https://twitter.com/a_man_in_black/status/868736440032571393lmao Roguey have you seen this: https://twitter.com/a_man_in_black/status/868736440032571393
That's what I was gonna ask, lol. The first thing that came to mind was Durance's cut treatment of GM, I think it was implied he raped her.
Maerwald's awakened souls come to mind.
The damage she did to him, arguably in self-defense, was considerable and far outweighed what was done to her.
every time i accidentally clicked on a backer npc i was sawyer-raped
The loot in PoE was pretty fucking shit so that prospect isn't exactly enticing.
Is there info on the loot I missed? I only remember him talking about the crafting (almost no info, just "it's better this time i swear") and collecting other ship's flags when you defeat them.The loot in PoE was pretty fucking shit so that prospect isn't exactly enticing.
Let's just say I have more faith in Sawyer's ability to learn from mistakes than your ability to read a thread and process new information.
Was there rape in PoE?
Hint: There was.Was there rape in PoE?
I don't want to spoil it for you in case you decide to play it.
About random encounters - DA:O had great random encounters because they were all unique. They weren't random encounters alla JRPGs, but most of them were scripted and didn't only have monsters to kill. Think of Fallout's random encounters as well. PoE's will be very pointless if they are simply RNG based fights like JRPGs because there's no xp for combat after a certain point.
About random encounters - DA:O had great random encounters because they were all unique. They weren't random encounters alla JRPGs, but most of them were scripted and didn't only have monsters to kill. Think of Fallout's random encounters as well. PoE's will be very pointless if they are simply RNG based fights like JRPGs because there's no xp for combat after a certain point.
But the random encounters in DA:O were pointless too.About random encounters - DA:O had great random encounters because they were all unique. They weren't random encounters alla JRPGs, but most of them were scripted and didn't only have monsters to kill. Think of Fallout's random encounters as well. PoE's will be very pointless if they are simply RNG based fights like JRPGs because there's no xp for combat after a certain point.
But the random encounters in DA:O were pointless too.
The only reward is exp. The dwarf merchant's only unique item is a necklace that gives +10 mental resistance, everything else can be found/bought elsewhere. As for the material, you can't even do anything with it unless you have the soldier's peak dlc IIRC.But the random encounters in DA:O were pointless too.
They gave xp + unique items or materials (like the star metal), I think one merchant sold attribute books as well.