Omicron
Scholar
- Joined
- Dec 24, 2011
- Messages
- 207
... making the wrong choice won't cut out a piece of content for you like Fallout 3 and New Vegas so infamously did.
... making the wrong choice won't cut out a piece of content for you like Fallout 3 and New Vegas so infamously did.
And the buzzword for today is....GAMEPLAY!Kingdoms of Amalur IGN review: 9.0
Oh wow, I guess I'm gonna pick this one up instead of giving money to BioWhore for a fucking Gears of War clone.
All those words? Completely untrustworthy.Such a plot has incredible depth,
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fantasy fans will find plenty to love.
...
Amalur totes an impressive story penned by one of the great fantasy authors of our time, and it takes place in a fantastic fictional world. It’s complex and hard to follow at times, though.
Even though there's no piracy on consoles, there are torrents of the 360 version of Reckoning, 4 days before the official release date.
Fuck off, why is this IGN guy already calling GOTY this early on in the year.
Does IGN just call GOTY over every game they play with moderate hype?
It's not a choice if you don't choose.Clearly what is desired is not in fact C&C, but just choices. Explains a lot.
I liked the premise behind the House of Ballads: a bunch of elven LARPers recreates the deeds of great heroes because they believe in reincarnation and cyclic history. Otherwise, the story side seems to be pretty forgettable. It's certainly a game for combatfags.For bros and comrades who completed the demo. Will be it worth atleast pirating for storyfag who liked FNV? If this is more mech than first few hours of Skyrim which was good for what it was (hiking simulator with breathtaking scenery and decent art direction) I won't waste Potatoes and/or bandwith.
I've been playing the full version for the last couple of days. I doubt I can have a full review ready in time for launch considering the size of the game (probably 100-150 hours), and I don't know how much I can talk about (not sure about any embargo terms but I'd rather be safe than sorry). However, a few quick (mostly technical) impressions without going into any spoilers/details:
- The bugs are fixed. I have encountered maybe one or two at most. The biggest problem on PC are periodic crashes, which could be either my system or the game, but hopefully that will be improved with patches. As far as stability and polish go it's one of the better RPGs I've played recently.
- It gets harder. The first couple areas are nice and easy but once you start facing off against tough enemies like trolls fairly regularly, the game goes into ass-kicking mode. Button-mashing will get you stunlocked to death and blocking, dodging, parrying, using skills etc. are essential to survival. It's not exactly Gothic but there is definitely challenge in appropriate places.
- The PC controls, FOV and camera have not been improved in the retail build, but the developers are reportedly working on a patch based on community feedback. The UI is also pretty bad and has seen very few if any improvements since the demo. Inventory management is straight-up annoying, and given the focus on loot you'll be doing a lot of it.
Overall I'm having a lot of fun with it. The game is simple in a lot of ways, but in not trying too hard to be anything other than a lighthearted action RPG with good combat, it doesn't set the bar so high to trip over it. Just don't go in expecting too much depth. I can't recommend it to everyone, but it's probably the most fun I've had with a game of this type in at least a year or two - any complaints I can think of come down more to style than anything else.
Boxed version uses Origin, Steam version is gonna be published by 38 Games, thus no Origin.