Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content People Games Companies Links IRC RSS Staff Contact Us!  
The Codex Forums FAQ Search Memberlist Usergroups Register Profile Log in to check your private messages Ignore List Log in  

Check-out Codex Merchandise - Buy stuff from Amazon - Link Converter
T-Shirt Hell | Amazon.com | Amazon.ca | Amazon.co.uk | Amazon.de | Fishpond.co.nz
(buying stuff via the above links helps us pay the hosting bills)
Support RPG Codex
Donate and get rid
of these pesky ads!
Visit the RPGCodex store @ CafePress!
Codex T-Shirts
RPG Codex :: Latest News   Tacticular Cancer :: Latest News
Visit the RPGCodex store @ CafePress!
Codex Mugs

HoMM5 Map Editor & New Maps Coming Soon

 
Post new topic   Reply to topic    The Codex Forums -> TCancer News & Content Comments
View previous topic :: View next topic  
Author Message
Jason
chasing a bee
chasing a bee


Joined: 30 Jun 2005
Posts: 8953
Location: baby arm fantasy island


PostPosted: Thu Jun 08, 2006 5:14 pm    Post subject: HoMM5 Map Editor & New Maps Coming Soon Report this post / user! Reply with quote

[ Interview ]

Fabrice Cambounet, in an interview with Age of Heroes, gave us more details about the upcoming Heroes of Might & Magic V updates, including a map editor and new multiplayer maps.

Fabrice: First I’d like to detail our updates planning on Heroes 5. We’d like to release a monthly update, starting from the release. Each update will come with patch material : crunching leftover bugs, improving the balance, tweaking the AI and difficulty level, and also with new features or material.

The first patch should have been ready for the US release, two weeks ago. I’m sorry that we didnt reach this objective, this was due to the patch creation process which was not tested previously. Hopefully this will not delay further patches now that we handled it once. We’ll try to catch back on our planning and release each new patch in the second half of each month.

The first patch mostly introduced another difficulty setting, the easy mode, which should allow anyone a safe cruise through the campaign story.
The second one will propose new multiplayer maps, and should improve the multiplayer gameplay. We’ll introduce ten new multiplayer maps starting from this second patch.

The third one, due in the second part of july, will propose the map editor. We’ll hand it over to a few selected testers in about a week, in order to fine-tune it. The map editor is of course a critical tool for the game interest in the long run, and we felt it was better to work on it a bit longer after the release.
Combined with the map editor, or with a further patch will be added the capacity to link missions together as in the Heroes 5 campaigns.

It's always a good sign when a developer is concerned about the long term interest in a game rather than just the first few weeks' sales.

Read: HoMM5 Interview

Spotted @ Celestial Heavens

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    The Codex Forums -> TCancer News & Content Comments All times are GMT + 1 Hour
Page 1 of 1
Jump to:  

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Powered by phpBB © 2001, 2002 phpBB Group

Anti Bot Question MOD - phpBB MOD against Spam Bots
Blocked registrations / posts: 7151 / 0
eXTReMe Tracker