I doubt any developer ever said, 'we need to push for traditional masculinity in video games.
But that's the whole point. SJWs do that. That's what we're pissed about.
If conservatives were doing it, it would be just as annoying - as you yourself said before switching into this bizarre argument that they haven't because they don't need to because fantasy is implicitly conservative. But conservatives aren't doing it in any genre of games. Not in sci fi games, fantasy games, shooters etc.
But they took inspiration from the works of a Robert E. Howard and out comes the Conan warrior archetype, well-known in early gaming and an entrenched tradition today. Of course, Howard himself was from the American South and is often accused of being a conservative and a traditionalist with nostalgic views about ancient European history
Are we going to play connect the dots now? Because Howard was accussed of being a conservative and game devs put musclemen in their video games, muscle men in video games are a conservative value now? smh
That's fine, because I'm prepared to defend that statement. Fantasy, as others have argued and as I have accepted, has deep roots in conservative nostalgia & the Romanticist movement, and in an essential longing for the pre-industrial past, a time when knowledge was less systematic, government less ubiquitous, and the individual more significant. Its power comes from its ability to channel tradition and our attachment to it, which is still very much alive, and is the same emotional and psychological force behind conservative movements in general. Yet I don't think the world is divided between conservatives and liberals; rather, I think most people are drawn to both conservative and liberal values to various degrees, and apply a label to themselves only as a matter of necessity. Fact is, politically liberal individuals can still lose themselves in conservative fantasies, because engaging with tradition can be deeply validating & satisfying.
Irrelevant. This whole paragraph. You are talking about elements of semi-conservative ideals - individualism etc. But the more specific points that could be shoehorned in the way SJWs do in games and media all the time
aren't being shoehorned in and that isn't because they are built into the setting as you claim because they clearly aren't.
No anti-gun control messaging, no pro-life messaging, nothing. The issues aren't brought up or talked about - which you would want if you had a political agenda.
government less ubiquitous
I just wanted to pull this out specifically. Do you think modern American conservatives want to go back to when kings and queens ruled? Are these their ideals and they are already built into the fantasy setting? I mean, these are the forms of government often present in fantasy settings, so it's "implicit", right?
Again:
We've gone through this discussion before. Video games, especially fantasy video games, are fundamentally conservative to begin with, so it's not surprising to see a lack of subversion from the right.
I did say they were doing it badly, and that they required more nuance.
Actually you said "nuisance".
Frankly, although I agree that they need more
nuance, it's not just that for me. It's motive. I don't want to pay for propaganda. I don't want people altering a setting I am paying to enjoy just because they had a fat catlady feminism teacher who help drill these ideals into them in college.
I think that covers what you said above about being able to easily identify liberal agendas. But at the same time, I'd argue that liberal agendas are fundamentally more disruptive in fantasy than they are in genres like science fiction.
Yeah, because as you just said, they hearken back to a medieval setting with different values etc and it strains verisimilitude the further away you get from that because people know history and have a concept for how that time was based on what they know of history and reality.
Slavery and rape aren't modern conservative values, but your setting becomes less and less true to form without them. Similarly, if you set a fantasy game in 14th century Poland or whatever and then fill it with a multicultural population, it's going to be noticed.
This doesn't make fantasy conservative any more than it makes history conservative though.
Again, you probably wouldn't even notice the presence of 'gender fluid' characters in Cyberpunk 2077
I don't develop blindness and deafness when a setting changes. I already pointed out that Star Trek is filled with liberalism - kinda suggests I noticed it.
Yes, it's more in-keeping with the setting, but I still don't like it. If every episode of Star Trek suddenly shifted to gender fluidity etc, I wouldn't watch it. I'd also be pissed at the SJW writers fr co-opting one of my favorite series instead of just creating their own.
By contrast, Mizhena comes off as blatant propaganda, because a 'gender fluid' cleric in Dungeons and Dragons feels out of place.
Because it's a modern political issue that is newer than the setting (D&D, just not fantasy in general) itself.
In DA: Inquisition or even Origins there is tons of gay stuff etc, but that's their setting. I didn't buy Inquisition because I saw that it would be far more central than in Origins and I don't like it, but I wasn't as pissed at them because it's their own IP and they've put that sort of thing in from the beginning of the series and been public about it.
They weren't co-opting another IP marketed to fans of a game series that predated this SJW nightmare and packaging their "gender fluidity" propaganda into it.
Yet, start inserting gay, lesbian, or gender fluid characters and suddenly the grognards are up in arms. Not because their presence is any less logical than female quality in fighting, but because it violates genre conventions.
A genre convention isn't inherently conservative. Again, we're going back to your overbroad use of the words "traditional" and "conservative".