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Iratus: Lord of the Dead - about the game and key features

Discussion in 'Iratus: Lord of the Dead' started by Iratus, Jan 3, 2018.

  1. Iratus Unfrozen Developer

    Iratus
    Joined:
    Jan 1, 2018
    Parrots:
    21
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    Iratus: Lord of the Dead is unorthodox Dark fantasy style turn-based tactical anti-roguelike RPG mostly inspired by Darkest Dungeon, Dungeon Keeper and Disciples.

    As the developers, we try to break some classical RPG stereotypes encouraging player to stand by the dark side. The storyline is focused on necromancer who was imprisoned in the dungeon centuries ago and now is striving to break free regardless of the cost. Player will have to improve the belowground lair, create the undead minions from body parts of defeated dead enemies, make challenging strategic decisions choosing a course of raid to enemy’s camp and take part in intricate tactical fights where any shallow mistake can cause the defeat.


    Key features of the game:
    • As the true necromancer, Iratus creates minions from the body parts of dead enemies, resuscitates them and give them capabilities.
    • Three types of necromancer’s talents determine different styles of gameplay using alchemy, magic talents, or tactical skills.
    • Strategy mode. Development and improvement of belowground lair with the necromancer.
    • Advanced fighting system - it is necessary to know your enemies’ strong points and weak spots to achieve victory.
    • Turn-based battle system, upward of 50 original minion’s talents.
    • Every raid into enemy territory is full of dangers and suddenness.
    • Challenging tactical fights: less monotony and more interesting fights.
    • Irreversible consequences of decisions. Classic roguelike RPG features, including character permadeath.
    Some art:

    [​IMG]


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    Some first raw videos:

    Trailer (a bit outdated):



    Commented gameplay from raw pre-alpha by our game-designer, known here as Pope Amole II:



    Contact information and social media:

    Website: iratus.org

    Facebook: https://www.facebook.com/groups/iratus.game/

    Twitter: https://twitter.com/Iratus_Game


    Ofc you are welcome to ask any questions here guys :)
     
    Last edited: Jan 3, 2018
    • Brofist Brofist x 12
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  2. Mastermind Arcane Bethestard

    Mastermind
    Joined:
    Apr 15, 2010
    Parrots:
    18,048
    if it's inspired by dungeon keeper does that mean there's extensive base building?
     
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  3. Iratus Unfrozen Developer

    Iratus
    Joined:
    Jan 1, 2018
    Parrots:
    21
    Well its mostly lore wise... But Iratus gona build his undeground base a bit yeah, at the start of the game.
     
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  4. Maxie Magister

    Maxie
    Joined:
    Feb 10, 2017
    Parrots:
    1,697
    Location:
    Kingdom of Reason
    Dont give two shits what that nigga gon do just say it no gameplay feature
     
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  5. Angelika_Werner Literate

    Angelika_Werner
    Joined:
    Mar 14, 2018
    Parrots:
    8

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