after i began sinking in into the Beta the first day or so of playig was great, poe goodness albeit with all of the complaints and questionable changes done to the mechanics which make the combat seem more linear than poe1, even though there are now many more options...
however it was after the 1st days glow or honeymoon period of finally having enough time free to really give it a playthrough i began becoming more and more annoyed at the extremely noticeable and extremely frequent (re: every single time) -lag spikes- for lack of a better term during combat animations.
completely has ruined my IRON MAN playthrough of the Backer BETA since by now every single motherfucking combat encounter consists of stuttery bullshit; and its very hard to describe because:
- this is not the usual slideshow thing (frame rate dipping wildly)
- this is not constat game stutter (texture and game data load becoming bottle necked somewhere)
it is a very weird thing that looks actually more like ONLINE GAME ROLLBCK CODE to me, and ive never seen it happen in a SINGLE PLAYER OFFLINE GAME.
At any rate i know it isnt something mysterious im just annoyed that poe2 will probably have such shit-show performance durig large encounters because with the game launching april 3rd i guarantee you there will not be any MAGIC DAY 1 PATCHES for combat performance.
anyone who thinks shit like this will be polished in less than 1 month is smoking better shit than mine, thats for sure.
And now the obligatory mention that yes DUH OF COURSE my rig runs POE 1 and runs it above-average.
EDIT: i want to stress once again that in THIS TYPE OF GAME such moments of stutter-spiking during combat make encounters a complete shit-show which forces the player (me) to PAUSE right after the SPIKE and pore through the Combat LOG to see all the random shit that happened during the Lag Spike.
however it was after the 1st days glow or honeymoon period of finally having enough time free to really give it a playthrough i began becoming more and more annoyed at the extremely noticeable and extremely frequent (re: every single time) -lag spikes- for lack of a better term during combat animations.
completely has ruined my IRON MAN playthrough of the Backer BETA since by now every single motherfucking combat encounter consists of stuttery bullshit; and its very hard to describe because:
- this is not the usual slideshow thing (frame rate dipping wildly)
- this is not constat game stutter (texture and game data load becoming bottle necked somewhere)
it is a very weird thing that looks actually more like ONLINE GAME ROLLBCK CODE to me, and ive never seen it happen in a SINGLE PLAYER OFFLINE GAME.
At any rate i know it isnt something mysterious im just annoyed that poe2 will probably have such shit-show performance durig large encounters because with the game launching april 3rd i guarantee you there will not be any MAGIC DAY 1 PATCHES for combat performance.
anyone who thinks shit like this will be polished in less than 1 month is smoking better shit than mine, thats for sure.
And now the obligatory mention that yes DUH OF COURSE my rig runs POE 1 and runs it above-average.
EDIT: i want to stress once again that in THIS TYPE OF GAME such moments of stutter-spiking during combat make encounters a complete shit-show which forces the player (me) to PAUSE right after the SPIKE and pore through the Combat LOG to see all the random shit that happened during the Lag Spike.