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Bloodlines fan patch 1.5 released

 
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Spazmo
Fights like a dairy farmer


Joined: 09 Nov 2002
Posts: 5754
Location: Monkey Island


PostPosted: Sat Jun 11, 2005 4:15 pm    Post subject: Bloodlines fan patch 1.5 released Report this post / user! Reply with quote

Worthplaying is offering a download of version 1.5 of an unofficial fan patch for Troika's last game, Vampire: Bloodlines. Here's the newest fixes.
# Fixed Hitman quest bug that showed failure when making them friends.
# Awarded 1 xp for getting Imalia's magazine to compensate money loss.
# Lowered award for rescueing Ash from the Society of Leopold to 1 xp.
# Adjusted knockback ranges for McLusky, SWAT rifle and the shotguns.
# Corrected some errors in Hitman quest log, dialogues and doll texts.
# Fixed bugs in the dialogue files of Ash and Velvet for extra lines.
# Corrected a bug that kept the Santa Monica haven active for Tremere.
# Provided 1 humanity point for not telling Hannah that Paul is dead.
# Modified the dialogue files of Damsel and Isaac to fix bad options.
Go check it out if you want to play Bloodlines again.
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Diogo Ribeiro
 
 


Joined: 23 Jun 2003
Posts: 5587
Location: Lisboa, Portugal


PostPosted: Sat Jun 11, 2005 4:50 pm    Post subject: Re: Bloodlines fan patch 1.5 released Report this post / user! Reply with quote

Quote:


  • Fixed Hitman quest bug that showed failure when making them friends.
  • Awarded 1 xp for getting Imalia's magazine to compensate money loss.
  • Lowered award for rescueing Ash from the Society of Leopold to 1 xp.
  • Adjusted knockback ranges for McLusky, SWAT rifle and the shotguns.
  • Provided 1 humanity point for not telling Hannah that Paul is dead.



Are those actually bugs or errors being fixed, or are they things gamers disagree with and wanted to be changed?

It's understandable that the Hitman quest should display a failure, considering you are quested with killing one or the other for the key. If you end up doing something different instead, it is failing that quest. If this is the case, there should be a secondary quest associated with the first one that *would* get credited as being successful when you make them friends.
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Sol Invictus
 
 


Joined: 19 Oct 2002
Posts: 9618
Location: Pax Romana


PostPosted: Sat Jun 11, 2005 5:12 pm    Post subject: Report this post / user! Reply with quote

The knockback range for the guns isn't so much a fix as something that needed changing. I can't say I agree with all that other stuff though.
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Drakron
 
 


Joined: 19 May 2005
Posts: 2867


PostPosted: Sun Jun 12, 2005 12:09 am    Post subject: Report this post / user! Reply with quote

What I dislike on this patches is when someone decides "hey, acording to the files this is working as its intended but I dont like it and so change it and ship it along with 1001 corrections to bugs".
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Saint_Proverbius
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Joined: 16 Jun 2002
Posts: 11384
Location: Behind you.


PostPosted: Sun Jun 12, 2005 6:14 am    Post subject: Report this post / user! Reply with quote

Nearly all of the fan patches for Bloodlines so far have been correcting things that work as intended, though.

The first fan patch "corrected" the chatty ghoul quest so that if you told her to leave town, you wouldn't lose a masquerade point. That's definitely a clear case of them just not liking the outcome and changing it rather than fixing something that's broken.
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Claw
 
 


Joined: 07 Aug 2004
Posts: 3667
Location: The center of my world.


PostPosted: Sun Jun 12, 2005 11:47 am    Post subject: Report this post / user! Reply with quote

Well, it's not like developers aren't doing the same.

The question is, do the bugfixes justify using the patch despite the changes?
I haven't even played Bloodlines yet, so should I use the fanpatches to avoid bugs or rather avoid the changes?
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Sol Invictus
 
 


Joined: 19 Oct 2002
Posts: 9618
Location: Pax Romana


PostPosted: Sun Jun 12, 2005 12:04 pm    Post subject: Report this post / user! Reply with quote

The bug fixes don't justify playing the game at all, period. Until they manage to implement all of the engine and performance upgrades in HL2, it's really not worth it. I'd prefer to see a performance upgrading mod, or better yet a 'fan made modification', similar to TOEE, in which they get rid of all the spawning monsters and redo a lot of the combat areas.
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Trash
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Joined: 12 Dec 2002
Posts: 6879
Location: About 8 meters beneath sea level.


PostPosted: Sun Jun 12, 2005 12:08 pm    Post subject: Report this post / user! Reply with quote

Seems to me these fan patches are moving more and more to the mod regions. I don't really think I like some of these changes, especially changes in quest outcomes and quest rewards. I would love to see them add some new content though, especially the combat areas could do with some modding.
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