polo
Magister
- Joined
- Jul 8, 2014
- Messages
- 1,737
Is this game going to be released before Winds of Winter or after it?
Is this game going to be released before Winds of Winter or after it?
You can count to 21.. good for you.Is this game going to be released before Winds of Winter or after it?
I can't, i just copypaste. newfag.You can count to 21.. good for you.Is this game going to be released before Winds of Winter or after it?
Well, at least you know something. Come back once you learn how to tie your own shoes.I can't, i just copypaste. newfag.You can count to 21.. good for you.Is this game going to be released before Winds of Winter or after it?
Yes. But you also missed archangel from RPGCodex most hated rival. I am just here to spy on you, psst, don't tell anyone.Are you the same ArchAngel from the Obsidian and inXile forums? If so, welcome to our friendly abode.
Yes. But you also missed archangel from RPGCodex most hated rival. I am just here to spy on you, psst, don't tell anyone.
That was because Hiver pissed me off with his usual stupidness in Torment topic and all my replies to him with last name got deleted by Infitron or someone so I gave up on that. Also_hiver's purpose will now never be fulfilled and he will forever live sad in Limbo for rejected forum names.Yes. But you also missed archangel from RPGCodex most hated rival. I am just here to spy on you, psst, don't tell anyone.
I take it initially calling yourself "Also-Hiver" didn't have the desired effect?
To get back to the game: I find Core City's dialogues to be a little too lulzy, and the transition between the mostly serious tone of the rest of the game and the city's everyone-has-a-gimmick dialogue makes it jarring.
Gotta love the joined:2014 VS joined:2015 "newfag" wars. Sorta like Pakistani calling Bengali "niggers".
"New update won't be released today.The quests are playable but it'll take us a couple more days to put the finishing touches on the areas."
Well, fuck.
I like Styg's superdemo much much more though.It's Grimoire all over again.
Grimoire's name should never be used in the same sentence as UnderrailIt's Grimoire all over again.
First, too bad there is no "may be" recommendation in Steam reviews. Because game is ok.
People going "oh em gee it is just like Fallout 1 and 2", you should stop, really. Because it is not. These comparison shouldn't even exist. Here is why:
- protagonist motivation to do things is non existant, while in F 1&2 you have VITAL main quest from very start and everything else happens around it
- side quests are very rare. I can only remember "hopper meat" and "burrowers nest" after 7 hours of play. All about killing things
- no open world. "But you can go anywhere!". Yeah, but it still corridors and in most of them you'll just die horribly.
- no fast travel or even "run" function
- incredibly picky merchants. In post apoc surroundings, yeah
If you compare this game to anything, it should be games from Spiderweb Software or Eschalon books 1-3.
Now to game itself.
This is clearly "min maxer" heaven. People actually mention things like "correct character build". So why "wrong" options even exist?
And also this is "looter of trillon things" paradise. Instead of having rare, precious items you swim in a see of junk. And having a microscopic pictogram for every piece of jumk is not helping. Isn't it clear as day - if you rarely found something useful you value it more! Do you remember that feel of finding 10 mm SMG in Fallout? Or good item drop in Diablo 1? Or acquiring a good gun in FTL?
Looks like Underrail buries itself under needles complexity. Core game is not so deep, so why make things overcomplicated?
I wish all luck to developer as it is hard to make almost everything alone. But right now I can recommend this game only to hardcore "munchkin" type of players.
P.S. If you know Russian I can also add this - Fallout: Nevada 1.0
As a cheer me up gift, another negative review from steam:
First, too bad there is no "may be" recommendation in Steam reviews. Because game is ok.
People going "oh em gee it is just like Fallout 1 and 2", you should stop, really. Because it is not. These comparison shouldn't even exist. Here is why:
- protagonist motivation to do things is non existant, while in F 1&2 you have VITAL main quest from very start and everything else happens around it
- side quests are very rare. I can only remember "hopper meat" and "burrowers nest" after 7 hours of play. All about killing things
- no open world. "But you can go anywhere!". Yeah, but it still corridors and in most of them you'll just die horribly.
- no fast travel or even "run" function
- incredibly picky merchants. In post apoc surroundings, yeah
If you compare this game to anything, it should be games from Spiderweb Software or Eschalon books 1-3.
Now to game itself.
This is clearly "min maxer" heaven. People actually mention things like "correct character build". So why "wrong" options even exist?
And also this is "looter of trillon things" paradise. Instead of having rare, precious items you swim in a see of junk. And having a microscopic pictogram for every piece of jumk is not helping. Isn't it clear as day - if you rarely found something useful you value it more! Do you remember that feel of finding 10 mm SMG in Fallout? Or good item drop in Diablo 1? Or acquiring a good gun in FTL?
Looks like Underrail buries itself under needles complexity. Core game is not so deep, so why make things overcomplicated?
I wish all luck to developer as it is hard to make almost everything alone. But right now I can recommend this game only to hardcore "munchkin" type of players.
P.S. If you know Russian I can also add this - Fallout: Nevada 1.0
P.S. If you know Russian I can also add this - Fallout: Nevada 1.0