Tacticular Cancer: We'll have your balls

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Alan Wake

Discussion in 'General Gaming' started by Lockkaliber, May 6, 2010.

  1. Matt7895 Augur Patron

    Matt7895
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    I really liked Alan Wake. The story isn't that great but the setting and the gameplay worked really well. It is quite tense in parts, especially when you're in the woods (which, to be honest, is most of the game). Don't get the whining about controls, it basically handles like any other consolised third-person action game, and the torch and gun tend to lock on to the nearest enemy so there's no fucking about trying to aim with the thumbsticks.
  2. Menckenstein Lunacy of Caen: Todd Reaver

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    I couldn't get over the awful facial animation in some of the videos I watched. It looked like some idtech 3 shit.
  3. Ed123 Liturgist Patron

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    A victim of lengthy development time. They improved it with the DLC, or so I'm told.
  4. Phage Arbiter

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    More or less a genre slapped onto every "scary" game out there. Isn't really a genre, kind of hard to explain.

    I'll be fair though, Alan Wake is better than most shit in that genre, like Fatal Frame.
  5. Ed123 Liturgist Patron

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    I finally had a chance to grab the two DLC chapters aaaaand...they sucked. There was no story progression whatsoever - it was essentially filler that ended up in exactly the same place as the original ending, which saddens me since there'll likely be no sequel. There were also a lot of frustrating gauntlet-esque sequences where it was clear what the developers wanted you to do, but just didn't work. I preferred the emphasis on conserving flares/bangs in the original to gimmicky environmental aids. The Signal was particularly bad, but I did enjoy the final battle in The Writer - probably because I love fighting those super-fast Taken (EVERYONE should've been like that). If you like dying and re-trying until you figure out the trick to a particular fight then you might get a fair bit out of the DLC, otherwise just watch an LP or something. Oh well, back to jerking it to the CE "Making Of" book.
  6. Vibalist Savant

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    there's an alan wake 2 in the making. im pretty sure of that.
  7. curry Arbiter

    curry
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    it has already been officially announced
  8. Ed123 Liturgist Patron

    Ed123
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    Huh, where? All I heard about was an XBLA sidequel.
  9. Ed123 Liturgist Patron

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  10. Luzur Good Sir

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    lol, its become a supernatural console shooter.

    i remember the earlier build from 2009 promised to be a thinking man's game, but alas.
  11. Azalin Arbiter Patron

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  12. Ed123 Liturgist Patron

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    I have zero interest in re-purchasing AW on the PC, and if the spin-off is as shitty as I expect it to be then I'll just get it on XBLA.
  13. Azalin Arbiter Patron

    Azalin
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  14. Ed123 Liturgist Patron

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    I'm totally at a loss as to why they'd be making a PC port at such a late stage. It's not like the game was wildly successful on the xbawks (it did alright, IIRC, especially considering the utterly shitty job microsoft did at marketing it).

    http://www.rockpapershotgun.com/2011/12 ... more-85982

    :lol:

    :roll:

    :smug:
  15. Azalin Arbiter Patron

    Azalin
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    Maybe the fact that it didn't sell that well was a factor and they are looking to make a quick buck by porting it to the PC
  16. Toffeli Savant Patron

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    I stopped caring when it turned from a Twin Peaks sandbox (of sort) to a linear shooter.
  17. Ed123 Liturgist Patron

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  18. Ed123 Liturgist Patron

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    I got bored waiting for my desktop, and purchased Amerikwan Nightmare. As predicted, it has virtually nothing of the atmosphere or writing of Alan Wake. Played for a couple of hours and reached what I thought was a very early finish, at which point the shitty BACK IN TIME trick is pulled and you have to start the previous three levels all over again, with minor changes. According to wiki I'll have to do this twice :lol:

    General gameplay is identical to Alan Wake, with less downtime for cutscenes and dialogue, and what little survival elements there were in AW stripped out entirely - respawning ammo cabinets max your batteries and bullets every couple of fights. There are a few new enemies and weapons, though with the exception of a ranged grenadier they don't really change the way you approach combat. Quasi-boss fights are unremarkable - nothing on the scale of the Concert or 2nd DLC finale in AW. Now whilst - unlike the DLC - the story is a progression the overall narrative of the series (albeit with an ambiguous LOL ITZ A DREAM ending), it doesn't really feel like anything consequential is going on - I doubt AW2 will refer back to these events at all. Essentially it was like going through the shitty DLC again, but less frustrating.

    Overall I'd class it as a passably mediocre TPS, not really worth the £10 worth of microsoft points.
  19. shihonage You see: shelter.

    shihonage
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    Alan Wake's linearity is likely result of its DLC/"chapter" nature.

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