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KickStarter Kingdom Come: Deliverance - Dan Vavra's medieval chad simulator

dragonul09

Arcane
Edgy
Joined
Dec 19, 2014
Messages
1,445
Is that really your best? Hurt as much as a mosquito bite. Worthless little worm, I could snap your neck with a finger.

Careful there, these people are as powerful and vicious as Bethesdatards, criticizing the game and pointing out obvious flaws only makes their will to blindly defend the game much stronger:lol:
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,182
I was on holidays and I'm about 100 pages behind, so... is the game good or does it go to shit in the later parts? I assume some of you finished it already.

Combat and gameplay definitely go to shit in the later parts. They're fun for about 40 hours, after that you're so obscenely overpowered everything becomes trivial. Writing and story are great all the way to the end.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
16,292
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
it’s probally an anti save scum timer, i don’t understand the reason: the one that take the antidote feel better after few hours, no idea what happen with the wrong one.
I have a strong suspicion I made the wrong diagnosis to begin with. :D

Father Nicodemus sent me to the scriptorium, but I didn't think to go upstairs from his herbalist room, instead just read the book he had on the stand next to the bookshelf in his room.
 

mildTea

Learned
Joined
Mar 14, 2017
Messages
69
it’s probally an anti save scum timer, i don’t understand the reason: the one that take the antidote feel better after few hours, no idea what happen with the wrong one.
I have a strong suspicion I made the wrong diagnosis to begin with. :D

Father Nicodemus sent me to the scriptorium, but I didn't think to go upstairs from his herbalist room, instead just read the book he had on the stand next to the bookshelf in his room.

But the correct recipe was in that book downstairs.
 

Starwars

Arcane
Joined
Jan 31, 2007
Messages
2,829
Location
Sweden
I'm liking the game so far but going hunting with Hans Capon is one of the most boring things I've done in a RPG in a long time.
 
Self-Ejected

unfairlight

Self-Ejected
Joined
Aug 20, 2017
Messages
4,092
D8jwAcj.jpg
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
finally finished, around 75+ hours i decided to skip some secondary quest and activity and go full mainquest.

ending feel like half story, i know the gane is supposed to be 2/3 of the complete story...

but they could have skipped some pointless part of the main story ( we really need multiple bandit infiltration camp for the story?) and put togheter a better part 1 ending.


monastery quest was terrible: good idea horrible execution not fitting the game mechanics.

also “now we mount & mount and blade” section, sane reason: good ide but not really fitting the game engine and mechanics.

the game should focus more on his strenght and less in trying to do too many different things not fitting the game.

the game have a great open world, many great mechanics, all too often underutilized (like food and hunting, horses, etc).

the game need to put the open world in the main story (and no fetch quest in the main story are not that), focus more on duels and proper balanced fight and item (less 1 vs 5-10 that die in one hit because of retarded ai) and above all a different henry character progression less exponential and less explosive.

the game already have great elements (plate armor porn, alternate approachs and solution etc etc) that rappresent the good direction of the game.

Story is good and characters work, but you find little of that outside the msin story.
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
Messages
1,101
Location
Italy
I found another game breaking bug. I'm unable to pass Question and Answers
I report to Sir Radzig and he tells me to not go yet because he has to tell me something, but the cutscene doesn't trigger. So, basically I can't continue the main quest. I tried both with Pestilence completed or not, it still doesn't work.

Honestly, did WH actually test this game?
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
jesus christ all these fuckers spamming retardshit youtube videos why should i watch or care

I agree, why not just sum up what the video is about, who it's by, why I should give a shit about consoletard Angry Fucknuts? Get a little deeper if you are able to type sentences, like what they liked about it, what they didn't, etc. What was their verdict?

Between Markec and Infinitron and all the newfags this site is just becoming a retweet, reYoutube, reNewspost site. I have most of that shit blocked and don't want to give clicks to idiots or crap sites.

What's the point of posting if you have nothing to say but need some other moron to speak for you? Why not just go post on their site if you can't tell us why you feel the need to post random crap here?

moon knight DragoFireheart

I was sharing a video I liked you fucking wanker chill your fucking shit good lord
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,180
Location
Bulgaria
I just finished the game and must agree with Elex. The ending is not satisfactory,and the game doesn't have what it is the greatest appeal,a one on one tournament. I was hoping for such a thing until henry and hans rode off in the sunset and the game ask me to hit E to reload earlier safe. Hopefully there will be a second game that finishes the story and hopefully i will be alive to play it. I would rather have more duels than killing bandit camps. Also not enough cumans to kill.
 

Zlaja

Arcane
Joined
Aug 17, 2006
Messages
5,731
Location
Swedex
When the assault on the big bandit camp started I was totally yelling to myself "WE WUZ KANGS" while swinging. Emotional engagement! I even managed to grab a few pieces of armor and transfer them to my horse in between sections. Had to reload once after getting raped by some captain type while protecting the group that was trying to break in. Semi-enjoyable clusterfuck all in all.

The best quest so far has been "Money for old rope". You get it from good 'ol Hermann after awhile. Trolling at it's best. Deliciously morbid as well. Aced it. :obviously:

The last quest I finished featured a "cuckold" reference. It's the one you get from master huntsman in Talmberg. A total coincidence, I'm sure.
 

dragonul09

Arcane
Edgy
Joined
Dec 19, 2014
Messages
1,445
Kingdom Come: Deliverance Reportedly Cost 36.5 Million Dollars

Kingdom Come: Deliverance is a commercial success, there’s no doubt about that. The game managed to sell over a million copies across all platforms (PC, PlayStation 4 and Xbox One) in less than two weeks after its launch date.

But just how profitable it is? Well, perhaps a little less than we previously thought after factoring costs. The game has been largely considered to be closer to the ‘indie’ label rather than the ‘triple-A’ one when it comes to budget and the recent statement made by Executive Producer and Co-Founder Martin Klíma highlighted the budget distance with full triple-A games.

RelatedKCD Executive Producer Wishes Warhorse Had More Time To Polish The Game Ahead of Release
I don’t see KCD as competing with the likes of Assassin’s Creed or Shadow of War. We simply don’t have resources to create a game like that. I don’t view us as an indie game either, though. The trend I see in ‘real’ AAA games, like the ones I mentioned above, is toward making games more and more forgiving, better suited to the most casual and absent-minded players; they are games that in effect are ‘playing themselves’. So, you have all those different markers, prompts and handy hints that you never have to think about what to do next.

However, according to the latest issue of Forbes (Czech Republic Edition) which includes a detailed profile of Game Director Daniel Vávra (who directed Mafia and its sequel while at 2K Czech), Kingdom Come: Deliverance’s total budget was 750 million crowns – or roughly 36.5 million dollars.



This figure does include marketing costs, which have certainly been dealt with by publisher Deep Silver (recently purchased by THQ Nordic). It is also unclear whether this budget includes the 1.5 million dollars provided by those 35,384 backers who supported the project via the game’s Kickstarter campaign.


Even with those caveats, it’s surely a heftier figure than previously thought. On the other hand, with the game priced at $50 on PC and $60 on consoles, development costs have been already more than recouped and things are definitely looking good for the planned sequel.


36 milion smackaroos and this is what you get these days, a broken mess unplayable for months? Even with the marketing cost, the game is in a such a fucking terrible state that I don't understand where those money went
 

odrzut

Arcane
Joined
Apr 30, 2011
Messages
1,082
Location
Poland
So, I'm late to the party, but my impressions so far (10-15h in):
- stable fps on mid on my laptop with 970 and i7
- story is interesting, prologue was fine
- captain Bernard is an asshole
first he scolds me for taking too long and letting bandits possibly escape, then when I do everything in hurry he scolds me for handling everythign myself instead of tracking back half the map to him with every detail
- I'm not good with meele combat
- it's buggy as hell Elex
- Polish translations have more "atmosphere", they use archaic language and Slavic/German names instead of anglicized ones, but quality is very bad, there's lots of mistakes wrong cases, translating same person differently, wrong translation of idioms, to the point of changing meaning
- English translation is meh
- I might try Czech with English subtitles
- stealth still suck like in all games ever

And a few questions:
- does archer's competitions count as using bow? I've been grinding them for money and it doesn't seem so
-
is sabotaging Przybysławice camp making it easier to fight? does it work when you only manage to poison 1 pot/burn 1 barrel? I have a save there and I can probably get it right eventually, but if it's only for some xp and gold then fuck it. I already tried fighting the camp without sabotage and we failed miserably. Other option is to grind more, but I'm kinda scared of time limits in this game.
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
1,967
And so with ca. 95 hours I finished the main questline and the not boring sidequests I could find.

Like my predecessors already said, the game is great at the beginning, but grows somewhat stale and boring in the middle, but I seems to pick up at the very end.

The visuals:
+ looks gorgeous, the objects have realistic textures and proportions, varied forests, which can be the best looking forests up to date (but modded Crysis still wins in the vegetation texture department),
+ weapons and armor porn is nice,
- texture loading needs work, but can fortunately be moded,
- face cloning, some faces are more recognizable than others, unfortunately.

The sound:
+ dynamic music, and no single track got on my nerves so much that I wanted to turn it off,
+ good and appropriate sounds all around,
- fucking greetings,
- in larger skirmishes you will hear this general meele clash sound being played, but the actual sounds from combatants and weapons are rather quiet and less impactfull,

The story and quests:
~ it's ok. Nothing special, has it's ups and downs, rather predictable and surprisingly linear for all the talk about consequences
+ many quests with surprising outcomes,
+ there is some nice reactivity in the quests,
+ you can really approach the quests in many ways and they will work (unless bugs will prevent you from proceeding, witch in not that uncommon),
+ quests teach and use the game mechanics,
- even though you have a lot of choice on how to tackle various issues the consequences are rather limited and hardly affect the game world and story,
- there are mandatory fetch sections of some quests, and a lot of the so called "activities" are fetch quests, but can lead to some side-quests,
~ the writing is all over the place, just compare those two drinking quests: Father Godwin and Hans Capon.
One is genuinely funny and has stages with potential fail-states and alternative approaches, the other is a boring string of (for many people buggy) fetch objectives. "Arse'n'balls".

Characters, voice acting:
+ decently written (except for the antagonist), distinct, mostly well acted,

Combat:
+ nice system for duels, your moves are tied to your progress and you unlock more moves by fighting more and unlocking combos,
- it all goes down the drain quite quickly for a few reasons:
a) the progressions is fucked, as there is only a brief moment when you are on par with your enemies. Before that they can one-shot you, after that you became a god among mere men,
b) you will hardly ever fight 1v1, and the forced lock-on system will make you pull your hair when fighting multiple enemies at the same time. 2v1 fights become manageable with time.
c) stats bonuses trump equipment. Without mods you will be able to kill everyone while naked and armed with a stick.
d) master strike and perfect parry are too prominent in the unmoded game forcing you to cheese the fights somehow if you want them to end quickly and not turn into boring snoozfests (cheesing, as in going for clinching and head cracking all the time for example),
+ it was nice, when I was still in the "difficult" period, as the game forced me to think about approaching bandit camps on my own.
+ archery seems to be ok, I never bothered to cheese it like dragonul,

Some other thoughts:
+ the world is well built and believable, people in communities have proper daily routines,
+ the game will not wait for you if you decide, for example, to pick flowers along the way to a time sensitive quest,
+ the game can even teach you a thing or two about how the authors imagine medieval life went, the immersion factor is high, great potential for autistic LARPing resides in that title,
- the game is in a very bad technical state, sadly, there are many bugs in side-quests, some game-breaking bugs in the main quest, and countless bugs and visual glitches,
- the AI routines can work against the game at times and contribute to the actual mess. After some time you constantly wonder if the NPC can't be found because he tricked you (people lie in that game, yayy), spawned in the air and died, or glitched on a tree or gate on the way here and will teleport through the obstacle shortly.
~ Stats and perks are ok, but some perks double others (literally, I don't know how it slipped through), but the progression is too quick,
~ Mechanics like sleep and hunger are ok; they can be difficult only in the very beginning, but they don't become annoying later
- limited saving is a nice feature, but coupled with the bugs it makes for a terrible experience at times. Fortunately you quickly learn that this is not really a problem in the long run, as you'll be quickly able to save almost everywhere and anytime you want, once you learn the systems,
- basically no HUD customisation options, so you are stuck with quest compass, unless you use the console,
- a lot of little immersion breaking things,

Overall I admire the audacity of it; the scope, the approach, the promise. I think it can be compared to Stalker - a game that tries to do many things, but ultimately falls a little short of the goal. Nevertheless I had good fun with it and I see the potential for greatness, once the many issues are ironed out.

:3/5:
 
Last edited:

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,180
Location
Bulgaria
Kingdom Come: Deliverance Reportedly Cost 36.5 Million Dollars

Kingdom Come: Deliverance is a commercial success, there’s no doubt about that. The game managed to sell over a million copies across all platforms (PC, PlayStation 4 and Xbox One) in less than two weeks after its launch date.

But just how profitable it is? Well, perhaps a little less than we previously thought after factoring costs. The game has been largely considered to be closer to the ‘indie’ label rather than the ‘triple-A’ one when it comes to budget and the recent statement made by Executive Producer and Co-Founder Martin Klíma highlighted the budget distance with full triple-A games.

RelatedKCD Executive Producer Wishes Warhorse Had More Time To Polish The Game Ahead of Release
I don’t see KCD as competing with the likes of Assassin’s Creed or Shadow of War. We simply don’t have resources to create a game like that. I don’t view us as an indie game either, though. The trend I see in ‘real’ AAA games, like the ones I mentioned above, is toward making games more and more forgiving, better suited to the most casual and absent-minded players; they are games that in effect are ‘playing themselves’. So, you have all those different markers, prompts and handy hints that you never have to think about what to do next.

However, according to the latest issue of Forbes (Czech Republic Edition) which includes a detailed profile of Game Director Daniel Vávra (who directed Mafia and its sequel while at 2K Czech), Kingdom Come: Deliverance’s total budget was 750 million crowns – or roughly 36.5 million dollars.



This figure does include marketing costs, which have certainly been dealt with by publisher Deep Silver (recently purchased by THQ Nordic). It is also unclear whether this budget includes the 1.5 million dollars provided by those 35,384 backers who supported the project via the game’s Kickstarter campaign.


Even with those caveats, it’s surely a heftier figure than previously thought. On the other hand, with the game priced at $50 on PC and $60 on consoles, development costs have been already more than recouped and things are definitely looking good for the planned sequel.


36 milion smackaroos and this is what you get these days, a broken mess unplayable for months? Even with the marketing cost, the game is in a such a fucking terrible state that I don't understand where those money went
You are still going on mate?! Ok you clearly need a prize! Here take this:
BjIAFiLCUAAF0hW.jpg
 

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