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August Update

Infinitron

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Jan 28, 2011
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
http://www.irontowerstudio.com/forum/index.php/topic,6790.0.html

Aug update - next update will be released on Sep 10

We're working on the temple (the final location) and the combat AI update, which will allow your enemies to use a wider range of attacks and respond more appropriately. It was a big chunk of work that took months and was completed only a few days ago. I must admit that I had reservations about including it in the upcoming update (last thing we need is breaking pretty much everything related to combat less than 2 months before the release), but it seems to be working quite well, so in it goes.

However, there are some issues (naturally) that we’re still working on. Two weeks should be enough, so we’ll push the next update from the end of the month to Sep 10. The temple will also benefit from extra love and attention.

140313.png

^ work in progress, the final level; avert your eyes if you don't want to see any spoilers

The dialogues and text are done, all that's left to do on the writing side are the endings. We have 12 endings requiring unique text (13 with the already released god ending), although if you break it down to fundamentally different decisions there are 5 main endings. Hope you'll find them to your liking.

I won't be around next week, so if you have any questions, ask them now.

Vault Dweller Do you have a full-sized version of that image?
 

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