Vault Dweller Ubersturmfuhrer

Joined: 07 Jan 2003 Posts: 15337 Location: Vault 13
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Posted: Tue Jan 18, 2005 7:18 pm Post subject: KOTOR is the pinnacle of greatness in TB RPGs |
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Yep, that's how the review starts. You know you have something good when it starts like that. Anyway, this particular review is written by Entertainment Gaming Live and, while whether or not KOTOR is the pinnacle of greatness is debatable, EGL is definitely the pinnacle of stupidity:
Gameplay:
This is where KOTOR shines. The turn based combat is like no other and is done in real time. It is quick, and the variety is immense. Combat is so quick you may have to pause the game to get your barrings and plan out your next move. You can que attacks up to 3 at a time so you can work on other team mates without having to worry about another character, this feature comes in handy, and goes well with the combat. At any point during combat you can switch weapons, to take up a turn, but it's worth it if you know what you're doing. There are basically 3 types of attacks (with much variety within), strong, weak (fast), and force (magic). Force attacks depend on what side of the Light or dark spectrum you are on. If you are an evil Jedi you can do seriously damaging attacks like choke, or force lightning. If you are a Light Jedi you can do more calm and healing techniques like Heal, and force push.
The enemy AI is fairly intelligent, but really isn't to incredibly smart. the main strength of your enemies is numbers. You are often faced with 5 or 6 guards at a time, sometimes with evil jedi's thrown in. After you get used to combat for awhile, the normal baddies will be no problem, only the Dark Jedis will concern you, because they have force powers, and are smarter than the average bad guy.
The gameplay outside of combat is awesome as well. Outside of combat you can set traps, or hack computers, to get rid of enemies in other rooms so that you aren't faced with combat. There are many worlds to explore, and all but one can be revisited whenever you wish. Your ship is esentially your base, you can fix or alter weapos there, switch out party members, travel to different worlds, or just talk to your party members, who all have special talents like making grenades for you, or finding something.
So all in all KOTOR's gameplay is incredible, if you like rpg's at all, you will love KOTOR. But don't expect to be able to fire your rifle at will, because combat is TURN BASED. Some of the pictures and screen shots you see may mislead you into thinking that that the combat is fully interactive like Dark Cloud, or Sudeki, but it's actually turn based like Final Fantasy.
Incredible! The style reminds me of JeffK, only this guy is for real.
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Fresh


Joined: 02 Dec 2004 Posts: 1057 Location: Vault boy's secret hideout
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Posted: Tue Jan 18, 2005 7:46 pm Post subject: Re: KOTOR is the pinnacle of greatness in TB RPGs |
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| Vault Dweller wrote: | Anyway, this particular review is written by <a href=http://www.eglive.com>Entertainment Gaming Live</a> and, while whether or not KOTOR is the pinnacle of greatness is debatable, EGL is definitely the pinnacle of stupidity
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Haha. Like we didnt see that one coming. _________________ "...so good even the Codex likes it!"
"There's no fool like an old fool - you can't beat experience." |
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Kamaz


Joined: 16 Feb 2004 Posts: 587 Location: The Glorious Ancient City of Loja
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Posted: Tue Jan 18, 2005 7:49 pm Post subject: |
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Awesome. Simply awesome. _________________ If you don't care for what I have to say, I'll just shut up and let the mainstream speak. |
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Fresh


Joined: 02 Dec 2004 Posts: 1057 Location: Vault boy's secret hideout
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Posted: Tue Jan 18, 2005 8:06 pm Post subject: |
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Hmm is it just me or is a KOTOR (1)-review from August 2004 not really "news"?
*bitchin* _________________ "...so good even the Codex likes it!"
"There's no fool like an old fool - you can't beat experience." |
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Volourn .

Joined: 10 Mar 2003 Posts: 13929
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Posted: Tue Jan 18, 2005 8:21 pm Post subject: |
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Shhh.. Tellin' the Codex that what it posts may not be news tends to make them cry and fall down to whining about you whining them and editing your posts 'cause they are kewl.
You. Have. Been. Warned. |
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Fresh


Joined: 02 Dec 2004 Posts: 1057 Location: Vault boy's secret hideout
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Posted: Tue Jan 18, 2005 8:27 pm Post subject: |
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| Volourn wrote: | Shhh.. Tellin' the Codex that what it posts may not be news tends to make them cry and fall down to whining about you whining them and editing your posts 'cause they are kewl.
You. Have. Been. Warned. |
On the other hand Im not you Volo :wink: _________________ "...so good even the Codex likes it!"
"There's no fool like an old fool - you can't beat experience." |
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Vault Dweller Ubersturmfuhrer

Joined: 07 Jan 2003 Posts: 15337 Location: Vault 13
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Posted: Tue Jan 18, 2005 8:38 pm Post subject: |
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| !HyPeRbOy! wrote: | Hmm is it just me or is a KOTOR (1)-review from August 2004 not really "news"?
*bitchin* |
I doubt that KOTOR review from Jan 2005 would qualify for news either, but I think we can agree that the entertainment value was priceless. _________________ Spazmo: Odds are, something you like very much sucks. Why? Because this is RPG Codex. |
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Fresh


Joined: 02 Dec 2004 Posts: 1057 Location: Vault boy's secret hideout
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Posted: Tue Jan 18, 2005 8:58 pm Post subject: |
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| Vault Dweller wrote: | | !HyPeRbOy! wrote: | Hmm is it just me or is a KOTOR (1)-review from August 2004 not really "news"?
*bitchin* |
I doubt that KOTOR review from Jan 2005 would qualify for news either, but I think we can agree that the entertainment value was priceless. |
Agreed. I liked the comparison with JeffK. _________________ "...so good even the Codex likes it!"
"There's no fool like an old fool - you can't beat experience." |
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suibhne


Joined: 21 Aug 2003 Posts: 1937 Location: Chicago
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Posted: Tue Jan 18, 2005 9:30 pm Post subject: |
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It's not just entertainment or gaming - you can now get both in one dazzling domain name!
I think this was the funniest review I've read in, like, forever. But what do I know? I'm not a Dungeons and Dragons, after all. _________________ Spazmo: RPG Codex is just like LARPing except we yell "STRAW MAN! STRAW MAN!" instead of "LIGHTNING BOLT! LIGHTNING BOLT!" |
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Fresh


Joined: 02 Dec 2004 Posts: 1057 Location: Vault boy's secret hideout
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Posted: Tue Jan 18, 2005 10:12 pm Post subject: |
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| suibhne wrote: | | But what do I know? I'm not a Dungeons and Dragons, after all. |
LOL! Me neither! _________________ "...so good even the Codex likes it!"
"There's no fool like an old fool - you can't beat experience." |
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Otaku_Hanzo


Joined: 19 Oct 2003 Posts: 3484 Location: The state of insanity.
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Posted: Tue Jan 18, 2005 10:38 pm Post subject: |
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| Quote: | | The turn based combat is like no other and is done in real time. |
I almost stopped reading at this point. That line is classic. Fucking classic. _________________
| Saint_Proverbius wrote: | | Surpassing the stories of Episode I and II is kind of like entering a Ferrari in a Yugo race. Not a whole lot of challenge there. |
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Stark

Joined: 31 Mar 2004 Posts: 770
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Posted: Tue Jan 18, 2005 11:25 pm Post subject: |
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| Quote: | | It is quick, and the variety is immense. |
it is? |
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dojoteef


Joined: 26 Oct 2004 Posts: 970 Location: Las Vegas
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Posted: Tue Jan 18, 2005 11:35 pm Post subject: |
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I just had to change my sig. Wow, priceless. _________________ Petroglyph Games |
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Major_Blackhart -


Joined: 05 Dec 2002 Posts: 5223 Location: Jersey for now
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Posted: Wed Jan 19, 2005 2:40 am Post subject: |
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You know I told my roommate about this review, and he read that line, and he agrees that it is probably one of the dumbest things he's yet seen. _________________ Well, it's not quite a mop, and it's not quite a puppet, but man oh man.
Nicolai wrote "You are the worst person ever, Blackhart."
http://img233.imageshack.us/img233/7018/rexsig24nq9ky.png |
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Reklar


Joined: 22 Jun 2004 Posts: 395 Location: Port Orchard, WA, USA
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Posted: Wed Jan 19, 2005 5:30 pm Post subject: |
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I dunno, after reading this review I think I'll have to get my "barrings" again, cause it's certainly easy to get lost in this editing nightmare. I hope they fired the editor, and if there wasn't any editor to start with, I hope they fire the idiot who had the moron write the review. Better yet, just fire the whole lot of them and spare the world the stupidity. It's articles like these that make my signature all the more relevant.
-Reklar
(a Fallout/RPG fan) _________________ "Genius may have its limitations, but stupidity is not thus handicapped." -Elbert Hubbard |
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Lasakon


Joined: 21 Jun 2004 Posts: 219 Location: Klamath Falls,Oregon
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Posted: Thu Jan 20, 2005 12:52 am Post subject: |
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| I must say, this is the greatest review I have read. |
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Saint_Proverbius Servant Mind

Joined: 16 Jun 2002 Posts: 11384 Location: Behind you.
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Posted: Thu Jan 20, 2005 8:45 am Post subject: |
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| Quote: | | After you get used to combat for awhile, the normal baddies will be no problem, only the Dark Jedis will concern you, because they have force powers, and are smarter than the average bad guy. |
I think this is my favorite line. _________________ Walks with the Snails: You know, this is what I love about the Codex. Most people ban the trolls. Here we give them enough rope to hang themselves with and then poke them with sticks.
Tycoon Codex - Putting the GOON in Tycoon |
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Araanor


Joined: 24 Oct 2002 Posts: 823 Location: Sweden
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Posted: Thu Jan 20, 2005 2:15 pm Post subject: |
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| Quote: | | The enemy AI is fairly intelligent, but really isn't to incredibly smart. |
I like this one. |
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Vault Dweller Ubersturmfuhrer

Joined: 07 Jan 2003 Posts: 15337 Location: Vault 13
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Posted: Thu Jan 20, 2005 2:30 pm Post subject: |
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My favorite is the one Saint picked: "teh Dark Jedi r dangeras becuase tehy r smart and got powahz", but this line is pretty good too:
| Quote: | | ...party members, who all have special talents like making grenades for you, or finding something. |
A very handy ability. _________________ Spazmo: Odds are, something you like very much sucks. Why? Because this is RPG Codex. |
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Fresh


Joined: 02 Dec 2004 Posts: 1057 Location: Vault boy's secret hideout
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Posted: Thu Jan 20, 2005 2:33 pm Post subject: |
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This passage is hardcore:
"the menu's can be tricky at first, and if you aren't a Dungeons and Dragons the stats won't make any sense to you at all. you will get accustomed to them after awhile."
EDIT: HAHA @ own post _________________ "...so good even the Codex likes it!"
"There's no fool like an old fool - you can't beat experience." |
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Major_Blackhart -


Joined: 05 Dec 2002 Posts: 5223 Location: Jersey for now
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Posted: Thu Jan 20, 2005 5:49 pm Post subject: |
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Holy mis spellings batman! (or something. Couldn't think of what Robon might say.) Jesus Christmas, golly this fucker does not check his work for shit now, does he? _________________ Well, it's not quite a mop, and it's not quite a puppet, but man oh man.
Nicolai wrote "You are the worst person ever, Blackhart."
http://img233.imageshack.us/img233/7018/rexsig24nq9ky.png |
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Saint_Proverbius Servant Mind

Joined: 16 Jun 2002 Posts: 11384 Location: Behind you.
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Posted: Thu Jan 20, 2005 7:12 pm Post subject: |
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| !HyPeRbOy! wrote: | This passage is hardcore:
"the menu's can be tricky at first, and if you aren't a Dungeons and Dragons the stats won't make any sense to you at all. you will get accustomed to them after awhile."
EDIT: HAHA @ own post |
Yeah, because the whole Strength thing is so confusing. The stats are clearly labelled as to what they are, so what exactly is confusing? _________________ Walks with the Snails: You know, this is what I love about the Codex. Most people ban the trolls. Here we give them enough rope to hang themselves with and then poke them with sticks.
Tycoon Codex - Putting the GOON in Tycoon |
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suibhne


Joined: 21 Aug 2003 Posts: 1937 Location: Chicago
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Posted: Thu Jan 20, 2005 7:18 pm Post subject: |
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| Saint_Proverbius wrote: | | Yeah, because the whole Strength thing is so confusing. The stats are clearly labelled as to what they are, so what exactly is confusing? |
You, sir, are plainly a Dungeons and Dragons. _________________ Spazmo: RPG Codex is just like LARPing except we yell "STRAW MAN! STRAW MAN!" instead of "LIGHTNING BOLT! LIGHTNING BOLT!" |
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Vault Dweller Ubersturmfuhrer

Joined: 07 Jan 2003 Posts: 15337 Location: Vault 13
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Posted: Thu Jan 20, 2005 7:23 pm Post subject: |
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Dammit, I was just about to type the same  _________________ Spazmo: Odds are, something you like very much sucks. Why? Because this is RPG Codex. |
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Fresh


Joined: 02 Dec 2004 Posts: 1057 Location: Vault boy's secret hideout
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Posted: Thu Jan 20, 2005 8:15 pm Post subject: |
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| suibhne wrote: | | Saint_Proverbius wrote: | | Yeah, because the whole Strength thing is so confusing. The stats are clearly labelled as to what they are, so what exactly is confusing? |
You, sir, are plainly a Dungeons and Dragons. |
Haha! _________________ "...so good even the Codex likes it!"
"There's no fool like an old fool - you can't beat experience." |
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