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Oh we do have the odd video LP here and there. Just don't expect as much interest as a screenshot LP. Though having no voiceover would certainly get you a brofist from some, because that shit is annoying.
You should upload an apology video, begging us for forgiveness live and direct. No more of this half way stuff. We can only judge if you are sincere about your apology when we see your crying, sobbing face babbling incomprehensible at us. Only then are we able to gaze directly into your soul and see if the "sorry" is truly heartfelt or not.
I've completed this 2 days ago and was a nice play. I've not played any turn based blobber before except Frayed Knights.
Speaking of style i like PS a lot.
No boring cutscenes. no voice, no unnecessary bloat.
And fast play.
I played this at hard (22hrs to complete Steam says, 16 without reloading game says, i wasted some time with game opened). I didn't open 2-3 doors.
I've tried demo in 1980 but seemed pretty brutal...
Most ignorant party possible:
Minotaur: good hp, huge damage (even area damage)
Cultist: good defensive healer, con use some decent armor
Skeleton: great tank that can attract hits, restore defence and regenerate.
I've chosen also the puppet, ghost and shadow, but never used.
late in the game you find also a gaint that could join group if there's room
I've specialized sorcerer in magic
at a certain point you can choose to improve magic or to train as fighter/warrior that should grant use of some bigger armors and use of greatswords, and surely different abilities
Boss fights even too random. I mean, sometimes i got the sorcerer oneshotted. Next try was easy.
I found first 2-3 boss to be the most difficult.
Non boss encounter was for the major part even too easy.
Until 2/3 of game no threat i say... And too simple (btw i enjoyed that, i wanted a simple game and that was good).
The it becomes challenging and you see some more interesting levels.
2 samurai fight was brutal: they have decent hp, hits very very hard even with area attacks. It was the only occasion i used resurrection item. After that cultist learnt revive, lol
The last fights were easy:
last 10 levels of xp were gained too fast, and nil vortex from sorcerer was way too overpowered
There's catacombs too, only last 2 had hard fights (and quite so!), others were no threat.
IA is not very good, certainly it does not concentrate fire (otherwise i think it would have been too hard), only sometimes. At least i saw healing used only when needed, cripple/seal effects not used on members that were sleeping (once i saw a disabling status applied to one disabled minion but i don't remember wich).
Aside that balance/ia issues, i really enjoyed that game.
Play and evil wizard with minions is cool (although you don't really have the chance to play evil or badass). Minions are cool and varied (that makes up for the inability to customize their skills). Abilities are cool and decently varied (and i used a party not based on buff/debuff/side effect).
It should be interesting to play again with a different party.