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Quatlo

Arcane
Joined
Nov 15, 2013
Messages
942
Esport became the biggest cancer of gaming. They don't care about fun, or being better, only thing that matters is cash. You have 14 y/o kids playing the same fucking game over and over for 12 hours daily in team with other kids they don't even know and don't care about them becuase they will be "transferred" to another team sooner or later.
I hate it, its not my progaming I remember.
 

Blaine

Cis-Het Oppressor
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Grab the Codex by the pussy
I hate it, its not my progaming I remember.

Arcade fighting games are still alive and well, although the same insanely skilled (and usually Asian) men typically attend every major tournament to snag the prize money. The camaraderie of being part of a local club and making an effort to attend tournaments in person is still vital to the hobby. Only clowns play online rather than in person.
 

DefJam101

Arcane
Joined
Nov 11, 2007
Messages
8,047
Location
Cybernegro HQ
Fighting games have a much larger social component than comp FPS games because of how they're played.

Doesn't help that most "competitive" FPS games played nowadays involve almost no brainpower beyond pointing and shooting and knowing the map layout.
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2

I don't know how any designer could have thought that feature was a good idea.

Also
I spent $530 on an xbox one and I can't swear in my own house?
It's no less than he deserves.

Edit:
The sad thing is, pro league is actually really boring to watch - none of the players take any risks and play completely passively unless they're guaranteed a kill, and the matches last 45 minutes or more even when it's obvious which side will win because of gold totals. Fighting game tournaments are much more exciting.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,855
Young people with contracts... They pay young people for playing (their but who care) games, kids are happy.
Then boss say "I said jump and you say - how high".

Kinda painful word from real life business rules.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
odiss3e.png

"micro transactions"
That battle is almost over just as it was with DLC a few years after the "last gen" consoles released. In the past people used to avoid such games like the plague but nowadays they happily spend thousands of dollars on ethereal crap they have no added value from just for bragging rights and more and more studios will make use of that, Star Citizens "success" is a testament to how much money they can wring out of people if they try (and how they can persuade themselves that resulting design will be a good thing) and it'll soon be like this in a lot of Retail games unfortunately: http://www.gamasutra.com/view/news/...r_games_get_players_to_open_their_wallets.php
 
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Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
I don't recall anyone ever avoiding games with DLC like the plague.
Reread first and second sentence. Notice the "." in between which separates one from the other.

That said, people couldn't avoid "DLC" since it wasn't much of a thing till Microsoft took the concept and started Monetizing it on a large scale, at the most people used to laugh at stuff like "horse armor" at some point: http://www.rpgcodex.net/forums/inde...lc-paid-dlc-ever-released.79593/#post-2445669

Most of what would count as "DLC" before the term even existed was usually delivered free in Patches or as Optional content on the companies Website (WarCraft III maps, Icewind Dale: TotL, Unreal Mappacks etc.) just as Unlockable cars, skins and so on existed as a working and very often non-grindy game design concept before deciding to monetize it.
In the coming years they'll release more and more games like Forza 5 or Gran Turismo 6, as well as other games like Star Citizen or Shroud of the Avatar literally trying to sell people custom titles, houses, ships and so on. A lot of the upcoming games will try to push the concept further and further (one dude spending $100.000 on non-existing shit would offset another 2000+ lost players with a functioning brain) to see how much they can get until there's not much of a "game" left anymore since everything (not only the grind period to acquire certain things) is designed around making the most profit and not being fun: http://insertcredit.com/2011/09/22/who-killed-videogames-a-ghost-story/
 

felipepepe

Codex's Heretic
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Joined
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Messages
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Terra da Garoa
BioWare writers are genius, they set the bar so low on their games that even the most dull fanfic looks solid and interesting in comparison.
 

LivingOne

Savant
Joined
May 5, 2012
Messages
485
Shortly after the PS4's launch, Pornhub announced that it was the first porn site to fully support the PS4. Destructoid reached out to Pornhub following the announcement and got a load of interesting facts and breakdowns of console porn viewership.

According to Pornhub Vice President Corey Price, "Pornhub is targeting consoles for website support because that is where some of our users today prefer to access our site and our aim is to offer a great user experience across all platforms."

At least percentage wise, this intersection of porn and consoles rings true. The PS3, PS4, Wii, and Xbox 360 users who visit the site have a lower bounce rate than average traffic -- they're more likely to visit more pages rather than split after coming to the site. All four consoles also have a longer visit duration than average traffic, though that could come from those consoles being less efficient than PC visitation. It's hard enough typing on the Xbox 360, but with one hand?

The lion's share of console porn viewing comes from the PS3, which accounts for 55% of console traffic to the Xbox's 39% and the Wii's limp 6%.

What really sticks out, however, is what kind of porn each console indulges in.

1 / 2

Top 10 categories by Console vs. regular Traffic

Rank Xbox PS3 PS4 Wii Regular Traffic
1 Teen MILF Milf Hentai Teen
2 Lesbian Ebony



Wii users really like their hentai (also, cocks; see: #9), Xbox users are wading in the creepy "teen" category, while PlayStation users are apparently into older women.



http://www.destructoid.com/the-ps3-is-porn-console-king-360-is-indeed-for-teens-266917.phtml
 
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Joined
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Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.


Didn't know about that easter egg.



Parody and nice addition to "What if..." trilogy



Alpha versions of Doom. It would start in the barracks with the fellow marines. The Hud was gigantic compared to the final version. You could've pick unholy bibles like ammo, but the game was already satanic enough .
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
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27,239
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
I played the press release beta of Doom in November 1993. All my friends were clueless as to what game this was, but not me. Wolfenstein3D has been a massive hit among the other kids at school, but I was apparentely the only one who read gaming magazines at the time. I still remember that splooging BFG gun.

That "funny" wad is about as funny as watching paint dry. Or your average episode of Friends. For something completly fucked-up in the land of Doom, try "The Sky May Be".

And finding that Easter Egg in Wolfenstein3D was easy, as long as you knew to keep an eye out of the secret level in every chapter. The Aardwolf thing was harder to find, though.
 

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