RolePlayer
Augur
- Joined
- Oct 3, 2009
- Messages
- 204
are no longer a thing in online multiplayer computer games.
You remember when you could host a custom game, choose the map, the rules, name the title of the match to attract certain players, and even host your own private servers within the game?
Publishers like EA/Activision/Blizzard/etc. use algorithms in the match making that get people addicted to the game (e.g. going on win streaks, pairing new players with experienced players to carry them, and to make them jealous of people's gear, etc.) so that they buy more microtransactions.
I always wondered why in the world did these private servers/custom hosted games cease to exist ... now i know why ... it only took me 10+ years to figure it out.
Like everything else with these billionaire jews .. just follow the money .. it explains the insanity
Activision Patents Matchmaking That Encourages Players To Buy Microtransactions
https://kotaku.com/activision-patents-matchmaking-that-encourages-players-1819630937
You remember when you could host a custom game, choose the map, the rules, name the title of the match to attract certain players, and even host your own private servers within the game?
Publishers like EA/Activision/Blizzard/etc. use algorithms in the match making that get people addicted to the game (e.g. going on win streaks, pairing new players with experienced players to carry them, and to make them jealous of people's gear, etc.) so that they buy more microtransactions.
I always wondered why in the world did these private servers/custom hosted games cease to exist ... now i know why ... it only took me 10+ years to figure it out.
Like everything else with these billionaire jews .. just follow the money .. it explains the insanity
Activision Patents Matchmaking That Encourages Players To Buy Microtransactions
https://kotaku.com/activision-patents-matchmaking-that-encourages-players-1819630937
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