Tacticular Cancer: We'll have your balls

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Torment Torment: Tides of Numenera Pre-Release Thread [ALPHA RELEASED, GO TO NEW THREAD]

Discussion in 'inXile Entertainment' started by Infinitron, Dec 19, 2012.

  1. Infinitron Inevitably Successful in All Circumstances Patron

    Infinitron
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    Codex 2014 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2
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    First photo, left to right:
    Tony Evans, Shanna Germain, Monte Cook, ???, Chris Avellone, Nathan Long, Kevin Saunders, George Ziets, Colin McComb

    (We're trying to find out who the mystery man is right now)
     
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  2. Kem0sabe Arcane

    Kem0sabe
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    Clearly he is a practitioner of the metal-dark magic...
     
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  3. FeelTheRads Arcane Patron

    FeelTheRads
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    Someone who clearly was too shy to sit closer to Avellone. I sense sexual tension there.
     
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  4. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    To be a fly on that wall.
     
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  5. Kem0sabe Arcane

    Kem0sabe
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    Almost everyone sporting apple hardware, while Ziets goes "hipster posers... look at my all-stars with white socks and sketchbook".
     
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  6. Infinitron Inevitably Successful in All Circumstances Patron

    Infinitron
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    Codex 2014 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2

    Turns out it's Steve Dobos, the representative of the programming team. Apparently they let Kevin Saunders bring in an old teammate for that position: http://www.mobygames.com/developer/sheet/view/by_year/developerId,116755/
     
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  7. FeelTheRads Arcane Patron

    FeelTheRads
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    So he's the guy to blame when you hear "we wanted to do this cool shit but we were told it wasn't feasible".
     
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  8. Zed Codex Conductor

    Zed
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    he's probably telling McComb something life-altering, hence McComb's thoughtful expression.
     
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  9. Diablo169 Arcane

    Diablo169
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    Awesome they finally let George out of his loft :love:
     
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  10. SwiftCrack Magister

    SwiftCrack
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    Ziets always looks the same in every photo :lol:.
     
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  11. SwiftCrack Magister

    SwiftCrack
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    MCA is balding hard, guess his cRPG master race genes are receding :oops:
     
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  12. toro Arcane

    toro
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    He is the same person. I think.
     
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  13. Jaesun Fabulous Moderator Patron

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    ZIETS!

    :love:
     
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  14. mindx2 Codex Roaming East Coast Reporter Patron

    mindx2
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    Codex 2012 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 PC RPG Website of the Year, 2015 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Codex 2016 - The Age of Grimoire
    Just received this email:


    Can't wait to read through these to see what this new setting is all about... :D
     
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  15. Kaldurenik Cipher Patron

    Kaldurenik
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    Looks like i have a lot of votes... anything interesting to vote for on their community page?
     
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  16. 80Maxwell08 Arcane

    80Maxwell08
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    So if I want the physical books I need to up my pledge soon or is it already too late?
     
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  17. Chaotic_Heretic Magister

    Chaotic_Heretic
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    Who wouldn't feel sexual tension when sin clsoe proximity to MCA :rpgcodex:
     
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  18. Infinitron Inevitably Successful in All Circumstances Patron

    Infinitron
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    Codex 2014 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2
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  19. Trash Meep meep

    Trash
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    Haven't gotten a single email or kickstarter update from Inxile regarding Torment since the number 20 one in May. They only send out shit to people who have registered an account on their website or also to backers? Coz then I need to contact them.

    EDIT: Ah, my new account does reflect my pledge. Ok then.
     
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  20. Zed Codex Conductor

    Zed
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    yeah wheres mah facken updates
     
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  21. Jarpie Arcane Patron

    Jarpie
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    Codex 2012 MCA
    I'll save you a call to the helpdesk: Have you checked your spam-folder?
     
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  22. Cyberarmy Arcane Patron

    Cyberarmy
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  23. Kem0sabe Arcane

    Kem0sabe
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  24. hiver Guest

    hiver
    There is a really nifty article on Adams blog, about writing dialogue. In games and partly, though not directly, in new Torment.
    Adam Heine

    http://www.adamheine.com/2013/07/writing-game-dialogue.html

    i cant leave a comment there without signing in so ill just paste it here:



    Nice examples. Just like in the old days, eh? Only better.
    The only detail i didnt like was the "Atack" choice. Its so... simple, limited. It really stands out crudely between all those other extended options.
    I hope we wont actually get to see it standing out like a sore thumb like that, in the game itself.
    Instead it should also get an upgrade, get improved, diversified, more connected with the narrative and circumstances - in its various options.

    Like say, types of specific weapons, NPCs specific defenses, previous choices, witnesses, and many others like those.
    Then, there is a whole field of different faints, tricks, threats that could work better or worse depending on how you pull it all off, or if you dont manage... etc. etc.

    Great Game man! Ima Black Dragon, i got my ass whopped by some Elders but now i got my own place and bunch of Goblin minions! Ha!
     
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  25. Zed Codex Conductor

    Zed
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