But.... but.... the game is not made by BioWare?"Well, there is, but at least you'll live tofightwalk away from another fight another day"
Thumbs up. L0L
Now, just offer a boxed version and you'll get another pre order.
You need more power (i.e. you can't do it in the demo).Does anyone know when messing with the smelter in the mining outpost how to get a power boost to start blue steel production? I've played a couple of lore focused characters to no avail.
You're right but it hasn't been enabled yet (coming in R4).Exactly what is the belt bag for? I place items in there but no effect happens. I thoguht they would eb items you could access in combat with minimal AP loss but no such luck.
There is no way. Which ring?Is there a way to find out exactly what magic items do ala lore or some such? or do you jsut have to 'wing' it via item descrition like the ring I just collected? Doesn't seem to change any stats. of coruse, it could eb fake but it doesn't seem likely.
We'll consider it.I have an idea.. Sometiems you have an extra AP or two.. could it be possible to use those boost your dodge/block skill duringe nemies' turn? This gives people even more options in combat.
Unless you use rapier and parring dagger or sabre/revolver combo the dual wielding is DnD bullshit... But wait this is Classical Roman times game?
This ring?"Which ring?"
The ring you get from Freng when you kill the rival Loremaster. The description states it 'enhances combat prowess'.
Yes, you can. When you attempt to disengage your enemy gets an attack of opportunity aimed to force you to stay and fight. If you block or dodge the attack, you can fall back.Nice about the belt bag, and crosses fingers over perserved AP. Annoying to have 1AP left though I try to avoid that.
Also, can you never move away from an enemy? No matter what, I always get hit and frozen in spot.
That's the ring. You must have failed your streetwise check somewhere. What I quoted is from a different dialogue branch."Feng sighs again. "I made this ring a few days ago. I copied the runes from an old manuscript and filled them with an alchemical component. It glows in poorly lit areas and will burn your fingers to the bone if you aren't careful. When you finally meet Lord Antidas - I suppose I could take you to see him, but it would be too suspicious - you'll offer the ring as a tribute without asking for anything in return. I'll confirm that the ring is authentic and will recommend his Lordship to reward your dedication to House Daratan. Then I'll start a lengthy and expensive research aimed at unlocking the ring's powers, but that's a different story. Do you get it now?""
No. description reads soemthing about enhancing battle prowess and links it to some famous person. Next time I play game I'll write it down and share.
That's why we have these attacks in place."Yes, you can. When you attempt to disengage your enemy gets an attack of opportunity aimed to force you to stay and fight. If you block or dodge the attack, you can fall back."
Guess I seem to fail my block skill on those all the time. Not that i retreat a lot but sometimes when I have a few AP left I want to back up to make them waste their AP. <>
That would be great because those leftover APs really sting the eye. Especially so overtime when you go through a lot of combat.We'll consider it.I have an idea.. Sometiems you have an extra AP or two.. could it be possible to use those boost your dodge/block skill duringe nemies' turn? This gives people even more options in combat.
I'm certainly going to try a "diplomatic" route in my first playthrough, avoiding combat at all costs and using my wits to get out of any complicated situations
In other words, a coward.
I'm only messing with you! It's just, the way you phrased that character concept is such an antithesis to the style I would play, I found it amusing. It is admirable and impressive, the variety of character generation this game allows for.
...
*sigh*
Play as a lore master or a praetor then come back and complain.
You threatened Mercato. He didn't like that.I dunno, but as a merchant, I got forced into a fight when I left town. I had no hope of winning this fight, so I just gave up on playing the merchant. I kinda wish it had just said "you chose poorly" as soon I made whatever decision prompted this fight and showed a game over screen instead of making me watch dudes take turns stabbing me to death.
I dunno, but as a merchant, I got forced into a fight when I left town. I had no hope of winning this fight, so I just gave up on playing the merchant. I kinda wish it had just said "you chose poorly" as soon I made whatever decision prompted this fight and showed a game over screen instead of making me watch dudes take turns stabbing me to death.
You threatened Mercato. He didn't like that.
There were options to avoid the ambush, but I guess your skills were too low. I'm not quite sure what the best way to handle it is. If we make it too easy (for a merchant who has money), then threatening a man accustomed to violence will have no real consequences. Clearly, the way we did it is too hard and most merchants threaten Mercato (instead of using other options) and then get killed.
...
5) Fuck your controllable companions.