Delterius
Arcane
Scribing failure is very avoidable. Considering how useless INT is otherwise and the fact that scribing success can be ensured with potions, I'd say that it actually adds to the game. As opposed to the randomness of HP gains.
Randomness of HP gains is because damage is also random. It is so spells like fireball that do 5d6 or more are more useful.Scribing failure is very avoidable. Considering how useless INT is otherwise and the fact that scribing success can be ensured with potions, I'd say that it actually adds to the game. As opposed to the randomness of HP gains.
Thanks for the info, I recall much confusion over the specialist spell saves back in ye olde days. Makes a transmuter an interesting option.A brief explanation on how specialist mages and scribing scrolls work together in the IE games.
- Your base chance to scribe scrolls depends on your Intelligence (18 INT = 85% etc.)
- Specialist mages get a +15% bonus when scribing scrolls from their chosen school (so a Conjurer with 18 INT has a 100% chance to scribe a Conjuration scroll)
- Specialist mages get a -15% penalty when scribing scrolls from any other school (so a Conjurer with 18 INT has a 70% chance to scribe any scroll that doesn't belong to the Conjuration school)
- Specialist mages get a +2 bonus to saving throws when making a save against spells from their chosen school (Conjurers get +2 to saves vs. Conjuration spells)
- Targets suffer a -2 penalty when making saving throws against spells from the specialist mage's chosen school (i.e. enemies save at -2 when a Conjurer casts a Conjuration spell on them)
Note that this was in the code since BG1 (1998). Beamdog hasn't changed this behavior in any way. As of SoD, this is properly documented in the specialist mage kit descriptions.
Whats with the changes to the UI and the movies? i just cant wrap my head around them changing it. Its suposed to be a better version, not a different version, polish whats there, dont change it.
dumbfucks, the kind that instantly consider something new as being better only by the virtue of being new
I'd also like to challenge the idea that BG somehow runs better as EE.. people talk of the insta-loading and stuff, but I am just on a dubious "gaming laptop" (quad core Radeon chipset) and the load-times are pretty much instant in vanilla (0.5 sec) and the game runs very smoothy - with EE, I have lag all over the shop.
Oh the long loading times for a 5 CD game (unless you copy all content to HD from all CDs and rewrite baldur.ini by hand) is a known thing. Since EE repacked old content it's now not a problem and instant save/load is probably the best feature of EE, actually.The originals running bad or worse is just bullshit perpetrated by dumbfucks
Both games had an unbalanced combat system that could be easily abused; if anything, BG2 is worse. But at least with BG1 in BG2 I can use SCS to spice things up and don't have to deal with NPCs getting stuck on each other (much), whereas vanilla had both terrible AI and annoying pathfinding.The new movies were made for a more modern audience. The old ones, which are still great, just are limited to a low resolution. I get why they did that, but that development time that could have been spent on much other things.
The UI changes, I don't really get, other than just to make a new and cool UI?
I absolutely LOATHE BG put into the BGII engine. BG was so horribly imbalanced, but even in all of it's broken state, it was so much fun. The summons, the horribly broken and unbalanced spells (and spawns). None of these things work at all in the BGII engine (and for a good reason). But you cannot ever experience that, UNLESS you play the original game. I get the whole BG:EE put in the BGII engine, but I just so not like it at all, and will still only play the original game.
I am actually looking forward to their new game (which bridges BG and BGII), but sadly I'll just have to start a new game, with a new character, that I cannot import form the original.
But tbh, you can achieve same effect by doing what people mostly did before (copying all CDs and rewriting loading paths).