Tacticular Cancer: We'll have your balls

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Overheating issue: Still not solved?

Discussion in 'Expeditions' started by Plane Escapee, Dec 23, 2016.

  1. Plane Escapee Your friend Patron

    Plane Escapee
    Joined:
    Sep 11, 2015
    Parrots:
    102
    Location:
    chair
    Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Click here and disable ads!
    I'm currently playing the beta build of Expeditions: Viking and it seems that Viking - just like Conquistador - is a great game that wants to blow up my computer for no particularly good reason.

    I half remember reading somewhere at the time of Conquistador that the reason the game caused overheating was related to the Unity Engine. Is it really true that Unity hasn't fixed this yet or that developers using the Engine haven't figured a work-around for it?

    I'd love to play the game but not at the risk of physically harming my computer :|

    In case it is of any use, these are my stuff according to some internet-thing:
    Avonaeon Jonas Atomical
     
    • Brofist Brofist x 1
    ^ Top  
  2. Raghar Arcane

    Raghar
    Joined:
    Jul 16, 2009
    Parrots:
    8,434
    Frankly your PC should be build in a way it can work on max power infinitely long. Also Unity Engine sucks. I think when normal game developers would learn stuff themselves, they could do better. Small tightly optimized game without unnecessary code can work fast without problem.
     
    • Agree Agree x 1
    ^ Top  
  3. I'm With Her Severian Silk for prison Arcane

    Severian Silk
    Joined:
    Sep 24, 2003
    Parrots:
    3,281
    If you use framework like Unity you don't need skilled programmers and can do things like hire your buddies.
     
    ^ Top  
  4. Sensuki Arcane Cuck

    Sensuki
    Joined:
    Oct 26, 2012
    Parrots:
    8,933
    Location:
    Australia
    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    My GPU fan also sounds like a rocket when playing. As loud as Starcraft 2 (another game that rapes the GPU).
     
    ^ Top  
  5. ᚱᚨᚷᛖᚠᚢᛈ Educated Queued Shitposter

    ᚱᚨᚷᛖᚠᚢᛈ
    Joined:
    Oct 22, 2016
    Parrots:
    275
    Install FRAPS, see if the game draws unlimited FPS. Force Vsync on if it does.
    But you are obviously to smart for that...
     
    ^ Top  
  6. Sensuki Arcane Cuck

    Sensuki
    Joined:
    Oct 26, 2012
    Parrots:
    8,933
    Location:
    Australia
    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    The game has a frame rate limiter built in, I'm using 200.
     
    ^ Top  
  7. ᚱᚨᚷᛖᚠᚢᛈ Educated Queued Shitposter

    ᚱᚨᚷᛖᚠᚢᛈ
    Joined:
    Oct 22, 2016
    Parrots:
    275
    Use 30. The human eye cant see more than 24 anyway.
     
    • Funny Funny x 1
    ^ Top  
  8. Plane Escapee Your friend Patron

    Plane Escapee
    Joined:
    Sep 11, 2015
    Parrots:
    102
    Location:
    chair
    Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Yes I am smart man with laser-beam-powered super brain. I have forced v-sync. The difference is unnoticeable.
     
    ^ Top  
  9. ᚱᚨᚷᛖᚠᚢᛈ Educated Queued Shitposter

    ᚱᚨᚷᛖᚠᚢᛈ
    Joined:
    Oct 22, 2016
    Parrots:
    275
    Then the load is real and not artificial. You are out of luck.
     
    ^ Top  
  10. Sensuki Arcane Cuck

    Sensuki
    Joined:
    Oct 26, 2012
    Parrots:
    8,933
    Location:
    Australia
    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    That's a myth man.
     
    ^ Top  
  11. I'm With Her Severian Silk for prison Arcane

    Severian Silk
    Joined:
    Sep 24, 2003
    Parrots:
    3,281
    That's a troll man.
     
    • Agree Agree x 1
    ^ Top  
  12. Avonaeon Logic Artists Developer

    Avonaeon
    Joined:
    Sep 20, 2010
    Parrots:
    244
    Location:
    Copenhagen, Denmark
    Unity will override the framerate limiter in the game if you use vsync in-game. Turn off vsync and lower the framerate limiter to something like 60, you should hopefully hear a difference.
     
    ^ Top  
  13. Sensuki Arcane Cuck

    Sensuki
    Joined:
    Oct 26, 2012
    Parrots:
    8,933
    Location:
    Australia
    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    I never use vsync, ex-FPS player :P
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)