SCO
Arcane
- Joined
- Feb 3, 2009
- Messages
- 16,320
Small parts of your party get separated from it. They do not move again.
Your party can be all selected but if the distance between your main party and these laggards is enough, they don't move.
In tight parts of the map, instead of following the leader, (that is actually moving ok), faster party members are liable to take another completely different path and thus go in the opposite direction. If the detour lasts long enough, click again, and that is enough for the bug above to manifest.
Party looses selection almost randomly sometimes.
I heard it caused crashes before the C8 patch.
How can you show the paths in combat all the time instead? Don't tell me it's only if you hold and don't release the mouse.
Troika really needed 3 more talented, process aware programmers.
Your party can be all selected but if the distance between your main party and these laggards is enough, they don't move.
In tight parts of the map, instead of following the leader, (that is actually moving ok), faster party members are liable to take another completely different path and thus go in the opposite direction. If the detour lasts long enough, click again, and that is enough for the bug above to manifest.
Party looses selection almost randomly sometimes.
I heard it caused crashes before the C8 patch.
How can you show the paths in combat all the time instead? Don't tell me it's only if you hold and don't release the mouse.
Troika really needed 3 more talented, process aware programmers.