Tacticular Cancer: We'll have your balls

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Editorial Golden Age SSI AD&D CRPG Retrospectives by Reggie Carolipio

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Oct 4, 2013.

  1. Infinitron RPG Codex Staff Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    52,893
    Brofists Received:
    68,143
    Kodex Kool Kredits:
    1,494
    Codex 2014 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2
    Click here and disable ads!
    Tags: Dungeons & Dragons; Gold Box; Reggie Carolipio; Strategic Simulations, Inc.

    Upon hearing the phrase "Golden Age of RPGs", many gamers might immediately think of Origin's Ultima series or Sir-Tech's Wizardry series. Some might also remember New World Computing's Might & Magic or even Interplay's Bard's Tale or Wasteland. However, the company that perhaps embodied the Golden Age most of all was Strategic Simulations, Inc., commonly known as SSI.

    Over a decade before Baldur's Gate and the Infinity Engine games, SSI published a whole slew of licensed AD&D CRPGs, starting from 1988's legendary Pool of Radiance. The most famous among these were the "Gold Box" titles, named for the distinctive gold-colored boxes in which they were sold, but there were many others. Sadly, these classics remain inexplicably absent from modern digital distribution portals, and their memories may eventually be lost in time...like tears in rain.

    To help remedy that, Reggie Carolipio, a chronicler of gaming history whose work we've featured before, has spent the last month finishing up his retrospectives of SSI's Golden Age AD&D titles. Here's the list of them all, organized by series:
    You can read all of these and more over at Reggie's excellent blog, World 1-1. And FFS Hasbro, rerelease these games on GOG already!
     
    ^ Top  
  2. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
    Joined:
    May 1, 2007
    Messages:
    8,943
    Brofists Received:
    3,739
    Kodex Kool Kredits:
    444
    Serpent in the Staglands Dead State Torment: Tides of Numenera
    that's like saying bethesda's fallout: new vegas. ssi was just the publisher while the dev on the ravenlofts, menzoberranzan, dungeon hack and a bunch of other somewhat notable (both for good and bad reasons) golden age rpgs was event horizon aka dreamforge.
     
    ^ Top  
  3. oldmanpaco Master of Siestas

    oldmanpaco
    Joined:
    Nov 8, 2008
    Messages:
    9,205
    Brofists Received:
    9,223
    Kodex Kool Kredits:
    719
    Location:
    City of Lakes
    What's considered the best Gold Box SSI series. The one I remember the most fondly is Dark Sun.
     
    ^ Top  
  4. Cyberarmy Arcane Patron

    Cyberarmy
    Joined:
    Feb 7, 2013
    Messages:
    3,691
    Brofists Received:
    3,126
    Kodex Kool Kredits:
    336
    Location:
    Smyrna - Scalanouva
    Divinity: Original Sin 2
    My dear Dark Sun's getting ignored on everywhere.

    :rage:
     
    ^ Top  
  5. Infinitron RPG Codex Staff Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    52,893
    Brofists Received:
    68,143
    Kodex Kool Kredits:
    1,494
    Codex 2014 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2
    Yes, well, they didn't develop EoB or any of those popamole non-Goldbox Dragonlance titles, either.

    Dark Sun isn't Gold Box, it used a newer engine.
     
    ^ Top  
  6. oldmanpaco Master of Siestas

    oldmanpaco
    Joined:
    Nov 8, 2008
    Messages:
    9,205
    Brofists Received:
    9,223
    Kodex Kool Kredits:
    719
    Location:
    City of Lakes
    Yeah after I typed it I remembered. I was thinking more about the SSI games in general.
     
    ^ Top  
  7. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
    Joined:
    May 1, 2007
    Messages:
    8,943
    Brofists Received:
    3,739
    Kodex Kool Kredits:
    444
    Serpent in the Staglands Dead State Torment: Tides of Numenera
    yeah, but i don't give a fuck about those and event horizon made veil of darkness :love:
     
    ^ Top  
  8. Monty Arcane

    Monty
    Joined:
    Mar 24, 2012
    Messages:
    1,528
    Brofists Received:
    1,977
    Kodex Kool Kredits:
    586
    Location:
    Grognardia
    Just reading those is enough to make me want to play the goldbox games again...
     
    ^ Top  
  9. Lerk Learned

    Lerk
    Joined:
    Jul 26, 2013
    Messages:
    193
    Brofists Received:
    236
    Kodex Kool Kredits:
    59
    Location:
    Dunwall
    Loving the price sticker on the EoB III box; 99 cents.

    Still overpriced.
     
    ^ Top  
  10. Erebus Magister

    Erebus
    Joined:
    Jul 12, 2008
    Messages:
    3,499
    Brofists Received:
    1,019
    Kodex Kool Kredits:
    239
    Hillsfar would be overpriced even if it were free.
     
    ^ Top  
  11. MurkyShadow Glittering gem of hatred Patron

    MurkyShadow
    Joined:
    Mar 15, 2012
    Messages:
    138
    Brofists Received:
    143
    Kodex Kool Kredits:
    59
    Location:
    ye olde europe
    Codex 2012 Codex 2013 Codex 2014 Serpent in the Staglands Dead State Torment: Tides of Numenera Wasteland 2 PC RPG Website of the Year, 2015 Shadorwun: Hong Kong BattleTech
    I've been playing champions of krynn again not that long ago, it aged quiet well, I thought I would have a
    harder time getting into it again. I did forget about the never-ending random encounters. Although this time
    I booted it up in an emulator, I don't know how well my C-64 loading time resistance is these days.

    As for Hillsfar, I can only slightly remember that it did not make sense to me back then. I thought I was
    missing something, or didn't understand it but as I see now, that was just all there was, that was the game.
     
    ^ Top  
  12. Dorateen Arcane

    Dorateen
    Joined:
    Aug 30, 2012
    Messages:
    1,712
    Brofists Received:
    1,732
    Kodex Kool Kredits:
    586
    Location:
    The Crystal Mist Mountains
    Hillsfar was like training wheels for the Gold Box games.
     
    ^ Top  
  13. Country_Gravy Arcane Patron

    Country_Gravy
    Joined:
    Mar 24, 2004
    Messages:
    2,441
    Brofists Received:
    1,408
    Kodex Kool Kredits:
    405
    Location:
    Oregon
    Wasteland 2
    Wizard's Crown was the best gold box game.
     
    ^ Top  
  14. Infinitron RPG Codex Staff Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    52,893
    Brofists Received:
    68,143
    Kodex Kool Kredits:
    1,494
    Codex 2014 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2
  15. Mantic Educated

    Mantic
    Joined:
    Sep 20, 2013
    Messages:
    87
    Brofists Received:
    27
    Kodex Kool Kredits:
    25
    If only I could figure out how to get the Atari ST version working in an emulator for those pretty graphics, the DOS version just is plain ugly
     
    ^ Top  
  16. oasis789 Arcane

    oasis789
    Joined:
    Oct 9, 2012
    Messages:
    3,357
    Brofists Received:
    3,382
    Kodex Kool Kredits:
    536
    man, what happened to the rpg/adventure side of westwood studios.
     
    ^ Top  
  17. mondblut Prestigious Gentleman Arcane

    mondblut
    Joined:
    Aug 10, 2005
    Messages:
    9,905
    Brofists Received:
    19,676
    Kodex Kool Kredits:
    1,270
    Location:
    Ingrija
    Dark Queen of Krynn was also done by an external developer, same as FRUA. Micromagic or something. And wasn't EOB3, too, done by Dreamforge? It does share engine with Dung Hack, anyway.

    And duh, Westwood with EOB1-2.

    Either way, in 5 years only autists like ourselves will be remembering that someone other than Bethesda also had a hand in FNV.
     
    ^ Top  
  18. Infinitron RPG Codex Staff Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    52,893
    Brofists Received:
    68,143
    Kodex Kool Kredits:
    1,494
    Codex 2014 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2
  19. octavius Prestigious Gentleman Arcane

    octavius
    Joined:
    Aug 4, 2007
    Messages:
    7,989
    Brofists Received:
    6,333
    Kodex Kool Kredits:
    569
    Location:
    Bjørgvin
    Only never-ending if you keep exiting and re-entering the same areas.
     
    ^ Top  
  20. oasis789 Arcane

    oasis789
    Joined:
    Oct 9, 2012
    Messages:
    3,357
    Brofists Received:
    3,382
    Kodex Kool Kredits:
    536
    ^ Top  
  21. Humanity has risen! Arcane Patron Repressed Homosexual

    Humanity has risen!
    Joined:
    Mar 29, 2010
    Messages:
    10,648
    Brofists Received:
    8,927
    Kodex Kool Kredits:
    494
    Location:
    Ottawa, Can.
    Why would Hasbro and Ubisoft engage in arduous, cutthroat negociations, with maybe God knows what other third party and hefty legal costs involved, just to satisfy the 2000 grognards who would buy them in bundles of many? There's your answer.
     
    ^ Top  
  22. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
    Joined:
    Mar 2, 2010
    Messages:
    9,988
    Brofists Received:
    4,855
    Kodex Kool Kredits:
    444
    Divinity: Original Sin
    Actually it was done internally at SSI. The only one of the EOB games done by SSI themselves, and also by far the shittiest. Then they gave the engine to Dreamforge to do Dungeon Hack (fuck you).
     
    ^ Top  
  23. tuluse Prestigious Gentleman Arcane

    tuluse
    Joined:
    Jul 20, 2008
    Messages:
    11,160
    Brofists Received:
    13,431
    Kodex Kool Kredits:
    994
    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    Why do the negotiations have to be arduous and cutthroat? Why can't two people get together and decide company 1 gets X percentage and company gets Y percentage, and they both make more money than 0 percentage?
     
    ^ Top  
  24. Junmarko Cipher

    Junmarko
    Joined:
    Jun 20, 2011
    Messages:
    552
    Brofists Received:
    570
    Kodex Kool Kredits:
    194
    Location:
    Australia
    The Ultima games always had the most overly epic box art. Ultima II is a personal favorite.
    Hilarious looking back, how they never represented what the games were actually like.
    [​IMG]
     
    ^ Top  
  25. Infinitron RPG Codex Staff Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    52,893
    Brofists Received:
    68,143
    Kodex Kool Kredits:
    1,494
    Codex 2014 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2

(buying stuff via the above links helps us pay the hosting bills)