Azael


Joined: 06 Dec 2002 Posts: 2746 Location: Sweden
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Posted: Tue May 27, 2003 1:27 pm Post subject: Any plans for a sequel? |
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I really enjoyed this game and felt that I got my money's worth, so any plans for a Prelude 2? _________________ Dark Heresy: Frozen Wastes |
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Vault Dweller Ubersturmfuhrer

Joined: 07 Jan 2003 Posts: 15337 Location: Vault 13
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Posted: Tue May 27, 2003 1:41 pm Post subject: |
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| I was just thinking about asking the same. How are you guys doing? You mentioned before that a sequel would depend on how well Prelude would do? So how did it do? |
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thathmew Zero Sum Developer

Joined: 19 Nov 2002 Posts: 192 Location: Boston, MA
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Posted: Tue May 27, 2003 2:42 pm Post subject: |
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There's plans for a sequel. And an expansion is kind of in the works first. But currently I'm re-writing the game engine right now. We're not moving forward on anything until I've fixed it up a bit. Going up to DirectX 9 is a taking longer than I'd hoped, but in a month or two we should have a much better looking and stable platform to more forward with.
cheers,
-mat _________________ mat williams
lead programmer, designer
zero sum software
www.zero-sum.com |
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Vault Dweller Ubersturmfuhrer

Joined: 07 Jan 2003 Posts: 15337 Location: Vault 13
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Posted: Tue May 27, 2003 2:50 pm Post subject: |
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| thathmew wrote: | | And an expansion is kind of in the works first. |
Can you tell us more about it? |
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Saint_Proverbius Servant Mind

Joined: 16 Jun 2002 Posts: 11384 Location: Behind you.
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Posted: Tue May 27, 2003 5:01 pm Post subject: |
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That's great news, Mat! I thought you guys might have gotten too busy with your new jobs to continue work on Prelude. It's great to hear that things are still going strong for you guys. _________________ Walks with the Snails: You know, this is what I love about the Codex. Most people ban the trolls. Here we give them enough rope to hang themselves with and then poke them with sticks.
Tycoon Codex - Putting the GOON in Tycoon |
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Azael


Joined: 06 Dec 2002 Posts: 2746 Location: Sweden
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Posted: Tue May 27, 2003 5:08 pm Post subject: |
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I'm glad to hear this. Care to give any more details? Personally, I'd find it interesting to get to see more of the Vangoori. _________________ Dark Heresy: Frozen Wastes |
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thathmew Zero Sum Developer

Joined: 19 Nov 2002 Posts: 192 Location: Boston, MA
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Posted: Tue May 27, 2003 5:36 pm Post subject: |
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Well, I have been a little quiet of late. Jobs and outside life have been keeping the entire team fairly busy. (if you're in NYC this summer go see our lead writer Ryan in Henry V at Shakespeare in the Park for example). On my end Tilted Mill is keeping me fairly busy. In a good way. I'm psyched about what we're doing there and I've been learning a lot.
But I have been pluggin away mostly trying to stabilize the and re-work the basic engine. Like I said we're not moving forward until we have a solid base to work on I'm hoping that's in a month or two, but it could be longer.
As for specific plans...
There's 3(!) expansions that have been planned pretty much from the get-go.
one is a advanced sort of dungeon crawl that involves the misty stairs, the ancients, and resolving some loose ends of the main story. It also involves the bingoes...
One leads across the mountains to the the east and is probably the largest with the new magic system fo the VanGesh and a large, intricate city on par with the barrier or the citadel
and one explores the nature of the subterranean cavern dwellers and their society...
A lot of the content in the expansions will be added to the base game (more advanced actions from skills, new spells, monsters, ai, some NPC's etc...) and freely available.
And of course, it's all subject to change, the winds of fate, influxes of money, death from above, etc...etc...etc...
-mat _________________ mat williams
lead programmer, designer
zero sum software
www.zero-sum.com |
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Jed


Joined: 03 Nov 2002 Posts: 3234 Location: Where I should've been all along ...
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Posted: Tue May 27, 2003 5:40 pm Post subject: |
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| Azael wrote: | | Personally, I'd find it interesting to get to see more of the Vangoori. | I second that, Wetlander! |
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