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Interview Chris Avellone Interviewed By Gameinformer, Discusses Obsidian Departure

The Goe Goes

Novice
Joined
Jan 4, 2016
Messages
8
Love Avellone, despite his also lovely nonsensical modesty(bad habits=creating some of the most decent companions ever, ok), but seriously, coffee coke and monster? Does he have a liver like the rest of humanity, or did he call it Dak'kon? "When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
 

cruelio

Augur
Joined
Nov 9, 2014
Messages
370
Not it was not sarcasm, and yes they kinda were caricatures in a way, but with a totally different vibe. Way more "dark, gritty and mature™" than D:OS, with deeper, way more serious undertones.

D:OS was an outlier. Look up Dragon Commander's cinematic dialogues.

I still think it's incredible they made an rpg with good gameplay and absolutely terrible dialogue and story and a strategy game with bad gameplay and great dialogue and story.
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
Not it was not sarcasm, and yes they kinda were caricatures in a way, but with a totally different vibe. Way more "dark, gritty and mature™" than D:OS, with deeper, way more serious undertones.

D:OS was an outlier. Look up Dragon Commander's cinematic dialogues.

I still think it's incredible they made an rpg with good gameplay and absolutely terrible dialogue and story and a strategy game with bad gameplay and great dialogue and story.
That's what shocked me about D:OS when I played it for he first time. The writing was nothing like dragon commander. That tone and humor could be a great opportunity for some crazy MCA stuff like OWB.
 

mvBarracuda

Augur
Joined
Jun 7, 2006
Messages
478
I kind of like the phrasing of the first question, I reckon the choice of words might not be entirely coincindental. Pardon my ignorance, but is he member of codex?
Yes he is :)

You prolly missed all the fun when the Codex found out about his accout he used here ...
 
Unwanted

Irenaeus III

Unwanted
Shitposter
Joined
Jan 10, 2016
Messages
990
Not it was not sarcasm, and yes they kinda were caricatures in a way, but with a totally different vibe. Way more "dark, gritty and mature™" than D:OS, with deeper, way more serious undertones.

D:OS was an outlier. Look up Dragon Commander's cinematic dialogues.

I still think it's incredible they made an rpg with good gameplay and absolutely terrible dialogue and story and a strategy game with bad gameplay and great dialogue and story.
That's what shocked me about D:OS when I played it for he first time. The writing was nothing like dragon commander. That tone and humor could be a great opportunity for some crazy MCA stuff like OWB.

D:OS had another writer, the wink girl Bubbles interviewed. I'm not sure we can put the all the blame on the game's bad writing on her, or just that the writer from Dragon Commander was not at the top of his game anymore.
 

Hegel

Arcane
Joined
May 12, 2009
Messages
3,274
Still better than PoE. (I haven't played D:OS and I haven't progressed past Rodric's Castle in Kill the xaurip)
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
Raedric's Hold is one of the best parts of the game. If you don't like that, don't get your hopes up for the rest of it.
 

Jedi Exile

Arcanum
Patron
Joined
Oct 10, 2010
Messages
1,178
Project: Eternity Shadorwun: Hong Kong
I'm not sure we can put the all the blame on the game's bad writing on her, or just that the writer from Dragon Commander was not at the top of his game anymore.

I think she became a writer on D:OS only after the main game was complete and released and she wrote some new additional characters which were introduced by patches later on. D:OS was mostly written by one guy, don't remember his name. He is good but was too overworked to write anything more than average for this game.
 
Unwanted

Irenaeus III

Unwanted
Shitposter
Joined
Jan 10, 2016
Messages
990
The same guy who wrote Dragon Commander. Strange how the writing is so different in those games (good in Dragon Commander/bad in D:OS).

Raedric's Hold is one of the best parts of the game. If you don't like that, don't get your hopes up for the rest of it.

Not true, Caed Nua, Defiance Bay and Twin Elms have some more of the great writing in the game too. You should try at least Caed Nua since it's right next to Raedric's Hold. If you don't like the Watcher stuff, don't bother, though.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,824
Not it was not sarcasm, and yes they kinda were caricatures in a way, but with a totally different vibe. Way more "dark, gritty and mature™" than D:OS, with deeper, way more serious undertones.

D:OS was an outlier. Look up Dragon Commander's cinematic dialogues.

I still think it's incredible they made an rpg with good gameplay and absolutely terrible dialogue and story and a strategy game with bad gameplay and great dialogue and story.
That's what shocked me about D:OS when I played it for he first time. The writing was nothing like dragon commander. That tone and humor could be a great opportunity for some crazy MCA stuff like OWB.

D:OS had another writer, the wink girl Bubbles interviewed. I'm not sure we can put the all the blame on the game's bad writing on her, or just that the writer from Dragon Commander was not at the top of his game anymore.
It's Swen's fault http://www.rpgcodex.net/forums/inde...-discussion-thread.101891/page-3#post-4068583
 
Unwanted

Irenaeus III

Unwanted
Shitposter
Joined
Jan 10, 2016
Messages
990
Well, that settles it. Never let Swen near the writers.

if you bought the game for its story, well, the joke's on you

This fucking guy. If I wanted to play an RPG with shit story, I'd just play a combat simulator.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,824
Well, that settles it. Never let Swen near the writers.

Bad news, he's the creative director, and unlike Obsidian, that title actually has meaning at his company.
 

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