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MerchantKing

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Joined
Jun 5, 2023
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1,258
I'm asking myself what behooves people to keep talking about a game that has had no relevant developments from a series that hasn't been good in decades.

Funny, I was just asking myself what behooves you to post in every single thread about games you purportedly don’t care about typically very specifically stating that you very much don’t care about this game
He belittled people posting in the Rogue Trader thread for months, then proceeded to play the game.
Speaking of Rogue Trader... Is it fixed yet?
 

Oberon

Learned
Joined
Feb 26, 2021
Messages
276
Location
Helheim
Even DA:O was shit. It had a couple cool ideas buried in it but it was mostly dreck.
Bioware's best game was NWN and that game was 90% Toolset. Supposed industry pros are so regularly outshined by lone hobbyists working on modules in their spare time
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
1,737
Location
La Rochelle
Even DA:O was shit. It had a couple cool ideas buried in it but it was mostly dreck.
Bioware's best game was NWN and that game was 90% Toolset. Supposed industry pros are so regularly outshined by lone hobbyists working on modules in their spare time

More like: NWN was a great Toolset but a poor single player campaign.

It's a shame that the idea of outsourcing modules to other videos wasn't fully exploited when it had sense.
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
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Location
La Rochelle
Joined
Jan 21, 2023
Messages
3,354
Gaider junior?

Compared to him, Gaider was quite decent. If you have played DA:I, remember the character Cole. You remember Cole, right? As if you could forget him. He was such an expressive character and such a popular companion!
You jest, but Cole ended up being the only companion I cared about in DAI.

As my great predecessor used to say: What!

But I'm curious. Tell me more.
Cole was the only companion that has a worthwile backstory, a worthwile development, and a worthwile conclusion. He has a satisfactory character arc. There is a reason, plotwise, that you could care for him, and see him develop his character, and on top of it all, his transformations are plot related too. He is one of the few, if not the, companion that actually has some sort of feedback with war table missions that feels organic. He's actually that rare, late Bioware companion that feels like a remnant of what Bioware used to bring to their games.
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
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Location
La Rochelle
Gaider junior?

Compared to him, Gaider was quite decent. If you have played DA:I, remember the character Cole. You remember Cole, right? As if you could forget him. He was such an expressive character and such a popular companion!
You jest, but Cole ended up being the only companion I cared about in DAI.

As my great predecessor used to say: What!

But I'm curious. Tell me more.
Cole was the only companion that has a worthwile backstory, a worthwile development, and a worthwile conclusion. He has a satisfactory character arc. There is a reason, plotwise, that you could care for him, and see him develop his character, and on top of it all, his transformations are plot related too. He is one of the few, if not the, companion that actually has some sort of feedback with war table missions that feels organic. He's actually that rare, late Bioware companion that feels like a remnant of what Bioware used to bring to their games.

Maybe you're right, but I had no patience for Coke. I mean, I did his quest, which I don't remember anything about (I think I chose the "evil" option), but for me he was never an integral part of the team. In a narrative and gameplay sense.

But I remember this:



Or this.



Gayder junior?
Gayder junior?

Compared to him, Gayder was quite decent. If you have played DA:I, remember the character Cole. You remember Cole, right? As if you could forget him. He was such an expressive character and such a popular companion!
I had to fix this.

Gayblade of Bioware.
 

Dishonoredbr

Liturgist
Joined
Jun 13, 2019
Messages
2,173
Gayblade of Bioware.
GayBlade?
def13dd5d63639abe03a61fd250b5327.gif
 
Joined
Jan 21, 2023
Messages
3,354
Gaider junior?

Compared to him, Gaider was quite decent. If you have played DA:I, remember the character Cole. You remember Cole, right? As if you could forget him. He was such an expressive character and such a popular companion!
You jest, but Cole ended up being the only companion I cared about in DAI.

As my great predecessor used to say: What!

But I'm curious. Tell me more.
Cole was the only companion that has a worthwile backstory, a worthwile development, and a worthwile conclusion. He has a satisfactory character arc. There is a reason, plotwise, that you could care for him, and see him develop his character, and on top of it all, his transformations are plot related too. He is one of the few, if not the, companion that actually has some sort of feedback with war table missions that feels organic. He's actually that rare, late Bioware companion that feels like a remnant of what Bioware used to bring to their games.

Maybe you're right, but I had no patience for Coke. I mean, I did his quest, which I don't remember anything about (I think I chose the "evil" option), but for me he was never an integral part of the team. In a narrative and gameplay sense.

But I remember this:



Or this.



Gayder junior?
Gayder junior?

Compared to him, Gayder was quite decent. If you have played DA:I, remember the character Cole. You remember Cole, right? As if you could forget him. He was such an expressive character and such a popular companion!
I had to fix this.

Gayblade of Bioware.

Technically the good ending is getting him to be more human, but it's not set in stone like that. It really feels more like something Obsidian would make as opposed to a pure Biowarian type of character.

Blackwall is good, though. He could be a second best companion imo. They put more attention in characters and their stories than anything else in the game I'd say.
 

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