YourConscience
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Our friends over at <a href="http://www.taktikzone.de">Taktikzone</a> are now in possession of a short <a href="http://www.taktikzone.de/index.php?GameID=110&content=preview">preview</a> of <a href="http://762.games.1c.ru/">7.62</a>. The preview is based on a German buying the russian version from an Ukrainian Webshop and having to guess the goals of missions because he can't read Russian. To make matters even more intriguing, he seems to be excited about the AI in the game (rough translation):
<blockquote>... And because the enemies became really clever, there appear to be no auto-win strategies. Oh yeah, there's also a lot more enemies now [compared to E5]. Some places have become really difficult now - the AI is a real treat. Even in the first skirmishes you can expect flanking maneuvers, leap frogging, weapon swapping and usage of grenades! All that from an AI!
</blockquote>
For me, that sounds good. However, it's easy to become excited about a new game after having played it only for a few hours (unless the game is so shallow that half an hour is enough to have seen it all). Let's see (and hope), whether it can deliver in the long run.
<p>Spotted @ <a href="http://www.taktikzone.de/index.php">Taktikzone</a></p>
Our friends over at <a href="http://www.taktikzone.de">Taktikzone</a> are now in possession of a short <a href="http://www.taktikzone.de/index.php?GameID=110&content=preview">preview</a> of <a href="http://762.games.1c.ru/">7.62</a>. The preview is based on a German buying the russian version from an Ukrainian Webshop and having to guess the goals of missions because he can't read Russian. To make matters even more intriguing, he seems to be excited about the AI in the game (rough translation):
<blockquote>... And because the enemies became really clever, there appear to be no auto-win strategies. Oh yeah, there's also a lot more enemies now [compared to E5]. Some places have become really difficult now - the AI is a real treat. Even in the first skirmishes you can expect flanking maneuvers, leap frogging, weapon swapping and usage of grenades! All that from an AI!
</blockquote>
For me, that sounds good. However, it's easy to become excited about a new game after having played it only for a few hours (unless the game is so shallow that half an hour is enough to have seen it all). Let's see (and hope), whether it can deliver in the long run.
<p>Spotted @ <a href="http://www.taktikzone.de/index.php">Taktikzone</a></p>