I'm pretty sure they didn't profit from me "buying" the BoD remake either. Dunno how much I paid but it can't have been more than 2 euros.
Then I tried to play it and uncanny valley hit me hard. Presentation is all over the place in general, with combat sprites being fugly like hell and everything else looking like something modded in Dungeon Siege engine or some crap, only even more fugly than those fan remakes because Crafty Studios couldn't hire enough artists as it seems. I'm really curious, how the hell did they manage to make combat look uglier than the over 20 years older original? Pretty but extremely pixilated pixel art replaced with subpar 3d models from the unity assets store or whatever. Boggles the mind.
Seriously, I can deal with old games looking not that great and the original BoD isn't exactly pretty, but this mess of a remake is more than I can stomach. Either make something with good art or something functional where you don't have to take long and boring strolls between the same few always repeating houses that look like they don't belong in the setting. It's just as bad as in the original only that this time I can't even quickly move past all that filler (step by step movement is fast in original BoD).
I always hoped that another developer would pick up the ideas in these games and make something similar, and it doesn't need to be pretty, just deep and full of skillchecks and with the same focus on overworld traveling combined with dungeon crawling and on char skills and equipment being more than fodder for the usual dull and mindless CRPG levelup -> combat -> xp+loot ->levelup loop. But so far there isn't much out there that scratches that itch.
In any case this amateur shit they call remake is just offensive.