Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Paid mods are back - Bethesda's "Creation Club" for Fallout 4 and Skyrim

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,116
Can't wait to pirate mods.
 

Morkar Left

Guest
It's mostly to allow retards playing mods without the hassle to make them work (which can be annoying). Though, pc gamer retards and - most importantly - console retards can conveniently install the mod by a simple download.

For Bethesda it's an additional win because they can finally monetize the mods AND get an monoploy on it AND can make sure that every mod has to work on consoles, too. If it's successful, future modders won't have a choice anymore how to mod and where to publish the mods. With time, the editor will probably designed the way you can only upload your mods to creation club (and hope it will get released).
 

roll-a-die

Magister
Joined
Sep 27, 2009
Messages
3,131
Ultimately this doesn't matter very much, because FO4's community dead in the water, barring news in the last 3 months that changed things. And Skyrim Special Edition, was never in the run, with more mods being released for Oldrim than SE each week, and more important mods being released for Oldrim and not SE as well(Apotheosis, Vigilant as new contenders that maybe will see a proper SE release, Enderal as a NEVER going to see SE support, even assuming SKSE SE support, as they'd have to rewrite their entire custom UI codebase and SkyUI exposures, and don't have the scripters for that anymore. And finally the old guard of UI Extensions, proper race menu and physics support, the lovers lab suite, proper ENB's that will likely never move on to new rim.) on the nexus post the initial surge of mods for SE. At least as far as I know.

I could be wrong though, Loverslab's people did release FourPlay, but the only mods out for it last I checked, are ones made by the guys working on FourPlay itself.
 
Self-Ejected

buru5

Very Grumpy Dragon
Patron
Joined
Apr 9, 2017
Messages
2,048
According to their statements mods will still be available for free from places like the Nexus and whatnot, but they're trying to create a platform to give incentive to mod creators so that they can make some bank. So it seems like you'll still be able to download whatever you want, but if you want their "TOP OF THE LINE QUALITY CONTENT" mods then you'll have to spend some money. Basically this is dead in the water.
 

harhar!

Augur
Joined
May 15, 2014
Messages
225
I used to mod Gothic 2 and you wouldn't believe the insane amount of great projects that were cancelled due to "lack of time" and other bullshit reasons. I bet only 10% of the mod projects that started were actually finished. Maybe this can help with that? If there are actual $$$ on the line you may suddenly find that you don't lack the time to finish your project afterall.

It's also funny how basically a communist system is replaced by a capitalist system and all the twats are already REEEEing at the top of their lungs, because someone is coming for their entitlements that they don't deserve, nor contributed anything towards. As long as Bethesda doesn't jew the modders out of a good cut, the long term consequences will probably be more positive than negative.
 
Joined
May 6, 2009
Messages
1,876,058
Location
Glass Fields, Ruins of Old Iran
I'm ok with paid mods. If you're playing any TES besides Morrowind, Daggerfall, and Battlespire, you should have to lose your citizenship.

I'm BR, that's like threatening me with a tax raise. "Eh."

If this model is successful every company is gonna want to jump in. "Oh I don't play skyrim so it doesn't affect me" is a shortsighted view, like "Horse Armor doesn't affect me because I don't pay Oblivion".

By the way, current ratio:

Likes: 1953
Dislikes: 31743


:salute:

https://www.change.org/p/bethesda-petition-to-have-bethesda-abolish-the-creation-club

It seems even though we thought we killed the beast that was paid mods back in 2015, it has returned from the depths to steal our hard earned money! Bethesda tries to paint out the "Creation club" like it's some sort of professionally made platform for content distribution, but anyone with a brain can tell it's simply pay to use mods under a layer of microtransactions! This cannot stand! Join and make your voice known!

I never asked for this.

I want to get off Mr. Hine's wild ride

:lol:
 
Last edited:

SymbolicFrank

Magister
Joined
Mar 24, 2010
Messages
1,668
Now the people who mod, want to make it a better game. Or more nude.

With this program, those people want to make money. And nudity is out.

Be assured that they won't create the same content. Because, that will probably only interest a few hundred, or a thousand people.

They want to sell to the masses. It's called easy access, or dumbing down, depending on who you ask.

In short: some modders will do the Bethesda thing. It will make them a few thousand bucks, and after that everyone will want to cash in.

It will look really nice (but non-nude) and have the same content as a soap bubble. While costing you $5.
 
Joined
May 6, 2009
Messages
1,876,058
Location
Glass Fields, Ruins of Old Iran
Yeah, it weird how they tried the exact same tactic from before, only with a different name and the "we will work with the modders" note which hopefully will be modded in as one of M'Aiq the Liar's lines soon. Maybe the backlash could have been avoided if they said it would be only for stuff like Falskaar or Enderal.

What kind of DRM is this using?

Honor system. You'll be able to find all the Creator Club mods on alternative sites, ask the harbormaster at your local jolly roger bay.
 
Last edited:

pippin

Guest
I find it interesting how the money aspect seems to be more important than the creative freedom.
Putting additional stuff behind a paywall will always be a shit practice, but the most important (and potentially dangerous) issue for the "editorial" thing is that this opens the notion that it's completely ok to say what's good and what's not when it comes to modding or custom content in general.

Yeah, it's obvious that loverslab tier material will be rejected (should it be, btw?), but what about stuff like Project Nevada? "Hey kid, your mod makes us look retarded, so please cut it out". It could also lead to Bethesda editing mods without the creators' consent because they felt like it. It's a shitty deal no matter what.
 
Self-Ejected

RNGsus

Self-Ejected
Joined
Apr 29, 2011
Messages
8,106
I'm ok with paid mods. If you're playing any TES besides Morrowind, Daggerfall, and Battlespire, you should have to lose your citizenship.

I'm BR, that's like threatening me with a tax raise. "Eh."

If this model is successful every company is gonna want to jump in. "Oh I don't play skyrim so it doesn't affect me" is a shortsighted view, like "Horse Armor doesn't affect me because I don't pay Oblivion".

By the way, current ratio:

Likes: 1953
Dislikes: 31743


:salute:

https://www.change.org/p/bethesda-petition-to-have-bethesda-abolish-the-creation-club

It seems even though we thought we killed the beast that was paid mods back in 2015, it has returned from the depths to steal our hard earned money! Bethesda tries to paint out the "Creation club" like it's some sort of professionally made platform for content distribution, but anyone with a brain can tell it's simply pay to use mods under a layer of microtransactions! This cannot stand! Join and make your voice known!

I never asked for this.

:lol:
Bro, the only antibody is get a life and don't buy shit games. After all, what snow white AAA publisher out there isn't researching knee deep in the market new ways to take money?
 
Self-Ejected

buru5

Very Grumpy Dragon
Patron
Joined
Apr 9, 2017
Messages
2,048
I find it interesting how the money aspect seems to be more important than the creative freedom.
Putting additional stuff behind a paywall will always be a shit practice, but the most important (and potentially dangerous) issue for the "editorial" thing is that this opens the notion that it's completely ok to say what's good and what's not when it comes to modding or custom content in general.

Yeah, it's obvious that loverslab tier material will be rejected (should it be, btw?), but what about stuff like Project Nevada? "Hey kid, your mod makes us look retarded, so please cut it out". It could also lead to Bethesda editing mods without the creators' consent because they felt like it. It's a shitty deal no matter what.

Pretty simple solution to this, don't buy their mods. Keep using free mods if you insist on purchasing Bethesda products.
 

Mexi

Dumbfuck!
Dumbfuck
Joined
Jan 6, 2015
Messages
6,811
But seriously tho, what's the big deal. Valve's been allowing people to create paid mods for their Source games for a long time and nobody's bitching about it. Modders who are in it for the thrill are still releasing their shit for free. Skyrim's workshop and the Nexus site will still be where they are. All that Bethesda is implying is that they're willing to "upgrade" some mods to the semi-official DLC status, which is p cool, since there's going to be certain quality standards, they can't promote obvious schlock and smear their own reputation.

But eh, seems like the most obvious reaction is to get mad about it.

The original paid mods attempt was opposed for two reasons:

1) The ideological argument - "Mods should always be free! You are encouraging greed and destroying our communities!"

2) The "market regulatory" argument - "The average mod is worse than the average game, so why would you let anybody release a mod on Steam with no gatekeeping whatsoever when you don't allow the same for games? Unleashing a torrent of shit on the market is bad for consumers."

This addresses #2. It'll be interesting to see how it works in practice. If the gates are kept high enough, people who claim to oppose paid mods because of #1 might find out that it's not so bad after all.
Someone needs to address why you're such a shit-cuck.
 

Seethe

Arbiter
Joined
Nov 22, 2015
Messages
967
It's also funny how basically a communist system is replaced by a capitalist system and all the twats are already REEEEing at the top of their lungs, because someone is coming for their entitlements that they don't deserve, nor contributed anything towards. As long as Bethesda doesn't jew the modders out of a good cut, the long term consequences will probably be more positive than negative.

Just how much of a fucking cuckolded retard do you have to be to say "Well, this costs me money now. This is better than before. Hail capitalism."

This is not a communist system, Captain Buzzword. It's a "we are making (mostly) buggy, broken content that is not worth a single fucking dime for the sake of fun" ordeal. Maybe instead of paid mods, Bethesda should instead actually develop their own content which is supposed to be included in the price I've already paid. Communism would imply that all of us players would supposedly need to work for mods in order to access them.

But hey, looks like some of you losers actually enjoy being scammed off your money, so at the end this is a form of poetic justice. You deserve it. If you actually buy mods, you deserve a big "CUCK" tattoo on your forehead.
 
Last edited:

pippin

Guest
It has nothing to do with communism, yeah, it's just that it must not be funny for investors to see that all mods end up being rape mods and huge tits mods. They are probably forcing Bethesda to have some kind of control over this so they can produce "neutral" and evidently neutered content.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
13,358
Location
Eastern block
Their 2015 push failed terribly, but noooo they had to try again... I guess Todd always had this wet dream about monetizing modding... He is a filthy jew and should be crucified upside down with other capitalist jews at Beth/Zeni


:flamesaw::flamesaw::flamesaw:







And whoever picked such a cuckoldy name as "Creation Club" should be clubbed
 
Last edited:

Cool name

Arcane
Joined
Oct 14, 2012
Messages
2,147
Bethesda already revolutionized the industry by proving that there's no need to pay employees to develop patches when other ppl will do it for free, and now they unleash another amazing paradigm shift: making money off of those mod patches. they not just eliminated a significant post-release expense, they're turning it into a source of profit!

since I haven't played any of their games since 2010 if you count New Vegas this doesn't have any impact on me. even if it sets a precedent I cant think of any game i've played that came out in the last decade other than NV that I'd say benefits more than marginally from mods. on principle I'm not much of a fan since I think it encourages lazy+shitty dev behavior, but there's way more damaging shit going on in the industry so I can't muster too much righteous butthurt over this


for those here who do play skyrim and fallout 4, look on the bright side: involving money is sure to make modder drama reach new heights of insanity!

also kill urself for supporting decline of fallout. yes you too, guy who pirated it. and you, guy who totally just played it for like a few hours
 

racofer

Thread Incliner
Joined
Apr 5, 2008
Messages
25,626
Location
Your ignore list.
This is great news.

By enabling modders to get paid for their content, most modders will move to this new business model and forget about nexus and steam workshop. This way, modding will slowly converge to this new model, and free mods for Bethesda games will soon end.

What this means is that Bethesda is, in practice, killing itself, as the quantity of mods will greatly diminish, the modding community will get irreparably damaged and fragmented, and not even mods will save Bethesda games.

:fallout3:
 

Severian Silk

Guest
While quality assurance is definitely required, I see a problem here: now they can deliberately give us vanilla games with only mediocre artwork (imagine Elder Scrolls 6 with Skyrim graphics) and say modders can do the rest (i.e. high end trees and foliage). They win. Some modders win. Customers pay for every "enhancement" which should have been there in the first place.
I was about to say, "Customers are not that dumb." But.....
 

Severian Silk

Guest
It's also funny how basically a communist system is replaced by a capitalist system and all the twats are already REEEEing at the top of their lungs, because someone is coming for their entitlements that they don't deserve, nor contributed anything towards. As long as Bethesda doesn't jew the modders out of a good cut, the long term consequences will probably be more positive than negative.
Your average Skyrim-playing, Mt Dew-drinking, no Life skills GamerGater is a National Socialist, so a big "no" to Captialism, Free Markets, etc. etc.

I make mods for other games, so I am interested in seeing how this all works out. I don't care about Bethesda, so if it blows up in their faces, that is fine with me too.
 

pippin

Guest
I thought the State (Bethesda) taking control of the production (mods) was a kinda commie movement actually :M
 

Lahey

Laheyist
Patron
Joined
Jun 10, 2017
Messages
1,467
Grab the Codex by the pussy
Communism is strictly atheist though, not compatable with Godd.

This is more fascist in its discrimination of only subsidizing mods which will benefit the state materially as well as reflect its character (no degeneracy etc.) while still providing personal wealth and status to those modders who are loyal to the party.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom