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StarCraft 2 - Totally Monoclean Impressions
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1eyedking
 
 


Joined: 10 Dec 2007
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PostPosted: Tue Jul 27, 2010 8:04 pm    Post subject: StarCraft 2 - Totally Monoclean Impressions Report this post / user! Reply with quote

A game devoid of soul, completely deprived of personality.

Music is as generic as it gets (typical epic orchestra that fails to deliver memorable arrangements - or worse: jazz). Unit voices lack acting (typical sedated voice actors just reading the lines out loud). Aesthetics have gone the mecha/anime/chibi route, screaming over-design, blandness, and lack of taste. Sound effects are clipped; I miss the old sounds the drones, probes and SCVs made when harvesting minerals.

StarCraft just needed a graphical update, destructible 3D maps for added gameplay, more songs in the same vein as the originals, and some extra campaigns & scenarios. Instead, Blizzard has gone completely 2.0 removing all of StarCraft's character in the process.

Utterly disappointing.
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Darth Roxor
 
 


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PostPosted: Tue Jul 27, 2010 8:06 pm    Post subject: Report this post / user! Reply with quote

Hey, look, it's 1eyedking. Unless you missed the news, your credibility is close to zero.


And no, I don't give a slightest damn about Starcraft 2.
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1eyedking
 
 


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PostPosted: Tue Jul 27, 2010 8:51 pm    Post subject: Report this post / user! Reply with quote

Darth Roxor wrote:
Hey, look, it's 1eyedking. Unless you missed the news, your credibility is close to zero.


And no, I don't give a slightest damn about Starcraft 2.

I don't give a fuck about my credibility in a place that has long gone down the shitter. I'm just throwing this comment around so that if a poor soul lurking around happens to think the same, at least he knows he's not alone.
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commie
 
 


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PostPosted: Tue Jul 27, 2010 8:57 pm    Post subject: Report this post / user! Reply with quote

Well I thought Starcraft was devoid of personality so it's not much of a difference. Never understood the talk about how great the SC story was. Seemed like generic fare.
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Silellak
 
 


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PostPosted: Tue Jul 27, 2010 9:11 pm    Post subject: Report this post / user! Reply with quote

Oh cool, impressions so vague they could've been based entirely off of pre-release promotional material. Those are my favorite kind.
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Shuma
 
 


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PostPosted: Tue Jul 27, 2010 9:14 pm    Post subject: Report this post / user! Reply with quote

You heard it here first, folks. SC2 changed too much from the original formula.
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1eyedking
 
 


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PostPosted: Tue Jul 27, 2010 9:19 pm    Post subject: Report this post / user! Reply with quote

commie wrote:
Well I thought Starcraft was devoid of personality so it's not much of a difference. Never understood the talk about how great the SC story was. Seemed like generic fare.

Campaign was meh. Voices, sound effects, music and visual design is another matter.

Silellak wrote:
Oh cool, impressions so vague they could've been based entirely off of pre-release promotional material. Those are my favorite kind.

What the fuck is vague about what I said? Jesus F. Christ.
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shihonage
 
 


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PostPosted: Tue Jul 27, 2010 9:20 pm    Post subject: Report this post / user! Reply with quote

From SC2 beta my impressions were completely different from the OP.

SC2 has the best transition of 2D sprite graphics to 3D that I've ever seen in a sequel. The game's "trademark look" remains largely the same.

The audio bits for units are of better audio fidelity (44khz) and of the same voice acting quality as the original. They're just as "quirky" and memorable. I particularly like the new SCV... I don't know if it happens when you click on an idle SCV only, but the guy says "Oh! You scared me!" with the perfect pitch.

The general audioscape is much richer, and the visuals are very polished. They do not have the cartoon look of Warcraft.They're somewhere between being made out of metal and being made out of plastic.

The music is strongly along the same lines as Brood War mixed with original SC, only it is less bland on average; it has more personality.
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Serious_Business
 
 


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PostPosted: Tue Jul 27, 2010 9:25 pm    Post subject: Report this post / user! Reply with quote

What's your problem with jazz? Jazz is cool man
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Ruprekt
 
 


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PostPosted: Tue Jul 27, 2010 9:27 pm    Post subject: Report this post / user! Reply with quote

It looks good. Only exception being the cutscenes which lack pacing and for some reason have terrible voice acting (maybe that'll be done over before release?).
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1eyedking
 
 


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PostPosted: Tue Jul 27, 2010 9:28 pm    Post subject: Report this post / user! Reply with quote

shihonage wrote:
From SC2 beta my impressions were completely different from the OP.

SC2 has the best transition of 2D sprite graphics to 3D that I've ever seen in a sequel. The game's "trademark look" remains largely the same.

HAHAHA NO. It's gone chibi, look at the goddamn Firebat for fuck's sake. The WoW "art" department took over and it shows.

Quote:
The audio bits for units are of better audio fidelity (44khz)

...the fuck? If one thing surprised me is that they sound like they're talking over the phone, it's like they were made for a PS2 release.


Quote:
and of the same voice acting quality as the original. They're just as "quirky" and memorable. I particularly like the new SCV... I don't know if it happens when you click on an idle SCV only, but the guy says "Oh! You scared me!" with the perfect pitch.

Fuck off, SCVs have no personality to begin with. Constructor units were boring even in the first StarCraft, and that's OK. But listen to a Protoss reading the line "My life for Aiur" instead of the usual "MY LIFE FOR AIUR!" and you'll get my point. No "SPAWN MORE OVERLORDS", "YOU REQUIRE MORE VESPENE GAS", "YOU MUST CONSTRUCT ADDITIONAL PYLONS", either.

So yeah, fuck off.

Quote:
The general audioscape is much richer, and the visuals are very polished. They do not have the cartoon look of Warcraft.They're somewhere between being made out of metal and being made out of plastic.

Graphics are shit compared to other games out there today. As for the design, it's utter crap by reasons mentioned at OP.

Quote:
The music is strongly along the same lines as Brood War, only it is less bland on average; it has more personality.

Yeah, it totally sounds like this, amirite?

Serious_Business wrote:
What's your problem with jazz? Jazz is cool man

Jazz is cool, but not in a fucking space game where you're killing off zerg rushes.
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Dicksmoker
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PostPosted: Tue Jul 27, 2010 9:29 pm    Post subject: Report this post / user! Reply with quote

I hate to derail this thread, but I have a question: how is the game?
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1eyedking
 
 


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PostPosted: Tue Jul 27, 2010 9:31 pm    Post subject: Report this post / user! Reply with quote

Dicksmoker wrote:
I hate to derail this thread, but I have a question: how is the game?

I see what you did there. But guess what, want good gameplay? Go play fucking chess. OR FUCKING STARCRAFT 1.

Want a good videogame? Look somewhere else, because StarCraft 2 just sucks.
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Silellak
 
 


Joined: 19 Aug 2008
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PostPosted: Tue Jul 27, 2010 9:34 pm    Post subject: Report this post / user! Reply with quote

1eyedking wrote:
Silellak wrote:
Oh cool, impressions so vague they could've been based entirely off of pre-release promotional material. Those are my favorite kind.

What the fuck is vague about what I said? Jesus F. Christ.

I dunno, the fact that everything you said could easily be determined just from watching gameplay videos?

Quote:
A game devoid of soul, completely deprived of personality.

How specific.

Quote:
Music is as generic as it gets (typical epic orchestra that fails to deliver memorable arrangements - or worse: jazz). Unit voices lack acting (typical sedated voice actors just reading the lines out loud).

Music sucks! Voice acting sucks!

Quote:
Aesthetics have gone the mecha/anime/chibi route, screaming over-design, blandness, and lack of taste. Sound effects are clipped; I miss the old sounds the drones, probes and SCVs made when harvesting minerals.

Art direction sucks! Sound effects suck!

Quote:
StarCraft just needed a graphical update, destructible 3D maps for added gameplay, more songs in the same vein as the originals, and some extra campaigns & scenarios. Instead, Blizzard has gone completely 2.0 removing all of StarCraft's character in the process.

And finally, rambling about what StarCraft 2 should have been, damnit.

Assuming you've played it, maybe you could actually go into some detail, using certain missions as examples for your points? Maybe at least a personal anecdote here or there? I mean fuck, your post could've been written 6 months before release and held just as much weight.

Disclaimer: I don't have two shits about StarCraft 2. If I ever buy it, it will be in 2-3 years, after all of the expansions are out for a reasonable price. I'm just amused by your thinly-veiled trolling attempt. I am very smug about this issue.
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Dire Roach
 
 


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PostPosted: Tue Jul 27, 2010 9:34 pm    Post subject: Report this post / user! Reply with quote

Nothing new about this. Starting with Diablo 2, Blizzard has been heavily diluting the memorability factor of their games with every sequel they release.
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shihonage
 
 


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PostPosted: Tue Jul 27, 2010 9:35 pm    Post subject: Report this post / user! Reply with quote

Man, 1eyedking, I admire your dedication to hating a game. It reminds me of my attitude toward Age of Conan. So, though I disagree with you on pretty much everything, I tip my hat to your hatedrive.
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ricolikesrice
 
 


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PostPosted: Tue Jul 27, 2010 9:43 pm    Post subject: Report this post / user! Reply with quote

1eyedking wrote:

Starcraft 2 got no heart. Got no soul. Starcraft II does NOT sing the Blues, ( fuck Jazz) - you dont want to listen. This is a game made by people who genuinely dont give a fuck about what they were doing, and it's clear that rather than asking themselves "Wouldn´t it be awesome if....", the developers instead asked "How can we best serve the market?" It lacks all the enthusiasm and the quirkiness (for better and worse) of an indie game, and only has the production values that a multi-million dollar budget will buy, not much else.

It doenst have just a few flaws - it has a fuckton of them - but ultimately it's just a through and through shit game. I have had less fun with Starcraft II than with any RTS released in the last few years. Starcraft II is not just "next gen shit," as DOW2 and (more recently) CnC4 were. Instead, it is "pure and total complete fail", something that has been equally often recently in the RTS genre. There is no focus on gameplay, no strategy mechanics, no depth of setting and no immersion. Starcraft 2 is a pain to play, banal, shit and very boring, and I wholeheartedly recommend
not wasting your time with it. If the Codex gave numerical scores, I'd give this an 0.5 out of 10. Since we don't, pretend you didn't see that.


hope i could help to make your review a bit more codexian.
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commie
 
 


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PostPosted: Tue Jul 27, 2010 9:46 pm    Post subject: Report this post / user! Reply with quote

ricolikesrice wrote:
1eyedking wrote:

Starcraft 2 got no heart. Got no soul. Starcraft II does NOT sing the Blues, ( fuck Jazz) - you dont want to listen. This is a game made by people who genuinely dont give a fuck about what they were doing, and it's clear that rather than asking themselves "Wouldn´t it be awesome if....", the developers instead asked "How can we best serve the market?" It lacks all the enthusiasm and the quirkiness (for better and worse) of an indie game, and only has the production values that a multi-million dollar budget will buy, not much else.

It doenst have just a few flaws - it has a fuckton of them - but ultimately it's just a through and through shit game. I have had less fun with Starcraft II than with any RTS released in the last few years. Starcraft II is not just "next gen shit," as DOW2 and (more recently) CnC4 were. Instead, it is "pure and total complete fail", something that has been equally often recently in the RTS genre. There is no focus on gameplay, no strategy mechanics, no depth of setting and no immersion. Starcraft 2 is a pain to play, banal, shit and very boring, and I wholeheartedly recommend
not wasting your time with it. If the Codex gave numerical scores, I'd give this an 0.5 out of 10. Since we don't, pretend you didn't see that.


hope i could help to make your review a bit more codexian.


See? I knew you'd see TW for what it is. 'Serious_Business' influenced you so much that you now turn around and use that imprinted on your brain paragraph in other ways.
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1eyedking
 
 


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PostPosted: Tue Jul 27, 2010 9:47 pm    Post subject: Report this post / user! Reply with quote

Silellak wrote:
[...]

I won't bother with a piece of shit game. If it were a good game I'd post my walls of text, as I did while defending Fallout 2 and The Witcher. But for this piece of crap? I won't go further. I've been pretty specific, actually. Otherwise I'd have to write a full-blown essay covering the aesthetics of music, visual design and gameplay mechanics, and we all know no one does that over a fucking game.

So just use your God-given common sense: you listen to orchestrated fanfare in every goddamn game out there, so instead of pulling a Blade Runner or a The Dig soundtrack (as they did for SC1) they go completely generic. Gee, that must mean the music is awesome because orchestra = instant high quality stuff.





FUCK.

OFF.

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Silellak
 
 


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PostPosted: Tue Jul 27, 2010 9:54 pm    Post subject: Report this post / user! Reply with quote

1eyedking wrote:
FUCK.

OFF.

I heart Codex
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ricolikesrice
 
 


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PostPosted: Tue Jul 27, 2010 9:55 pm    Post subject: Report this post / user! Reply with quote

commie wrote:

See? I knew you'd see TW for what it is. 'Serious_Business' influenced you so much that you now turn around and use that imprinted on your brain paragraph in other ways.


that isnt from serious_business its from the codex TW review and i ve been posting this shit in different variations on all kind of new games for well, long before may 2010 lol eventually it turned into some kind of meme and other people picked it up lately. you should read the review, it makes pete hines seem like a honest sales person Wink
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relootz
 
 


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PostPosted: Tue Jul 27, 2010 9:59 pm    Post subject: Report this post / user! Reply with quote

ricolikesrice wrote:
1eyedking wrote:

Starcraft 2 got no heart. Got no soul. Starcraft II does NOT sing the Blues, ( fuck Jazz) - you dont want to listen. This is a game made by people who genuinely dont give a fuck about what they were doing, and it's clear that rather than asking themselves "Wouldn´t it be awesome if....", the developers instead asked "How can we best serve the market?" It lacks all the enthusiasm and the quirkiness (for better and worse) of an indie game, and only has the production values that a multi-million dollar budget will buy, not much else.

It doenst have just a few flaws - it has a fuckton of them - but ultimately it's just a through and through shit game. I have had less fun with Starcraft II than with any RTS released in the last few years. Starcraft II is not just "next gen shit," as DOW2 and (more recently) CnC4 were. Instead, it is "pure and total complete fail", something that has been equally often recently in the RTS genre. There is no focus on gameplay, no strategy mechanics, no depth of setting and no immersion. Starcraft 2 is a pain to play, banal, shit and very boring, and I wholeheartedly recommend
not wasting your time with it. If the Codex gave numerical scores, I'd give this an 0.5 out of 10. Since we don't, pretend you didn't see that.


hope i could help to make your review a bit more codexian.


lol Salute
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VonVentrue
 
 


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PostPosted: Tue Jul 27, 2010 10:02 pm    Post subject: Report this post / user! Reply with quote

1eyedking wrote:

I don't give a fuck about my credibility in a place that has long gone down the shitter.


... Mostly thanks to the group of utterly pathetic parasites having no respect for anyone else's work, specializing in trolling, posting utter nonsense plus turning the Codex into a motherfucking warez site - the same group which you coincidentally happen to belong to.
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1eyedking
 
 


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PostPosted: Tue Jul 27, 2010 10:07 pm    Post subject: Report this post / user! Reply with quote

Silellak wrote:
1eyedking wrote:
FUCK.

OFF.

I heart Codex

I still hate you with all of my fucking soul.
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1eyedking
 
 


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PostPosted: Tue Jul 27, 2010 10:08 pm    Post subject: Report this post / user! Reply with quote

ricolikesrice wrote:
Starcraft 2 got no heart. Got no soul. Starcraft II does NOT sing the Blues, ( fuck Jazz) - you dont want to listen. This is a game made by people who genuinely dont give a fuck about what they were doing, and it's clear that rather than asking themselves "Wouldn´t it be awesome if....", the developers instead asked "How can we best serve the market?" It lacks all the enthusiasm and the quirkiness (for better and worse) of an indie game, and only has the production values that a multi-million dollar budget will buy, not much else.

It doenst have just a few flaws - it has a fuckton of them - but ultimately it's just a through and through shit game. I have had less fun with Starcraft II than with any RTS released in the last few years. Starcraft II is not just "next gen shit," as DOW2 and (more recently) CnC4 were. Instead, it is "pure and total complete fail", something that has been equally often recently in the RTS genre. There is no focus on gameplay, no strategy mechanics, no depth of setting and no immersion. Starcraft 2 is a pain to play, banal, shit and very boring, and I wholeheartedly recommend
not wasting your time with it. If the Codex gave numerical scores, I'd give this an 0.5 out of 10. Since we don't, pretend you didn't see that.

FUCK YEAR WHAT I WANTED TO SAY

Except I actually pinpointed a couple of flaws.
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