They're still hiring writers? I'll be 40 years old by the time they finish this game.
Dear God. The decline has spread from my pate to my brain.Maginot Line is WWII.
Didn't Infinitron post a selfie that looked a lot like this guy? Maybe I am misremembering...
YOU CANNOT ESCAPE FROM CODEX EYES, MR YOHALEM.I tried to lean back precisely to avoid letting you guys see that. I did manage to conceal my gigantic nose, at least.
Nul sweat, we got great tasks in mind for him.Also, I hope there is still some actual writing to do at this stage of development and you are not relegated to fixing typos in Brother None's item descriptions.
Some one or something?DeepOcean All the things you're talking about -- other than nose-shaming -- are foundational standards for TTON's writing. So failing at them means that the inXile game will tar and feather me well before you guys do. That said, the truth is that it is hard to live up to expectations once they form, and I cannot imagine higher writing expectations than those that come with respect to a Torment sequel. So one way or another, I'm sure someone will be flinging tar.
Never give up!Some one or something? What conspires against us? Why must we not have good RPGs? Does god hate us? Does god exist? If expectations cannot be met does that mean we are doomed to eternal sorrow? Should we fight regardless? In fighting do we guarantee disappointment? Does such fighting have meaning in it self?
spirit is elements people! Heard it here first! You people that argue over which is better and why between TNO/Morte banter and the setting! You know... you people ...err... umm... someone must have mentioned that atleats once, right!?ask a dozen people who love PS:T what its spirit is, and you'll probably get more than one answer. Is it the Morte/TNO relationship? The writing style? The eccentricity of the setting? Etc. ven if we could all agree on the elements, we'd probably rank them differently.