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Game News Torment Kickstarter Update #56: Beta Released to All Backers, Game Delayed to Q1 2017

Kev Inkline

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A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
Torment has also grown to around 1 million words – bigger than the Bible

Why Fargo is to obsessed with the words count? Quantity over quality?

Because it sounds impressive to middlebrow normalfags and the man's a salesman.
For me, middlebrow is pretty elusive class(ification)/concept, but I am quite certain they don't play isometric games - so why'd you want to cater to that audience?

I'd say folks who started playing rpgs on consoles when FO3 was released fall more readily into that category. They also listen to Coldplay and read Paolo Coelho.
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Planescape: Torment is a meme at this point, so some of them will. The people who would never play an isometric game I would call lowbrow.
 

TwinkieGorilla

does a good job.
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Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath
You are aware that Baldur's Gate 2 and countless of Japanese erotic visual novels have a significantly higher word count than Torment?

Hi, Retard! Let me explain something to you:

Planescape: Torment is known, nay, famous...for having a VERY VERY big script. A businessman (that's Brian Fargo, Retard) is naturally going to try to sell a spiritual successor (that's Numenara, Retard) by claiming the thing he thinks made the previous game famous.

EDIT: I changed "infamous" to "famous" because one of you pedantic dipshits was likely to play that game with me. PREEMPTIVE STRIKE MUTHAFUCKAS.
 

FeelTheRads

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I don't even know how many words PS:T has, but MCA himself said it should have had less.

Doesn't mean he's right. After all, the man might be infested with Obsidianite.

He keeps talking about this "show don't tell" thing, but it's not like it's some universal truth that works everywhere. Certainly not in an isometric game.
And Torment's best moments were certainly in the "tell" category and I don't see how you'd turn them into "show".
 
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