Carrion
Arcane
Yeah, but a forest in autumn during a new moon when there's no snow yet can be pretty damn dark.Outdoors is rarely pitch black or even significantly dark at night assuming the moon is out and you're in an area where most of the stars in the sky are visible.
Darkness can have a huge influence on gameplay, especially in RPGs. It can provide an environmental challenge that can be combated with torches, spells and magic items. It affects how easily you spot your enemies and how easily they can spot you, which should be critical for especially thieves and rogues. It can affect your perception of the battlefield and add a level of uncertainty to combat encounters. It can force you to adapt and change the setup of your character(s), for example switching to a single-handed weapon in order to be able to carry a torch, or equipping a melee weapon instead of a ranged one (or vice versa, if you have the means to see in darkness but your enemies don't). Darkness is good and should be used more in cRPGs. It's always a shame when a game gives you torches, infravision spells, night-vision goggles etc. and never actually makes you use them.
Please jump off a cliff.Why some of you want more hassle in your games I've no idea. It's the same as encumbrance & ammo. It's a game, it should be fun. If you want hassle and work-like aspects put a few more hours in at work and have kids.