chestburster
Savant
- Joined
- Jul 2, 2012
- Messages
- 711
It was a series of elaborate target practice rooms with regenerating health and people telling you exactly where to go. Except when it tried to be a stealth game and all you had to do was follow a waypoint attached to your commanding officer. .
See, I've never understood this kind of criticism against COD: it IS INTENDED to be a (barely) interactive "movie" game, and has been advertised as such. That's all it offers, and that should be all you expect and demand from it.
Asking for anything more and complaining about the lack thereof is just plain ridiculous. (unless for Kodex Kredit, which is Kool).
There are points where you can bunnyhop across open fields and nobody will notice because you haven't actually hit any of the detection triggers.
Proof or I refuse to believe this could happen. The two Infinity Ward MW games were scripted in a very competent way. What you described sounds like from the bad copycat Medal of Honor games.