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Adam Heine

Adam Heine


Articles associated with this tag:


22-May-2014 RPG Codex Interview: Torment: Tides of Numenera
19-Jul-2014 Torment: Tides of Numenera Interview at GRY-Online
17-Jun-2014 "Ultimate Torment Interview" at Rock Paper Shotgun, Part One
13-Jun-2014 Torment Kickstarter Update #31: Game delayed to Q4 2015 + Preproduction, technology and lore updates
27-Mar-2014 Torment Kickstarter Update #29: Cliffs of Decadence
3-Mar-2014 Italian Torment Interview: Adam Heine's Massive Mechanics Infodump
28-Jan-2014 Torment Kickstarter Update #28: Pillars of Eternity Tech, Inventory & Loot Mechanics
21-Dec-2013 Torment Kickstarter Update #27: Pre-Holidays Report from the Torment Triumvirate
26-Sep-2013 Torment Kickstarter Update #22: On Companions, Crafting, Crises and more
23-Jul-2013 Torment Kickstarter Update #21: Writer's Meet, 2D Backgrounds and Dialogue Design
25-Jun-2013 Interview with the Torment Triumvirate at Gamestar.ru
13-Jun-2013 "How to make a Torment game" - Mega-Interview with Kevin Saunders and Adam Heine at Iron Tower
30-May-2013 Torment Kickstarter Update #20: Progress Report from the Torment Triumvirate
24-Apr-2013 Torment Kickstarter Update #19: Pre-pre-production, Shanna Germain on Numenera, and other stuff
21-Apr-2013 Torment Q&A: Adam Heine on Level and Skill Progression
16-Mar-2013 Torment Kickstarter Update #7: Adam Heine explains more about the Tides, and other sundry updates
24-Aug-2012 Planescape: Torment Postmortem Podcast with Chris Avellone and Others at Eurogamer

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