Serious_Business
Best Poster on the Codex
Yo, questions -
Money - is money valuable in the game? Can you have too much of it? Can you purchase anything you could want over the course of the game without having a good score in Trading? Can you do interesting things with money other than buying bigger swords? In the Merchant quests thread I saw that you'd win 100 imperials if you completed the quest in the best way available, nothing if you didn't. Do I care about 100 imperials?
I remember this event in NWN2, you'd get mugged for 10 fat coins. "gimme ur moneys!" They said. That's great boyo, except that I have 200Ks in my pouch so this is more like being begged at than mugged, really.
Balance is something that most RPGs ignore / can't manage, but it really can make a game more rewarding. I remember in Gothic 2 with expansion, I had to find and sell every scrap of whatever I could lay my hands on just to afford the best armor in the game. That was pretty cool.
Speaking of armor - will it be rare? Will it make a difference? I know the light/heavy fighter system, but how much tougher can I expect to be (as a heavy fighter) if I have a lorica segmentata compared to some shit low quality chain mail?
Will combat be hard at all? Can the toughest character expect to take on armies alone? Should I expect that killing is just another fall-back on option if my persuasion check fails? If some bozo does ask me to "give him my moneys", could I actually want to consider the option?
While I'm at it - is there a difficulty slider? If so, what does it affect? There was talk of an ironman mode, is it in?
thx dude
Money - is money valuable in the game? Can you have too much of it? Can you purchase anything you could want over the course of the game without having a good score in Trading? Can you do interesting things with money other than buying bigger swords? In the Merchant quests thread I saw that you'd win 100 imperials if you completed the quest in the best way available, nothing if you didn't. Do I care about 100 imperials?
I remember this event in NWN2, you'd get mugged for 10 fat coins. "gimme ur moneys!" They said. That's great boyo, except that I have 200Ks in my pouch so this is more like being begged at than mugged, really.
Balance is something that most RPGs ignore / can't manage, but it really can make a game more rewarding. I remember in Gothic 2 with expansion, I had to find and sell every scrap of whatever I could lay my hands on just to afford the best armor in the game. That was pretty cool.
Speaking of armor - will it be rare? Will it make a difference? I know the light/heavy fighter system, but how much tougher can I expect to be (as a heavy fighter) if I have a lorica segmentata compared to some shit low quality chain mail?
Will combat be hard at all? Can the toughest character expect to take on armies alone? Should I expect that killing is just another fall-back on option if my persuasion check fails? If some bozo does ask me to "give him my moneys", could I actually want to consider the option?
While I'm at it - is there a difficulty slider? If so, what does it affect? There was talk of an ironman mode, is it in?
thx dude