It's honestly baffling how many shit decisions are in this new version.
First thing you notice (as your eyes burst from the sight of it) is that he thought it'd be a good idea to
reskin menus with some shitty "high definition" font that's barely readable. (Compare to
what it could look like)
Then, even though there's now a whole separate menu for BD options, you still have to pass
this screen on your way to start a new game. Each fucking time. And guess what, whether you choose 1) or 2), both pistol AND rifle will spawn, cluttering up the inventory (more on that later). And I doubt he ever tested his own purist mode, as in it each SG drop gives 10 shells.
"Tactical mode" is Hideous Destructor-lite, you're slowed to a third of the normal speed and have a dedicated sprint button during which you can't fire the gun. Looks all the funnier since he also cranked the weapon sway speed way up and added footstep sounds (that you can't disable).
Then
there's this on the episode selection screen. No comment.
OK, you started the game, first you might think is that you've gone blind, what with the eyes bursting earlier on and whatnot. But no, he just thought it'd be cool to do a 2-seconds long fade-from-black at the start of each level. Yeah, good luck with those hot starts!
So you start playing and notice that the HUD is different as well. Why, it's because using a bunch of different fonts, in every color of the rainbow is a
great improvement over zdoom's boring old one! You'll also notice he changed nukage texture into his glowstick vomit again. Don't ask why.
Weapon selection has seen some changes too. If you thought having to scroll past grenades, mancubus flamer and revenant sparklers while cycling weapons was unnecessary, have I news for you! Now you have to scroll past
this abomination at #0 each time as well! Also the starting rifle is now #4, just to fuck with you.
Shit. This is beyond "typical modder" stuff. Why?!
(inb4 "it's a beta" / "brutal doom was always shit")