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RPG Codex Interview: Chris Avellone on Pillars Cut Content, Game Development Hierarchies and More

Discussion in 'RPG News & Content' started by Infinitron, Apr 30, 2018.

  1. TheSentinel Magister

    TheSentinel
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    why do you hate obsidian so much bro
     
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  2. Nano Learned

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    No publisher would care about the slightly below 85 Metascore the game got because of the bugs it had at launch. What they would care about is the 10+ million copies it sold.
     
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  3. Fry Magister

    Fry
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    If there's one thing the Codex understands, it's how the actual business of video games works.

    :ehue:
     
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  4. Glaucon Savant

    Glaucon
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    Where was all this juicy drama in the Road to Eternity documentary?
     
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  5. Junmarko Ravioli di canguro Patron

    Junmarko
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    Grab the Codex by the pussy Bubbles In Memoria Pillars of Eternity 2: Deadfire
    ...tell them to adopt NK-Intranet. (swearing = salt mines)
     
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  6. Blakemoreland Hybrid Boss Magister Patron

    Blakemoreland Hybrid Boss
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    Grab the Codex by the pussy
    Ok, let’s put things in perspective. After the closure of Black Isle Studios, they created Obsidian. They had the pedigree of being the last developers that would give us the cRPGs that nobody wants to make anymore. But after more than 14 years in existence, cancelled projects and complaints about publishers they gave us three good games: KOTOR 2, F:NV, and MotB. Everyone wanted more CRPG’s and were cheering for them. The studio was struggling and almost close its doors, and then there is steam, kickstarter, cRPG renascence and whatnot. So they finally have an opportunity to do a cRPG without undue publisher influence, save their studio and what is that they do? A series of bullshit IE clones. To add insult to injury the guy in charge says condescending things about the game they were supposed to clone, their target audience that he criticises as traditionalists and treated like a dog one of the best developers in the the genre—and I’m not even considering the repeated eulogies to Bethesda and popamole games made in public.

    If everyone was still dying for new cRPGs, I would not be picky. I would gladly accept IWD 2.0 and say thank you. But times are different now and there is an explosion of new cRPGs, many of them made by genuine cRPG fans that actually care about the salubrity of the genre instead of waiting for some big publisher and a big contract. So yeah, I think I'm entitled to be just a litle bit angry, bro.
     
    Last edited: May 1, 2018
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  7. TheSentinel Magister

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    it's true that sawyer's said some pretty retarded shit & backstabbed a huge part of the IE audience, but I don't think you need to retroactively hate their other games & blame them for shit outside of their control because of Sawyer's garbage.
     
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  8. Blakemoreland Hybrid Boss Magister Patron

    Blakemoreland Hybrid Boss
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    But I was not being retroactively anything, I was just being realistic. I like F:NV, but this QA publisher thing was always a bad excuse.
     
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  9. TheSentinel Magister

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    Personally I feel like the QA thing is irrelevant. If it was Bethesda's responsibility, then it's obviously not Obsidian's fault. If it was Obsidian's fault, then I'd still give them a break because of the incredibly short amount of development time. Plus, I'll always prefer a good game that comes out buggy but is eventually fixed to a game that got important content cut to avoid bugs/complications & is lesser for it (which seems to be Sawyer's philosophy, someone probably told him to fuck off in New Vegas or something).
     
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  10. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
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    Avellone interview thread turns into a Sawyer thread. :negative:

    Had some nice laughs at the goons who find Durance and the Codex too icky.
     
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  11. ColonelTeacup Learned

    ColonelTeacup
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    What they mean is people don't suck their dick for mediocre to bad content here like reddit would.
     
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  12. Fry Magister

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    Probably because he hasn't done anything of note in years, and the only way to gin up any interest in him is to set him up as an enemy of the developer the codex loves to hate.
     
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  13. Ocelot570 Literate

    Ocelot570
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    It has turned into a Civil War between Avellonians and Sawyerites. May God bless the Codex as unnecessary bloodshed is not spilled.
     
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  14. ColonelTeacup Learned

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    Obsidian burned their relationship? With who, Bethesda/Zenimax? The company that cut their development time out from under Obsidian, forcing them to release the game within 1&1/2 to 2 years? Or how they had their bonus tied to metacritic, which Bethesda most likely had their employees review bomb to try and deny Obsidian their bonus, after making a game that has made Zenimax/Bethesda hundreds of millions of dollars?

    The same Zenimax/Bethesda that has a track record of sabotaging smaller dev studios with stretch goals to try a hostile takeover, while having them develop a game for them? All to steal the devs intellectual content for cheap, as well as own them and their employees for a pittance rather than try and buy them out legitimately, instead tricking them and sabotaging them into losing all their money and forcing the devs to submit to them or lose everything like a pimped out street hooker? That burned reputation?
     
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  15. Junmarko Ravioli di canguro Patron

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    Grab the Codex by the pussy Bubbles In Memoria Pillars of Eternity 2: Deadfire
    Look, jokes aside, regardless of how you feel about the newer IE games - Josh wasn't insulting anyone, the "traditionalist audience" includes himself and the people who worked themselves to death developing 3 of these games, in-a-row. For an industry that used to ignore them, applauded EA dumbing them down, and today largely focuses on "competitive gaming innovators" or "social-jihadism" above all else. I'm grateful Obsidian has remained independent for this long, they've shown more conviction than Bioware ever has. If any of them want a bigger challenge in their careers, they should go for it. The AAA field needs to start setting good trends again - experienced devs passionate for gaming. It's currently a shit-show filled with people resenting the entire medium - some openly admitting it :oops: Lol...

    If the Bethesda "popamole" you refer to includes FO:NV and everything Arkane Studios, as a hands-off publisher, you are angry at the wrong groups.
     
    Last edited: May 4, 2018
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  16. Kyl Von Kull Arcane

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    Obsidian burned their relationships with every publisher they’ve ever worked with. It’s practically their trademark. They have a bad track record when it comes to resource management, not to mention releasing buggy/unfinished games.

    I think Paradox may be the only publisher that’s put out more than one of their games (correct me if I’m wrong). Seems like Feargus really loves to overpromise and is a piss poor manager.

    The fact that Chris was treated like an asshole for wanting a clear hierarchy really says it all. The alternative to a clear hierarchy is not a non-hierarchical environment, it’s an unclear hierarchy. No one benefits from that.
     
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  17. Ninjerk Arcane

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    What that guy "Advisor" is talking about just factually false, but who cares what anyone thinks there?
     
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  18. Once more unto the Codex Learned Patron

    Once more unto the Codex
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    Pillars of Eternity 2: Deadfire
    Every Codex thread eventually turns into a PoE/Sawyer/Obsidian Thread.

    All-around this was a great read. A lot of great insight mixed with a nice dose of whining and bitching (not to say that Avelone doesn't have every right to bitch and whine about Obsidian, given how that relationship ended). From reading this, I sense that, if Avelone had been the Project Lead on PoE, it would have probably had great writing and shittier combat and would not have been released until May 8, 2018.
     
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  19. Blakemoreland Hybrid Boss Magister Patron

    Blakemoreland Hybrid Boss
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    No dude, you are confused. He only works on these games to take your money. He is not like you at all. He would be much better working in triple-A gaming.

    Independent compared to Bethesda and Bioware, release three good games in 14 years, some with even worse combat and C&C than DA:O. That's a low bar for all the attention and money you give them, and the pedigree they have. The market changed completely in the meantime. We have more cRPGs that we have time to play and most of them look more fresh, or hardcore, or innovative than their games. The haters are not the ones obsessed with them, you fanboys are. It seems you guys are stucked in the past with a false idol.

    You mean, two or three bad apples treat their audience like garbage because they have no self-esteem. That hardly qualifies as the industry.

    The proper comparison is not between Obsidian and Bethesda, but between them and every other cRPG studio out there. Times changed, stop living in the past.

    In other words, they are unprofessional.
     
    Last edited: May 1, 2018
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  20. Puteo Literate

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    Not possible.
     
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  21. Blakemoreland Hybrid Boss Magister Patron

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    Suggesting that Sawyer implements better combat system and release games faster, and that the choice between him and Avellone is some kind of trade off. Fuck this gay world.
     
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  22. Junmarko Ravioli di canguro Patron

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    Grab the Codex by the pussy Bubbles In Memoria Pillars of Eternity 2: Deadfire
    Gonna assume you're still a student if you think that cheap.

    Greedy developers do not have further success using crowd-funding, and the brazenly disreputable never go near it to begin with - or fail outright.
     
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  23. Infinitron I post news Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Heads up - I just received this from Eric Fenstermaker:

     
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  24. Nano Learned

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    He says while insulting Avellone in the process. :lol:
     
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  25. Kyl Von Kull Arcane

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    Well, fuck me, this is getting interesting. I guess we should be careful to remember that Chris is an expert storyteller when we read his answers.
     
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