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Game News Underrail Dev Log #51: New Weapon Types

Joined
Dec 1, 2015
Messages
246
Codex 2016 - The Age of Grimoire Bubbles In Memoria A Beautifully Desolate Campaign
Spear looks like a very impractical weapon for Underrail narrow corridors, not to mention that I don't see how it could rival any gun/rifle because the distance at which it can be used isn't that big. Then again in Underrail the strongest opponent uses only his legs to fight and there are psychic powers here so...

Jeez man, a heap of good news and all you have to say is some negative stuff about the balance of things we don't know anything about yet? To take an example from ITS (I reckon you like their games), the spear is the most OP weapon in Dungeon Rats' narrow corridors.
 
Self-Ejected

an Administrator

Self-Ejected
Joined
Nov 17, 2015
Messages
4,337
Location
Where expecting basics is considered perfectionism
Spear looks like a very impractical weapon for Underrail narrow corridors, not to mention that I don't see how it could rival any gun/rifle because the distance at which it can be used isn't that big. Then again in Underrail the strongest opponent uses only his legs to fight and there are psychic powers here so...

Yeah adding more powerful weapons is useless without challenging encounters
 

screeg

Arcane
Developer
Joined
Jul 14, 2006
Messages
51
By the way Styg , do you think you can find some extra-funding for some cooler death animations?
We might look into some special death animations in the future. We would very much like to add something alike special death animations of Fallout, but there are both technical and time-cost obstacles to this. We'll see.
How did you generate the sprites/animations you've got now? Are they based on 3D models?
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
742
Location
Serbia
By the way Styg , do you think you can find some extra-funding for some cooler death animations?
We might look into some special death animations in the future. We would very much like to add something alike special death animations of Fallout, but there are both technical and time-cost obstacles to this. We'll see.
How did you generate the sprites/animations you've got now? Are they based on 3D models?
Yes.
 
Joined
Sep 18, 2013
Messages
1,258
By the way Styg , do you think you can find some extra-funding for some cooler death animations?
We might look into some special death animations in the future. We would very much like to add something alike special death animations of Fallout, but there are both technical and time-cost obstacles to this. We'll see.
How did you generate the sprites/animations you've got now? Are they based on 3D models?
Yes.

Hey any chance that you could share some of those renders? I know they might not live up to the imagination on higher resolution but still, I would love to see some of those sprites bigger and in more detail.
 

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