I'd describe Dragon's Dogma as Oblivion/Skyrim, but fun, but also unfinished. Very unfinished. At times it feels more like a proof-of-concept than a game and there is a point in the story where it's very clear that they run out of money and had to wrap it up. Still, even in its unfinished state it's a very fun game where physics play a much bigger role in various interactions and combat than the vast majority of action RPGs. Reminds me a bit of Dark Messiah, but in third person. If you haven't played the first one, it's $5 at the moment on Steam and it's not very long so you can finish it by the time 2 comes out and you'll have a better idea of whether or not you'd be interested in it, as it will just be more of the same, but more polished and finished, hopefully.I never played the first game but all the previews are like "basically just a bunch of systems with emergent gameplay" and that has me intrigued. I like that emergent gameplay shit.
He's actually really easy to kill due to having only a couple simple attacks, provided you know his weak spot/elements. It's actually totally viable to go there at level 1, take the giant stash of grenades and make your first kill catapult you to a stupidly high level and net you some insanely overpowered gear.Lol, imagine fighting Death at a low level. I could never beat that asshole and my character was level 100 something.
You have a video of this approach? I'd like to try it. All I remember is his HP being absurdly high and every single attack he has one-shots you.He's actually really easy to kill due to having only a couple simple attacks, provided you know his weak spot/elements. It's actually totally viable to go there at level 1, take the giant stash of grenades and make your first kill catapult you to a stupidly high level and net you some insanely overpowered gear.Lol, imagine fighting Death at a low level. I could never beat that asshole and my character was level 100 something.
I'm pretty far right and I don't care you can create blacks in the character creator.Want to know who celebrates this? Twitter and Reddit.... and the Codex.
From what I recall the trick is to bait out his sleep attack, which takes a while and is always followed up by a really slow melee swing.You have a video of this approach? I'd like to try it. All I remember is his HP being absurdly high and every single attack he has one-shots you.He's actually really easy to kill due to having only a couple simple attacks, provided you know his weak spot/elements. It's actually totally viable to go there at level 1, take the giant stash of grenades and make your first kill catapult you to a stupidly high level and net you some insanely overpowered gear.Lol, imagine fighting Death at a low level. I could never beat that asshole and my character was level 100 something.
It is that of the year!Mystic knight is a weird class. Maybe I was doing something wrong but I was really struggling against the last boss of BBI which I don't remember giving me much trouble on my first run as a warrior. I found that MK needs a lot of setup time to do damage (apply buffs, place sigils on the ground) and when Daimon banished all my pawns in phase 2, I couldn't get an opportunity to reapply my buffs and place the sigils because he was constantly attacking me, so all I could do was just hit him with my hammer for like 1% of one of his 10 health bars per hit, 2-3% if I managed to reapply Abyssal Anguish.
You can approximate a similar gameplay style combining Fighter with Mage, as Fighter now has the Enchanted Riposter skill of Mystic Knight. Not the mines nor the orb that shots projectiles when you hit them though, unless those skills are on Mystic Spear or something.I really hope I can combo something like Mystic Knight with the Wayfarer class or I'll riot!
Horseshoe theory in actionI'm pretty far right and I don't care you can create blacks in the character creator.Want to know who celebrates this? Twitter and Reddit.... and the Codex.
You can create good looking western characters, and the game is not pozzed like Bear Sex Gay 3.
Just enjoy one of the few good gaming things we have left.
That's pretty ugly compared to pretty much every slider preset I posted on the previous pageYou have to really work for it to make something passable in this character creator, also as others said - posture and animations don't really fit female characters.
Ok but it'sThere seems to be more information on how they are going to balance Warfare with the other Vocation. It seems Warfare won't be able to use the Master Skills of other vocations and one of their Skill slots will be used for changing weapons, so technically speaking they can only use 3 skills instead of 4. They seem to relay more in Vocation actions and Core Skills, as now there are more of those and have a bigger impact on how a Vocation plays.
I though so too, I infact have been calling the Vocation Wayfarer too in my previous posts, but it turns out I was wrong, the official website calls it Warfarer. Just confirmed it after looking up the webpage to take pictures of the vocations.Ok but it's Wayfarer
Wait what. My bad lolI though so too, I infact I have been calling the Vocation Wayfarer too in my previous posts, but it turns out I was wrong, the official website calls it Warfarer. Just confirmed it after looking up the webpage to take pictures of the vocations.Ok but it's Wayfarer
You’re a midwit contrarian that complains about anything that people are justifiably excited for. I’m basically Hitler 2 in my political views and the existence of blaxx in this setting doesn’t bother me at all. Being a downer shithead about what’s going to be an obviously great game isn’t just stupid, it’s boring. You’re also fat and gay.The absolute state of video games when westerners get hyped up over the revival of Japanese Skyrim for the PS3, now with more niggers and neo-pronouns. It's bad enough when coprophages here cum over Miyazaki's series of poorly put together Dungeon Lords ripoffs, but now the flops of the early 2010's get to wear the RPG crown?
Japanese can't into English.I though so too, I infact have been calling the Vocation Wayfarer too in my previous posts, but it turns out I was wrong, the official website calls it Warfarer. Just confirmed it after looking up the webpage to take pictures of the vocations.Ok but it's Wayfarer
Probably the ARPG that best seem to captures the feeling of classic DnD with its focus on Vocations and cooperation on a party, its aesthetics and the importance of knowing enemies weaknesses and strengths, as well as a simple yet satisfiying combat system with a variety of gameplay styles depending on your vocation.what's the appeal of this game why normies are so hyped about it?
Funny enough, the Japanese name for Warfarer is just "Arisen". If you go to the Japanese version of the webpage, each vocation has their name in Japanese over their english names. For Warfarer its アリズン, which goggle translates as "Arizen", that is, Arisen in Katakana (I think? I'm not sure if Katakana is what they use for foreign words).Japanese can't into English.
so would you say it's a combatfag game?Probably the ARPG that best seem to captures the feeling of classic DnD with its focus on Vocations and cooperation on a party, its aesthetics and the importance of knowing enemies weaknesses and strengths, as well as a simple yet satisfiying combat system with a variety of gameplay styles depending on your vocation.what's the appeal of this game why normies are so hyped about it?
It also has many unique quirks like character height, weight and even in occasions gender having an impact on different aspects, both combat and explorations, rare mechanics like being able to climb, grapple, pick and throw enemies, fighters using their shields to help others jump higher, water being able to put out your lamp and making you wet and actually having effects on combat, nights that are actually dark, food that spoils, pawns that learn how to fight from you and can share their knowledge to other player's pawns, etc.
In short, is a very peculiar game that has good core gameplay while having a considerable amount of small mechanics that makes the sum greater than their parts.
Funny enough, the Japanese name for Warfarer is just "Arisen". If you go to the Japanese version of the webpage, each vocation has their name in Japanese over their english names. For Warfarer its アリズン, which goggle translates as "Arizen", that is, Arisen in Katakana (I think? I'm not sure if Katakana is what they use for foreign words).Japanese can't into English.
A risu. It's probably some kind of rice. Properly cooked and stirred.Funny enough, the Japanese name for Warfarer is just "Arisen". If you go to the Japanese version of the webpage, each vocation has their name in Japanese over their english names. For Warfarer its アリズン, which goggle translates as "Arizen", that is, Arisen in Katakana (I think? I'm not sure if Katakana is what they use for foreign words).Japanese can't into English.