Tacticular Cancer: We'll have your balls

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Game News Russian studio Owlcat Games to develop Pathfinder CRPG, Chris Avellone onboard as narrative designer

Discussion in 'RPG News & Content' started by Infinitron, May 17, 2017.

  1. Make America Great Again Blaine Cis-Het Oppressor

    Blaine
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    If Chris Avellone is peanut butter, then pretty soon they'll have spread his writing cred so thinly over so many games that if each game is a piece of toast, then there will only be a one molecule-thin film of peanut paste on each piece of toast.

    How many games have announced his involvement within the past two years? It seems like at least fifty. Is anyone else in the entire industry NOT a hack, or must he write every single story-driven game in some capacity?
     
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  2. Vault Dweller Ubersturmfuhrer, Iron Tower Studio Developer

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    I don't think it was nostalgia. There are two factors there:

    - Both the Banner Saga and LoG have greatly benefited from being the first high-profile indie RPGs, getting tons of media coverage that the sequels didn't get.
    - While I really liked LoG2, LoG1 was a very basic DM clone with less depth and features and a poorly designed character system on top of it. Dungeon Master 2 is a much better game in every way but the graphics. So it's possible that people played it and moved on, as only people who absolutely fucking loved a game would buy its sequel.
     
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  3. Make America Great Again Lady Error Arcane

    Lady Error
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    So RTwP is horrible now?
     
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  4. Make America Great Again Azalin Arcane Patron

    Azalin
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    MCA is doing Russian shovelware now?Oh how the mighty have fallen,inb4 the next MCA project is in the App Store/Google Play
     
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  5. TigerKnee Prophet

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    Yes
     
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  6. Make America Great Again Blaine Cis-Het Oppressor

    Blaine
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    >now
     
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  7. Make America Great Again Lady Error Arcane

    Lady Error
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    On a site where a pure RT game wins the "Age of Incline" vote, people shouldn't really complain about RTwP.
     
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  8. Make America Great Again Black Arcane

    Black
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    Always has been.
    Pure rt > rtwp.
     
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  9. ArchAngel Magister

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    Isn't Siege of Dragonspear going to be on tablets and phones?
     
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  10. *-*/\--/\~ Learned

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    I don't really mind the generic, stylized look - d20 is pretty much the epitome of generic fantasy stuff and Pathfinder is a decent system (and the closest thing to TOEE 3.5 we may ever see). Fuck the RTwP shit though.
     
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  11. Make America Great Again cvv Arcane Patron

    cvv
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    I think LoG got meaty media coverage only after it turned out to be such a shocking commercial success, not before. Your second point is wholly unconvincing to me. First, your rating of LoG1 subjective - I personally think LoG1 is a case of pupil surpassing all its teachers - second, DM2 is better to be compared to LoG2 and third, you'd only pass on LoG sequel if you disliked the game and you only disliked the game if you realized you don't really love dungeon crawlers anymore, not because LoG1 is a terrible game.
     
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  12. l3loodAngel Proud INTJ Patron

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    Nobody knows why there was such a huge difference in sales (including devs themselves). I have a theory that it got bundled with something people actually wanted to play, but it's anyone's guess and maybe there were multiple factors involved. Thus, I would refrain from using it as an example to prove anything.
     
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  13. GabrielMP_19 Barely Literate

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    I really dislike the aesthetics of the game and RTwP makes me extremely suspicious, so I'll waiting for more news. It could be an interesting game if well done. Will it be well done? Yeah, not so sure about that...
     
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  14. Vault Dweller Ubersturmfuhrer, Iron Tower Studio Developer

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    https://www.polygon.com/2013/1/2/38...ends-with-2-65-million-in-sales-10-million-to
    ^ 400,000 copies sold in a bundle, which is quite a lot. As for the rest, here is how I see it. Every game's playerbase can be split into 4 categories:

    - loved it, can't wait to get more, aka the core supporters
    - kinda liked it but [insert reason]
    - meh
    - it's shit!

    So when considering a sequel one must look at the ratio of core supporters and people with very minor grievances (i.e. not the entire 'kinda liked it' group). Some games have a very high ratio, other very low even if the overall rating is high. I doubt that many people who played LoG were dying for a sequel.

    http://www.metacritic.com/game/pc/legend-of-grimrock

    It was released in April 2012 and got glowing reviews in April-May (when it matters the most) not 6 months later.

    It's too simple (see above). People may like a game overall but not enough to buy a sequel. Not because they don't like the genre but because they had enough of this particular design. I love dungeon crawlers, love Dungeon Master, but LoG fell short and didn't come close to "surpassing all its teachers". The only reason I bought the sequel was the praise it was getting on the Codex and was pleasantly surprised. After playing it I would buy LoG3 on release at full price.
     
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  15. Chaotic_Heretic Magister

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    its RTwP so its gonna be a chore to play. Meh.
     
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  16. hivemind Arcane

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    they should be gassed
     
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  17. HeatEXTEND Learned

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    BWAHAHAHAHAAHAHAHAHAHAAAAHAHAHAAAAAAHAHAHAHAHAAAAHAHAHAAA
     
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  18. commie The Last Marxist Patron

    commie
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    Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
    I would add the fact that only 64% actually even played the game, at least according to SteamSpy, suggests a whole lot of Bundle purchases that were redeemed but never actually even played, so there's 300k 'players' just there. From the 600k which actually played it, it would be breakdown like you say and a lot of those must have thought it was 'meh' or 'shit' since the second game sold under 400k. It was bundled as well and has even worse played rate of just 54% which implies that they are most likely the bundle orders, leaving less than 200k people at best that would have bought this either as fans of the first game or those curious to give it a go. So I'd say that under 200k of the original million that got the game actually found it compelling enough to go for the sequel which might not really be a bad thing but the actual natural size of the audience for this type of niche game and the devs just got incredibly lucky with the first game to sell two or three times that when new, not even including the later bundle scraps which weren't redeemed anyway.
     
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  19. Make America Great Again vonAchdorf Prestigious Gentleman Arcane

    vonAchdorf
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    Wasn't the PoE2 figstarter quite successful, especially considering the criticism of PoE by parts of the core fanbase and the obscure crowd funding platform? The brand seems to dodge the KS fatigue.
     
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  20. commie The Last Marxist Patron

    commie
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    Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
    PoE was good though.

    [​IMG]
     
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  21. ArchAngel Magister

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    Obsidian is a better known company.
     
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  22. Delterius Prestigious Gentleman Arcane

    Delterius
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    Well, of course. But wouldn't that mean the issue is how we've come to accept and expect sequels as an indication of success? Not everything needs or can accomodate a sequel. That doesn't mean its genre has no place in the market.
     
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  23. Make America Great Again Johannes Arcane

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    Irrelevant when you play as a Zen Archer.
     
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  24. ArchAngel Magister

    ArchAngel
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    Irrelevant when you max your tumble like any good min maxer would :)
     
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  25. jungl Learned

    jungl
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    Not too bad news. A lot of recent wrpgs were worse then Russian shovelware. Maybe avellone and the russian hackers+kremlin elite can muster up something decent.
     
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