Heresiarch
Prophet
- Joined
- Mar 8, 2008
- Messages
- 1,451
Despite how dumbed down Skyrim is with all stats gone and so little spells to choose from, I'm actually having a blast playing as a pure mage, now level 41 and finished over half of the main quests. For the first time in TES history, I do feel destruction magic HURTS when I use them (especially combined with fortify destruction potions) and magicka actually manageble with spell casting cost reduction enchantments. Not mention how ridiculously powerful conjuration is. Though I must admit I'm playing on adept only.
Of all the TES games, I thought Morrowind is the hardest on pure mage characters. The worst thing of all is magicka problem, as spell cost doesn't come down with increased spell skill, and there are very little ways to increase your magicka base, and your average magicka isn't particularly high to begin with. Spell damage is very weak too, with Frost Storm dealing only an average of 55 damage over a 10 sec span, while a clannfear has 118 HP, Dremoras have around 160. You're pretty much forced to play as a Breton or Altmer + Apprentice or Atronach sign, and spam magicka potions if you want to rely on spells as your main damage source.
I think with the expansion sets, mages got the final slap to the face. Tribunal and Bloodmoon creatures all have insanely high health and most of them boast with some (or a lot of) spell reflect or absorption. I have never played the expansions (always burned out after went through about 66% of the main game part), but I can't imagine how mages can play through the game.
Even monsters got suffered too. Ascended sleepers for example is always a joke, because their spells have pathetic damage, are extremely easy to dodge, and they move soooo slowly for melee. Though once I moved into melee range, he can pretty much one shot me with his trunk at max difficulty. BTW even at max difficutly, his spells can't hurt me much, because spells don't scale with the difficulty setting.
Just some random thoughts. Anyone here actually manage to play Morrowind especially with the expansion sets as a pure mage? Which means no armor, no swords, just robes and staves and spells? No machinegunning with enchanted equipments too.
Of all the TES games, I thought Morrowind is the hardest on pure mage characters. The worst thing of all is magicka problem, as spell cost doesn't come down with increased spell skill, and there are very little ways to increase your magicka base, and your average magicka isn't particularly high to begin with. Spell damage is very weak too, with Frost Storm dealing only an average of 55 damage over a 10 sec span, while a clannfear has 118 HP, Dremoras have around 160. You're pretty much forced to play as a Breton or Altmer + Apprentice or Atronach sign, and spam magicka potions if you want to rely on spells as your main damage source.
I think with the expansion sets, mages got the final slap to the face. Tribunal and Bloodmoon creatures all have insanely high health and most of them boast with some (or a lot of) spell reflect or absorption. I have never played the expansions (always burned out after went through about 66% of the main game part), but I can't imagine how mages can play through the game.
Even monsters got suffered too. Ascended sleepers for example is always a joke, because their spells have pathetic damage, are extremely easy to dodge, and they move soooo slowly for melee. Though once I moved into melee range, he can pretty much one shot me with his trunk at max difficulty. BTW even at max difficutly, his spells can't hurt me much, because spells don't scale with the difficulty setting.
Just some random thoughts. Anyone here actually manage to play Morrowind especially with the expansion sets as a pure mage? Which means no armor, no swords, just robes and staves and spells? No machinegunning with enchanted equipments too.