Prestige rises far too quickly. Early on every fight is a +1, so when you reach 25 Prestige required to make the main quest journey to Honululu, you will still be in a crappy single whaleboat ship.
Not to mention that there is hard cap of days required to even use larger ships because of the required research that completes in x days.
Here is basically where the RNG actually can make you suffer. There is a shark encounter when you follow the main quest and when you dont have a doctor on board and are a bit unlucky and the AI (which does not exist in this game) focuses on you, the hunting captain, you can simply die. Two old whites do about 9+9+4+x=22+ damage and can kill you easily all while the retreat button is off... Thats how my second ironman run in the game ended. I had 3 lvl5 dudes and a single whaleboat.
AI does not exist in the game. Dice roll are random and I believe the AI target selection is random too. They dont focus fire you. Thank God...
Your crew does not need money...............
They literally are free to use for years if you dont hunt for whales and sell blubber/oil. There is no fixed pay for them.
This leads to a funny economy late midgame when your crew takes about half of your profits in lay. Because Lay is based of sold blubber and oil, if you dont sell blubber and oil, they dont get anything but you can still sell food...
So if blubber sells for 30 and the crew takes 50% leaving you 15, its more profitable to sell food for about 18. So much for whaling.
Despite having different stats and build available to your captain, there is only 1 single build that makes sense and its the full-on Hunter with the +1HP per level perk. The other stats and perks are comparative garbage.
This is it... There are passive sailing Skills but I have not reached them yet, to see if they trigger if you use your Hunting dice. Like, one of them prevent your from going overboard.
You can potentially make him into an emergency medic lategame.
Different Crew jobs have shit balance. Crafting dudes are pointless shit for example. Cabin boys are completely retarded.
Hunter > Doc > Sailor
Your optimal boat will probably be 2 hunters and 1 doctor.
I also dont get how Morale works. I am running a teatotaler crew without any Grog and they are still ~60 morale plus, so Grog as a ressource is pointless money sink.
Scaling is shit. You can fuck yourself by hiring high level non hunter crew and not developing harpooning...