Tacticular Cancer: We'll have your balls

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Indie RPG "Driftmoon"

Discussion in 'Computer RPG Discussion' started by Petrell, Jan 14, 2011.

  1. Petrell Educated

    Petrell
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    Driftmoon Alpha 4 has been released!

  2. zelda64whatagreatgame Educated

    zelda64whatagreatgame
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    Nice bro and good work. Judging by the dialog presented on the previous pages you might want to consider getting someone to help you write and stuff, but that's just my taste :)
  3. Jaesun Fabulous Moderator Patron

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  4. zelda64whatagreatgame Educated

    zelda64whatagreatgame
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    ok
  5. Metro Magister

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    Glad this was bumped or I would have missed it. And the top-down looks fine.
  6. BLOBERT Liturgist

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    BROS LOLLOLLOL THE HARDCORE CROWD HERE HATES FAGGY TOP DOWN SHIT YOU NEED 3D GRAPHICS BROS THE GRAPHICS SUCK THIS IS TOP DOWN WE CANT PLAY THIS PC GAMES SOULD BE HALF ASS CONSOLE PORTS WITH GREAT GRAPHICS
  7. Petrell Educated

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  8. kougi Barely Literate

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    Heh, I knew it was from the creator of Notrium just by looking at the first screenshot. I used to love Notrium - it was a top class freeware game.

    The hunger/warmth system was a lot of fun.

    Merely for the fact that it reminds me of Notrium, I'm definitely going to give this a try when it comes out.
  9. flushfire Scholar

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    Would just like to comment on this since I've been doing some iso sprites recently, technically you just do half+1 of the possible orientations since the other half-1 are just reversed versions (except when facing towards and back which accounts for the +1/-1. course it still is a lot of work esp. with animations factored in.
    I've been playing cRPGs since the 90s and can't remember even one mainstream title with a fully top-down view. Closest I could think of is Warlords and that's strategy.
  10. Morkar illiterate

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    Siege, Siege II, Ambush at Sorinor, Walls of Rome, Zelda, all other JARPGs, Lords, Cutthroats etc.
    But yes, not really very important games (besides zelda...)

    The game looks fine for me from the engine. It just comes down now how good gameplay and combat controls are.
  11. Yeesh Arbiter

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    For what it's worth, I can't even understand what the graphics haters are complaining about. While top-down is not my favorite view, I think that for a top-down game this one looks good to great.
  12. Jaesun Fabulous Moderator Patron

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    Does this game have stats, stat based skills and stat based combat?
  13. flushfire Scholar

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    the orientation i think has other issues besides it's look. for one, it has the most limited view of the environment when compared to iso or FP. it also conveys height poorly.

    minor issue i have with a fully top down view is that it omits details i like seeing. books in a shelf? spikes? poles? walls? etc etc.

    there are also complaints that arose from the zoom level, which is understandable since the screenshots posted were zoomed close.
  14. Petrell Educated

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    Yes it does as shown in earlier gameplay video. The stats are basic: XP, HP, Food,Armor, Deflect change, Strenght, Dexterity, Agility, Constitution and Intelligence.

    I did not find any blog post explaining how they affect game (XP, HP and such are self explanatory but Strenght (probably damage) and others may not be). I'll ask a person who has played the current alpha.
  15. Haba Harbinger of Decline Patron

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  16. riptide Educated

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    A newspost on RPGWatch drew my attention to it. I didn't find it in the Codex Game database so I presume the Codex isn't aware of it.

    Apparently you can already play the beta if you buy it.

    Here's a link to the official page.
  17. flushfire Scholar

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    there was a discussion about it before. still not liking the pov.
  18. curry Arbiter

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    Codex is aware of this turd. It's a long time since Ville Mönkkönen made anything worth playing.
  19. Haba Harbinger of Decline Patron

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    Driftmoon alpha 7 is out
    http://www.instantkingdom.com/2012/01/alpha7/

  20. Haba Harbinger of Decline Patron

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    Driftmoon is ready, "shipping" on Feb 26th.

    Here is the launch trailer


    Oh man, I wouldn't put my wife in a computer game...
  21. Gakkone Savant Patron

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    He's changed the camera angle? Cool, I think I prefer it tilted like that. Still not too excited about the game but it does look kind of charming and nice. Might be a fun little adventure if not a particularly deep rpg.
  22. Jaesun Fabulous Moderator Patron

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    Yeah, the camera angle look a lot better than the original. Artwork looks good too. But it's real time combat?
  23. Metro Magister

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    Looks that way. Not bad, though, sort of gives me an Ultima vibe.
  24. JudasIscariot Learned

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    I like the fact that the dialogue in the game doesn't insult my intelligence. I can definitely see some of Ultima VII's influence here. FYI, Ville has stated that Ultima VII was one of the games that influenced him, the other being Baldur's Gate, IIRC.
  25. Haba Harbinger of Decline Patron

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    WTF is Driftmoon?

    It is an action RPG made by a small Finnish developer. Specificly Ville Mönkkönen, who has made such games as Notrium, Magebane and Bikez.

    Like Mönkkönen's earlier games, it features wonky 3D and stiff physics. His wife has added deeper dialogue and lore crafting to the mix. Even though it is clearly an indie game, it has been in development since 2005 - and that shows.

    Driftmoon is clearly labour of love. Tons of attention has been put in its locations and lore, something that you don't have that often in indie games.

    It has everything you expect from a modern RPG - smooth dialogue system, crafting, magic and journals.

    What it doesn't have is deep combat. It is real time with abilities on cool-down. You can have companions, use ranged attacks or magic to spice it up, but in the end the focus is not magic. Or deep character development - you only get to pick the name for your character, and the character has only five basic stats that don't make that much a difference in the end.

    Driftmoon is also the complete opposite of serious.

    [IMG]

    [IMG]

    [IMG]

    If I had to summarise it, I'd say that it is a children's fable. It isn't trying for forced "lulz" but rather going for a consistent tone. And since the RPG elements are light weight, the humour will make or break the experience for you.

    Is it worth trying? I dunno. Maybe? Try the demo out and find out yourself:
    http://www.instantkingdom.com/download/driftmoon.exe

(buying stuff via the above links helps us pay the hosting bills)