After playing some more, I got to say there is a little bit too much Bloodborne in my Dark Souls. All the enemies are so damn fast now, and relying on a shield often means you will be dead. Enemies attack like crazy and don't suffer from the same stamina limits. So you can block the first 2-3 strikes but then your stamina is gone and you will be open for slaughtering. It gets frustrating. But then again, you can stunlock enemies like there is no tomorrow with a fast weapon. I'm going for a heavy strength guy, so far though all heavy weapons have proved to be worthless compared to a fast sword. Just press RB as fast as you can to stunlock and kill. Heavy armors will slow you down and make you fatroll. Nothing new here, except that heavy armors seem to mean nothing now. Rolling and dodging is a must, and that don't work that well with fatrolling. Overall the game just feels too fast for me. I preferred the combat in Dark Souls 1 & 2. Felt more tactical and rewarding.
Another thing that starts to bug me is the aesthetics. Some areas look good, but many times the areas seems to be directly ripped off from Bloodborne. Especially enemies. Why is all the undead now taller than me? Tall and slim like they were in Bloodborne?
Still fun though, but not getting that Dark Souls feeling I was hoping for. I was also hoping the design would be the same as the first game. Like how all the areas looped around. But instead you just warp from bonfire to bonfire.