Spazmo Fights like a dairy farmer

Joined: 09 Nov 2002 Posts: 5754 Location: Monkey Island
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Posted: Thu Apr 29, 2004 7:10 pm Post subject: Steve Moret talks on ToEE patch #2 |
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Steve Moret, lead programmer on Temple of Elemental Evil at Troika posted something at the Atari forums yesterday about the status of the second patch for ToEE. Here's the dirt.
I've been holding off posting about this for a while now, but seeing as Atari doesn't want to respond to my questions as to what’s going on from their end I'm going to let you guys know what has happened on my end.
On the morning of April 12th, 2004 I e-mailed the ToEE producer at Atari what we hoped to be the final beta of patch 2. Verifying that he did receive it, that producer wrote back indicating he was going to try and get it into testing as soon as he could.
That was the last I've heard from Atari.
In these subsequent weeks, I've been e-mailing that producer, another producer, and the PR manager for ToEE to try and find out what the status of the patch is. To date, I have received no e-mails back.
I have also (unofficially) begun work on what I hope to be patch 3, which hopefully will include some new content (so far new long item descriptions courtesy of Mike Mercurio) as well as fix up any issues people are still seeing after patch 2 gets released.
I am assuming patch 2 is still in testing, but since nobody at Atari has written me back in 2 weeks I cannot say for certain. I also cannot release what exactly is in patch 2. As soon as I have more information I'll let you know, even if it is as vague as "Atari has contacted me and we will have more information at a later date."
Well, that just sucks. What the hell is up with Atari now? Steve and the other Troika programmer make a patch on their own time and then Atari just sits on it? Forshame! Check out the thread linked above for more poop straight from Steve Moret.
Thanks to Exitium for surfacing from his new MMORPG long enough to bring this to my attention.
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Saint_Proverbius Servant Mind

Joined: 16 Jun 2002 Posts: 11384 Location: Behind you.
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Posted: Thu Apr 29, 2004 8:19 pm Post subject: |
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Another wonderful reason to love Atari. I'm betting Steve can't release it to the masses because of the copy protection as well. _________________ Walks with the Snails: You know, this is what I love about the Codex. Most people ban the trolls. Here we give them enough rope to hang themselves with and then poke them with sticks.
Tycoon Codex - Putting the GOON in Tycoon |
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Country_Gravy


Joined: 24 Mar 2004 Posts: 566 Location: Oregon
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Posted: Thu Apr 29, 2004 8:40 pm Post subject: |
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What is up with these game publishing companies? Sometimes I think that they don't care about the people buying their products, they only care about the bottom line. Other times, like with this, I know that don't give a damn about their customers. I guess it is all about the DOLLAR$. When you think about it, how much money does Atari make from releasing this patch, and how much does it cost them to test it? Releasing this patch doesn't line the pockets of the people at the top, so they probably will take their time.
I will now end this pointless rant.
Thank you. |
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taks

Joined: 31 Oct 2003 Posts: 753
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Posted: Thu Apr 29, 2004 9:09 pm Post subject: |
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atari has already lossed their asses on this game, i'm sure they see no justification to continue spending money. in the end, we get screwed. damn. maybe once we all stop buying products that don't meet muster the big wigs will listen...
taks _________________ ... |
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Transcendent One


Joined: 21 Nov 2003 Posts: 781 Location: Fortress of Regrets
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Posted: Thu Apr 29, 2004 9:11 pm Post subject: |
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Yup, Atari is definitely keeping up withtheir standard  _________________ Firewine Bridge was ana wesome littl dungeon. Awesome, and very memorable. it's biggest problem is that the kobolds returned way too quick. Otehrwise it is awesome. Period.
-Volourn |
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Rosh The Roshambo Warrior

Joined: 22 Oct 2002 Posts: 1775
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Posted: Thu Apr 29, 2004 10:19 pm Post subject: |
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This just reinforces the point that by far the most problematic issue in gaming is with the publishers. Some need to die, quickly.
Also, people need to stop excusing the publishers for bad business. Yes, they may not get any more money from releasing the patch. However, it's called supporting the product, which ANYONE in good business will tell you is the defining point of business to begin with. You are there to make money, but the purpose of a business is to have the customer come back, and if they are pleased with the product, they will then do the best thing a company could hope for and give favorable word of mouth, which tends to carry more weight than any advertising. Happy customers are regular customers.
It's the laziness that publishers take in business that is making more gamers pissed with the shitty support those cretins offer. _________________ Obsidian:
Now working on Fallout: New Undermountain!
They promise to spend only a year on this title - only a year less than the original Descent to Undermountain!
Last edited by Rosh on Thu Apr 29, 2004 10:26 pm; edited 1 time in total |
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smoret Troika Games


Joined: 29 Apr 2004 Posts: 7 Location: Irivine, CA
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Posted: Thu Apr 29, 2004 10:21 pm Post subject: |
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| Saint_Proverbius wrote: | | Another wonderful reason to love Atari. I'm betting Steve can't release it to the masses because of the copy protection as well. |
Well, it's not quite the copy protection. Atari has already provided me (on March 11th) a SecuROM protected exe that I can use for all the future patches I plan to make. The problem is that the content doesn't belong to me to release. It is property of Atari and WotC. And therefor they are the ones who are licensed to release it.
If Atari were to say to me, you are free to release any patches to temple you wish, we don't have the abiltiy to test them or host the files, I'd happily find people to test the patches and an ISP to host the files. But I still haven't heard anything back from them. _________________ Steve Moret
Sr. Programmer, Troika Games, LLC
Irvine, CA |
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POOPERSCOOPER `


Joined: 06 Mar 2003 Posts: 2169 Location: California
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Posted: Thu Apr 29, 2004 10:54 pm Post subject: |
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WTF do they expect with how Troika got fucking ass raped by Atari with all the limitations and time restraints they gave them. Wasn't it a bitch just getting patch one out? I'm not the least bit surprised with this anouncement, Atari was just BSing it and saying they are really commited to the game just to get the community to like them after the game released yet the patches weren't comming. Of course they fooled the DnD faggots on the official forums, but if you look at the OMG TEH FACTS you would of seen different. _________________ #fallout at gamesurge.net
Cum join the fun! |
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Diogo Ribeiro

Joined: 23 Jun 2003 Posts: 5578 Location: Lisboa, Portugal
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Posted: Thu Apr 29, 2004 10:57 pm Post subject: |
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We can always count on Pooper to set the record straight. _________________ blargh i am ded |
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Sheriff05


Joined: 23 Sep 2003 Posts: 618 Location: Chicago
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Posted: Thu Apr 29, 2004 11:07 pm Post subject: |
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| Rosh wrote: | This just reinforces the point that by far the most problematic issue in gaming is with the publishers. Some need to die, quickly.
Also, people need to stop excusing the publishers for bad business. Yes, they may not get any more money from releasing the patch. However, it's called supporting the product, which ANYONE in good business will tell you is the defining point of business to begin with. You are there to make money, but the purpose of a business is to have the customer come back, and if they are pleased with the product, they will then do the best thing a company could hope for and give favorable word of mouth, which tends to carry more weight than any advertising. Happy customers are regular customers.
. |
I don't think they're that bright. I figured they were just trying to kill off PC's games as quickly as possible by behaving as braindead bureaucracy and taking 6 months to make an obvious decision. That way they can expedite going *console* only and never have to worry about things like patches. I'm sure Atari has several other grade-A fucks up in the closet we haven't heard of yet. |
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Saint_Proverbius Servant Mind

Joined: 16 Jun 2002 Posts: 11384 Location: Behind you.
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Posted: Thu Apr 29, 2004 11:38 pm Post subject: |
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| smoret wrote: | | Well, it's not quite the copy protection. Atari has already provided me (on March 11th) a SecuROM protected exe that I can use for all the future patches I plan to make. The problem is that the content doesn't belong to me to release. It is property of Atari and WotC. And therefor they are the ones who are licensed to release it. |
Ain't that a pisser. So Atari has to say "okay" to a patch, and they're not responding on the subject? Eh.. Silliness. _________________ Walks with the Snails: You know, this is what I love about the Codex. Most people ban the trolls. Here we give them enough rope to hang themselves with and then poke them with sticks.
Tycoon Codex - Putting the GOON in Tycoon |
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JanC


Joined: 30 Jul 2003 Posts: 156
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Posted: Fri Apr 30, 2004 12:04 am Post subject: |
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I'm going to think long and hard before I put down money for an Atari game again. They obviously have no comittment to quality.
I think Atari just wants gamers to forget TOEE ever existed. I won't.
I'm impressed by Steve Moret's commitment to patching. I hope Troika's next game is published by a company with a clue. |
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Diogo Ribeiro

Joined: 23 Jun 2003 Posts: 5578 Location: Lisboa, Portugal
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Posted: Fri Apr 30, 2004 12:22 am Post subject: |
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Is Activision a good publisher? _________________ blargh i am ded |
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Seven


Joined: 20 Aug 2003 Posts: 1722 Location: North of the Glow
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Posted: Fri Apr 30, 2004 12:32 am Post subject: |
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| I'm curious, how come modders don't have to get permission? |
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POOPERSCOOPER `


Joined: 06 Mar 2003 Posts: 2169 Location: California
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Posted: Fri Apr 30, 2004 12:35 am Post subject: |
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They dont have permission and dont care, its more under the table type stuff. _________________ #fallout at gamesurge.net
Cum join the fun! |
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Major_Blackhart -


Joined: 05 Dec 2002 Posts: 5132 Location: Jersey for now
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Posted: Fri Apr 30, 2004 12:37 am Post subject: |
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Why don't they release something under the table like and have co8 put it on their site? _________________ Well, it's not quite a mop, and it's not quite a puppet, but man oh man.
Nicolai wrote "You are the worst person ever, Blackhart."
http://img233.imageshack.us/img233/7018/rexsig24nq9ky.png |
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Saint_Proverbius Servant Mind

Joined: 16 Jun 2002 Posts: 11384 Location: Behind you.
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Posted: Fri Apr 30, 2004 12:44 am Post subject: |
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| Role-Player wrote: | | Is Activision a good publisher? |
Judging by the release and post release of BattleZone 2, no. _________________ Walks with the Snails: You know, this is what I love about the Codex. Most people ban the trolls. Here we give them enough rope to hang themselves with and then poke them with sticks.
Tycoon Codex - Putting the GOON in Tycoon |
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taks

Joined: 31 Oct 2003 Posts: 753
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Posted: Fri Apr 30, 2004 1:37 am Post subject: |
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modders aren't bound by a contract that steve moret is by working for troika. as long as the modders don't make a profit off of their endeavors, there's nothing atari can really do. if steve moret were to publish any custom add-on content, troika could probably be sued...
taks _________________ ... |
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chrisbeddoes


Joined: 22 Oct 2002 Posts: 1349 Location: RPG land
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Posted: Fri Apr 30, 2004 1:48 am Post subject: |
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It is easy to find a good publisher on a expanding market where money are plenty.
But when money and profits are slim andeverybody try to cut cost you can only pray that the publisher is going to behave properly. _________________ http://mercury.walagata.com/w/chrisbeddeos/car_banner_small.jpg |
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Spazmo Fights like a dairy farmer

Joined: 09 Nov 2002 Posts: 5754 Location: Monkey Island
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Posted: Fri Apr 30, 2004 1:49 am Post subject: |
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| Major_Blackhart wrote: | | Why don't they release something under the table like and have co8 put it on their site? |
Because Atari would eat Steve's BALLS for breakfast. And it'd be pretty obvious who did what, especially since lots of people have had the same idea, so that's a no-go. _________________ How appropriate. You fight like a cow. |
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Seven


Joined: 20 Aug 2003 Posts: 1722 Location: North of the Glow
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Posted: Fri Apr 30, 2004 2:38 am Post subject: |
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| Spazmo wrote: | | Major_Blackhart wrote: | | Why don't they release something under the table like and have co8 put it on their site? |
Because Atari would eat Steve's BALLS for breakfast. And it'd be pretty obvious who did what, especially since lots of people have had the same idea, so that's a no-go. |
You know, for some one who's located at Monkey Island you're pretty smart. |
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DIPthong


Joined: 07 Jan 2004 Posts: 76 Location: NC, USA
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Posted: Fri Apr 30, 2004 3:59 am Post subject: |
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Go back to Sierra, do Arcanum 2, rah rah rah  |
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Seven


Joined: 20 Aug 2003 Posts: 1722 Location: North of the Glow
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Posted: Fri Apr 30, 2004 4:37 am Post subject: |
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Yeah, but don't forget to revamp steam, right?
God do I love Arcanum, I'm playing it right now, it the RP options and the freedom just boggle the mind. |
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Lemon


Joined: 07 Dec 2002 Posts: 160
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Posted: Fri Apr 30, 2004 5:06 am Post subject: |
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| I suppose they've put it bottom priority on the playtesting list - it would cost money that they don't expect to make back. |
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Sol Invictus


Joined: 19 Oct 2002 Posts: 9617 Location: Pax Romana
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Posted: Fri Apr 30, 2004 6:09 am Post subject: |
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For a multibillion dollar corporation they're certainly being asinine about spending a few hundred dollars on a simple 2-man QA for a couple of days to check off all the new fixes on the list.
These are the same people who will spend a cool million on any given weekend on the travelling expenses of PR agents alone. |
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