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Silent Hunter 4. Worth it?

 
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Blackadder
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PostPosted: Thu Jul 29, 2010 8:37 am    Post subject: Silent Hunter 4. Worth it? Report this post / user! Reply with quote

I skipped over SH4 since I read the horror stories about AI, bugs and missing features.

Since there is no demo, how do the Codexians that have tried this game feel it has come over the years?

Also, is anyone having trouble getting their SH3 working? I am getting a Green screen of death requiring hard reboot. Weird since it is the exact same system, except for a 7600GT over a 6600GT, that I ran the game on when I bought it (and the starforce of course...).
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Destroid
 
 


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PostPosted: Thu Jul 29, 2010 9:20 am    Post subject: Report this post / user! Reply with quote

I didn't remove it from inventory, but never mustered the courage to install and play it.
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Konjad
 
 


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PostPosted: Thu Jul 29, 2010 9:26 am    Post subject: Report this post / user! Reply with quote

Silent Hunter III is better, at least that's what I heard. So I bought Silent Hunter III which is a good game.
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commie
 
 


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PostPosted: Thu Jul 29, 2010 9:27 am    Post subject: Report this post / user! Reply with quote

Hmm, check out Subsim if you haven't already http://www.subsim.com/radioroom/index.php

It is the best place to ask these things. Even so I'll tell you that you're better off with SH III and the GWX mod. SH4 though has been improved no end with the OM(Operation Monsun) mod.

If you really need to, then try before you buy. Wink I know it's not moral but Silent Hunter games (especially SH5) are ridiculously buggy even after many patches(again SH5 has been pretty much abandoned by UBI half finished, so it's immoral of them to even sell it) so you should give it a spin first.

I haven't had that problem with SH III, either with my 7900GT or my current ATI 4770, running XP or Win 7. Maybe you have some conflicting driver or codec?
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GlobalExplorer
 
 


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PostPosted: Sun Aug 08, 2010 11:42 pm    Post subject: Report this post / user! Reply with quote

Specifically this forum: http://www.subsim.com/radioroom/forumdisplay.php?f=234

With OM and Das Boot voices the game imo surpasses SH3.

http://www.subsim.com/radioroom/showthread.php?t=134922

Although the guy who makes OM is completely nuts, he does an excellent job on the mod. I have made some stuff for it like porting over the fubar skins from SHIII. Nice screens and download here: http://www.subsim.com/radioroom/showthread.php?t=167404

(I can also give you a sound mod I made which changes practically all voices to the ones from Das Boot.)
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overtenemy
 
 


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PostPosted: Mon Aug 09, 2010 2:01 am    Post subject: Report this post / user! Reply with quote

Definitely get SH4. I agree with Global in that with Operation Monsun it overtakes SH3 with GWX. People are generally still of the opinion that GWX is the superior experience, but I'm beginning to chalk that up to the internet prestige the mod gets. Though it makes improvements to the game, GWX's only real advantage over Operation Monsun is the sheer amount of fluff that came from it being developed by a large team. Examples: the custom gramophone music, the interior of the boat tilting when diving, etc. Thing is, alot of these are available as separate mods for SH4, even if they're not included in the OM supermod.

In terms of actual gameplay, OM definitely gets my vote. Better crew management, ability to receive new orders with the radio, and that GNARLY attack periscope mod that comes with the OM environments pack. Forget what it's called. Was considering doing an ironman LP to raise general Codex awareness, but I'm lazy and I didn't think many people would give a fuck. Adventure games get all the press here.
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Blackadder
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PostPosted: Mon Aug 09, 2010 2:16 am    Post subject: Report this post / user! Reply with quote

Excellent stuff GE. I will definately buy SH4 and expansion now. I have played 2 and 3 to death over the years, and have been trying GWX, finding it quite good.

Thanks for the heads up everyone. Very helpful.
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PostPosted: Mon Aug 09, 2010 8:30 am    Post subject: Report this post / user! Reply with quote

Does OM include the U-boat war in the Atlantic or is it still the (imo much less interesting) war in the pacific?
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overtenemy
 
 


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PostPosted: Mon Aug 09, 2010 8:45 am    Post subject: Report this post / user! Reply with quote

Trash wrote:
Does OM include the U-boat war in the Atlantic or is it still the (imo much less interesting) war in the pacific?


It's got everything, Weserubung to Drumbeat to Monsun. The guy that makes it is very, very thorough. He designs all the convoys in the game after the records of real convoys. You can see him cite sources in his threads. OM also includes the aircraft dropped homing torpedo, forget what the fuck it's called. Soon as that shows up, you get to dive to 80 meters fast or die 100%.

Edit: Something I wanted to point out, is that when Weserubung happens, you actually get ordered to positions on the coast of Norway. Conversely, in GWX you just get a little message stating the operation has started and nothing else. It's things like that, that make me prefer Silent Hunter 4.
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GlobalExplorer
 
 


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PostPosted: Mon Aug 09, 2010 11:54 am    Post subject: Report this post / user! Reply with quote

overtenemy wrote:
crew management, ability to receive new orders with the radio, and that GNARLY attack periscope mod that comes with the OM environments pack. Forget what it's called. Was considering doing an ironman LP to raise general Codex awareness, but I'm lazy and I didn't think many people would give a fuck. Adventure games get all the press here.


that is called the KiUB (Kriegsmarine Interface): http://www.subsim.com/radioroom/showthread.php?t=152590&page=3 It's basically an excellent replica of the 'real' Torpedovorhalterechner or Torpedo Data Computer.

Here is a KiUB screen from my collection:



a comparison to the real thing:



a video that shows it in action: http://www.youtube.com/watch?v=LY6PWox-WGg

Re: Blackadders question, I think SHIV (modded!) is the best subsim available now and it will stay so for a long time now (since SHV is crap). The problem is that everyone will first mention the things SHIV did not have when it came out unpatched and unmodded (an d it was really a trainwreck, I had to wait until 2010 until I could play it). Another problem with a loser community like subsim is that now everyone concentrates on SHV only because it's got the newest shader model and because it's well, newer.

But in fact, and this may be my subjective opinion, I find that from an esthetic point of view SHIV got the "better" graphics:



compare that to the overbloomed cheesy shots from SHV

[quote="overtenemy"]crew management, ability to receive new orders with the radio]

in fact SHIV brings many feature that SHIII never had like working weather, varied radio, etc. On top the mod adds things you already mention and also AI subs (you may notice burning ships in convoys), an amazing damage model (it's so good that being depth charged was actually the biggest fun I ever had in the game). The only thing that sucks in SHIV is the sound (voices), one should get a good voice mod like Sailor Steves DBSM.

And btw, SHIV 1.5 is now rock solid on my computer. though some mods made it CTD, and I had to find out which.
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Last edited by GlobalExplorer on Mon Aug 09, 2010 11:59 am; edited 1 time in total
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GlobalExplorer
 
 


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PostPosted: Mon Aug 09, 2010 11:55 am    Post subject: Report this post / user! Reply with quote

Blackadder wrote:
Excellent stuff GE. I will definately buy SH4 and expansion now. I have played 2 and 3 to death over the years, and have been trying GWX, finding it quite good.

Thanks for the heads up everyone. Very helpful.


Definitely get the expansion, it's not even expensive.

Once you have it, your first major concern should be to get AA working (that's why most of the screenshots on the internet look so shit) I forgot what I exactly had to do but it had to do with widescreen and scaling options, and that I must run it at a 4:3 resolution. It can be a real pita until you got that working.
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GlobalExplorer
 
 


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PostPosted: Mon Aug 09, 2010 12:34 pm    Post subject: Report this post / user! Reply with quote

And since I got in screenshot mood through this thread, here are some more:



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bonescraper
 
 


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PostPosted: Mon Aug 09, 2010 4:37 pm    Post subject: Report this post / user! Reply with quote

GlobalExplorer wrote:

But in fact, and this may be my subjective opinion, I find that from an esthetic point of view SHIV got the "better" graphics:

ORLY?



SHV is definitely one of the best looking games on the market. Unfortunately it's half finished and pretty buggy (although completly playable with 1.2 patch). Still, i'm enjoying it quite a bit ATM.

But don't get me wrong, SHIV is the best in the series in my opinion. No doubt about that. If you're into subsims, it's a must buy.
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PostPosted: Mon Aug 09, 2010 5:11 pm    Post subject: Report this post / user! Reply with quote

overtenemy wrote:
Was considering doing an ironman LP to raise general Codex awareness, but I'm lazy and I didn't think many people would give a fuck. Adventure games get all the press here.


Then stop being so lazy and forget about having a life, too, and do that LP, Ironman or not. I'd be interested in an SH LP, as long as you explain in some detail what you're doing and why. Also, make up some witty dialogue while you're at it. Smile
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PostPosted: Mon Aug 09, 2010 5:46 pm    Post subject: Report this post / user! Reply with quote

Does SH4 with that mod have "wolf-packs"?
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PostPosted: Mon Aug 09, 2010 6:27 pm    Post subject: Report this post / user! Reply with quote

MetalCraze wrote:
Does SH4 with that mod have "wolf-packs"?

No. SH5 even unmodded has them, but they don't work for shit. If you keep reporting a convoys position, AI subs will eventually come, but they their AI is so fucked they can't do anything. SH4 + expansion pack unmodded has a system that allows you to call in recon from planes, and assistance from cruisers and eventually pocket battleships. OM gets rid of it though. The closest thing I've seen to allied cooperation was playing around in Guadalcanal during the battle in Lurker's American mod. Also forget what that's called. Haven't played in a long time. Anyway, the whole canal gets really heated, task forces and flights of aircraft going back and forth. I spotted a task force of destroyers cruising at like 35 knots, got cocky, fired off a few eels, hit one, and had them bear down on me. They gave up after awhile and I went to periscope depth to see what's what, to find a whole flight of allied planes bombing the shit out of them. Like half of them sunk. Haven't had any similar experiences in OM, but it's probably possible.
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GlobalExplorer
 
 


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PostPosted: Mon Aug 09, 2010 8:00 pm    Post subject: Report this post / user! Reply with quote

bonescraper, as to SHV, I don't really care
1. those SHV shots are DX 10 right?
2. sure the environment on your screenshots looks better. But by 'esthetically' I mean one also needs to consider interface elements (consolish, a tiny testimony is e.g. the mouse pointer in some of your shots), and style (SHV makes me puke) and you get a different picture. But if you really wonna hear it, yes, technically the graphics in SHV are better!
3. it requires a damn internet connection, so it's not even the same type of product as SHIV or SHIII
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GlobalExplorer
 
 


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PostPosted: Mon Aug 09, 2010 8:08 pm    Post subject: Report this post / user! Reply with quote

MetalCraze wrote:
Does SH4 with that mod have "wolf-packs"?


It may be that this wolfpack thing is totally misunderstood. It cannot be so hard to implement from the standpoint of software development: if you have a working enemy AI (and the enemy AI in SHIII & SHIV is pretty good) there is no reason wy you should not be able to use it on friendly units too. I think Ubi Romania have realized that long ago.

I think it's rather a problem from the gameplay perspective. Wolfpacks could not operate on sight, so to do it right you also need to extend artificial intelligence into the radio traffic and that is hard to implement!

a reality check on what wolfpack operations actually happened. Usually 5 or 6 u-boats were appointed to a wolfpack, 2 or 3 actually reached the operational area and coordinated their attacks, that's all. To specify, they did not coordinate anything with each other, the FdU did that. Radio messages between boats were even forbidden as far as I know. Wolfpacks or not, your boat mostly needs to report its position from time to time, like it is now. The differency being that you should also catch messages sent to the other boats and that they would need to make sense too.
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PostPosted: Mon Aug 09, 2010 9:07 pm    Post subject: Report this post / user! Reply with quote

GlobalExplorer wrote:
1. those SHV shots are DX 10 right?

No, SHV doesn't support DX 10.

GlobalExplorer wrote:
2. sure the environment on your screenshots looks better. But by 'esthetically' I mean one also needs to consider interface elements (consolish, a tiny testimony is e.g. the mouse pointer in some of your shots), and style (SHV makes me puke) and you get a different picture. But if you really wonna hear it, yes, technically the graphics in SHV are better!

I forgot to hide the mouse cursor, so? That makes the game "consolish"? Damn... One can argue about the interface, i actually like to have less on the screen so i like the minimalistic approach of SHV. Eespecially when all the vital gauges and dials are actually working on your sub!. You can walk around and read them instead. But anyway, you can change the interface with mods to look exactly like in SHIII or IV. SHV graphic style is actually less "cartoony", so it looks more realistic than any ohter game in the series, therefore it looks better "esthetically". I guess you're just being nostalgic. But i don't want to ARGUE about that.

GlobalExplorer wrote:
3. it requires a damn internet connection, so it's not even the same type of product as SHIV or SHIII

Yeah, it's no longer a subsim, it's a console shooter with sticky cover system and regenerating health.

Im not trying to convince you to buy SHV or anything. It's not a bad game, but it's not the best in the series. Still, it's quite fun if you played the older ones to death.
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GlobalExplorer
 
 


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PostPosted: Mon Aug 09, 2010 9:44 pm    Post subject: Report this post / user! Reply with quote

bonescraper wrote:
GlobalExplorer wrote:
1. those SHV shots are DX 10 right?

No, SHV doesn't support DX 10.


Then DX9 has actually more potential than I thought.

I see it that we disagree about the art style. No problem. There are also things which I DO like about your screens.

bonescraper wrote:
GlobalExplorer wrote:
3. it requires a damn internet connection, so it's not even the same type of product as SHIV or SHIII

Yeah, it's no longer a subsim, it's a console shooter with sticky cover system and regenerating health.


What I meant is that until recently software was bought, not rented, and SHV is nothing but a damn subscription!
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overtenemy
 
 


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PostPosted: Tue Aug 10, 2010 6:32 am    Post subject: Report this post / user! Reply with quote

There was a recent post in the OM thread on Subsim that states that there are in fact AI wolfpacks. Lurker didn't elaborate though, so if I had to guess I'd say they probably don't work very well. I've never seen one myself.
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GlobalExplorer
 
 


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PostPosted: Thu Aug 12, 2010 2:07 pm    Post subject: Report this post / user! Reply with quote

Then better not ask him about it. For he will probably flame you both publically and by pm, using huge letters and quotation marks around every noun. Instead of simply answering your question he will also send all text files he has ever written, as he always does

Also don't tell him about rpgcodex for he would probably end up posting and flaming people here regularly I am very smug about this issue.

I have learned to simply ignore the guy, for beside his complete absence of social competence he is a really a great modder, that needs to be said.
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PostPosted: Thu Aug 12, 2010 3:52 pm    Post subject: Report this post / user! Reply with quote

Concerning modders I usually blame the autism. It seems a perequisite to have it for a modder to be able to actually make something.
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PostPosted: Thu Aug 12, 2010 4:40 pm    Post subject: Report this post / user! Reply with quote

Yup, that's why they work for free, and bicker all the time.
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PostPosted: Mon Aug 16, 2010 5:07 am    Post subject: Report this post / user! Reply with quote

Fuck. Now I installed SH4 for that good ol' feeling. Still remember sneaking into an enemy harbour at night, torpedoing a massive docked cargo ship, and gettin' the hell out of there before dawn. I had to sit and wait for night, the previous day.

Or traveling submerged during the day for fear of the fucking recon planes, and breathing easy during the night as I coasted along on the surface.
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