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Fallout Fallout 2 Megamod...

ghostdog

Arcane
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Joined
Dec 31, 2007
Messages
11,103
I just saw this : http://falloutmods.wikia.com/wiki/MIB88_Megamod



New locations:

Enhancements:





Has anyone played it ? Is it any good, or typical cringe-worthy modder stuff ?
 

ghostdog

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Dec 31, 2007
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11,103
some screens :

02.png


03.png
 

Infinitron

I post news
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Jan 28, 2011
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
This one has been around for a while, I think. I always assumed Codex hivemind knew about it and deemed it full of decline.
 

Jaesun

Fabulous Ex-Moderator
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MCA
heh I've usually avoided any fan mad fallout mods because they (usually) are just horrible. So I never played this.

EDIT: Also Fallout 2 is ALREADY too fucking long of a game. It doesn't need MORE stuff.
 

Yoshiyyahu

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Mar 17, 2012
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1,063
B-team mod

isn't the b-team mod part of the restoration project? lenny cant wear power armour though, was so bummed i couldnt have a squad of paladins =/

some of this stuff seems dumb, wasteland taxi? there's like no operating cars in the game, but new reno has one that can take you around the place? it's not even very far to walk, anyway
 

ghostdog

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Dec 31, 2007
Messages
11,103
Yeah, some of the stuff in there does seem rather silly. What the hell, I installed it. I added it on top of a previous installation with unofficial patches, so I probably fucked it up somewhat, but we'll see. I'm mainly interested in the added areas. I'll post impressions if I ever get there.
 

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