SymbolicFrank
Magister
- Joined
- Mar 24, 2010
- Messages
- 1,668
Well, I have this urge: Sometimes I want to rule the world. Virtually. So, I start the Steam client, and ... pick something from Paradox for lack of anything better.
And, after a few hours, my frustration cancels my curiosity, and I quit the game.
Why is that? Paradox is considered the Grand Master of strategy games. So, I'm definitely a small minority.
For starters, they want everything to be as much historically accurate as possible. They invented the concept of "Du jure", which means: how it has to be in the future. Because, that's how it happened in our past.
Right there, I call bullshit: They don't want the player to have any impact. No choices and consequences allowed! Things HAVE to happen like they did in our past. No discrepancies allowed!
So, that just threw the whole game concept out of the window. Are there any redeeming qualities?
Certainly: even with all the ugly warts, it's still the best and deepest simulation.
Unfortunately, it isn't a simulation, but a game, with strict rules.
In real life, if you were King, you didn't care about all the small stuff. You would care about the few big things you would want to accomplish. You would use all the time and power you have to accomplish the few things you deem Important. Because everything else is just fluff.
But, that's all you can do in Paradox games: handle the (totally uninteresting) fluff. Because you're not allowed to make the few big decisions and channel all your resources into making them happen. Because that would be unfair competition against the other, AI players.
Moronic.
And, after a few hours, my frustration cancels my curiosity, and I quit the game.
Why is that? Paradox is considered the Grand Master of strategy games. So, I'm definitely a small minority.
For starters, they want everything to be as much historically accurate as possible. They invented the concept of "Du jure", which means: how it has to be in the future. Because, that's how it happened in our past.
Right there, I call bullshit: They don't want the player to have any impact. No choices and consequences allowed! Things HAVE to happen like they did in our past. No discrepancies allowed!
So, that just threw the whole game concept out of the window. Are there any redeeming qualities?
Certainly: even with all the ugly warts, it's still the best and deepest simulation.
Unfortunately, it isn't a simulation, but a game, with strict rules.
In real life, if you were King, you didn't care about all the small stuff. You would care about the few big things you would want to accomplish. You would use all the time and power you have to accomplish the few things you deem Important. Because everything else is just fluff.
But, that's all you can do in Paradox games: handle the (totally uninteresting) fluff. Because you're not allowed to make the few big decisions and channel all your resources into making them happen. Because that would be unfair competition against the other, AI players.
Moronic.