Skaw

Joined: 30 Apr 2007 Posts: 2
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Posted: Mon Apr 30, 2007 9:03 pm Post subject: Game Date? |
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| What it's the expected data to come out for this game? |
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Admiral Rimjob POOBUM


Joined: 30 Jul 2006 Posts: 5732 Location: Scotland
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Posted: Mon Apr 30, 2007 9:24 pm Post subject: |
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Thursday. _________________
| Quote: | PES: What is your favorite story from working at Bethesda over the years?
Todd: Pete Hines won’t let me tell it. But it’s awesome. So awesome. |
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Skaw

Joined: 30 Apr 2007 Posts: 2
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Posted: Mon Apr 30, 2007 9:31 pm Post subject: |
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| Admiral jimbob wrote: | | Thursday. |
Before or after the breakfast? |
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Nicolai `


Joined: 08 Mar 2003 Posts: 3126 Location: Yonder
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Posted: Mon Apr 30, 2007 10:07 pm Post subject: |
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| CHOICES AND CONSEQUENCES |
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Vault Dweller Ubersturmfuhrer

Joined: 07 Jan 2003 Posts: 15337 Location: Vault 13
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Posted: Mon Apr 30, 2007 11:40 pm Post subject: |
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Thursday sounds like a perfect day to release the game. Definitely Thursday. _________________ Spazmo: Odds are, something you like very much sucks. Why? Because this is RPG Codex. |
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Claw


Joined: 07 Aug 2004 Posts: 3667 Location: The center of my world.
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Posted: Mon Apr 30, 2007 11:51 pm Post subject: |
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You're going to regret this. _________________ "I wish I had some formaldehyde." |
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Vault Dweller Ubersturmfuhrer

Joined: 07 Jan 2003 Posts: 15337 Location: Vault 13
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Posted: Tue May 01, 2007 12:02 am Post subject: |
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I regret a lot of things. What's one more? _________________ Spazmo: Odds are, something you like very much sucks. Why? Because this is RPG Codex. |
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Claw


Joined: 07 Aug 2004 Posts: 3667 Location: The center of my world.
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Posted: Tue May 01, 2007 1:45 am Post subject: |
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Damn, foiled again!  _________________ "I wish I had some formaldehyde." |
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MisterStone


Joined: 01 Apr 2006 Posts: 6929
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Posted: Tue May 01, 2007 6:23 am Post subject: |
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Haven't you been reading the threads on General Discussion?
Look, dammit... the planet is facing an energy crisis. The breakdown of civilization is imminent in the near future. Release the game as soon as possible so you can use the proceeds to buy a well-stocked, secluded private fortress out in the Northwestern Territories, where you can survive by ice fishing and clubbing seals once the end comes. _________________
| Helton wrote: | | I am reminded of the legendary Beast Wars episode "Code of Hero" where Dinobot realizes (bringing resolution to an outstanding existential crises) that he is, in fact, in control of his own destiny. His fate is not pre-ordained. "Ironic", he realizes, "for I now find that I have no choice at all. I... Am a warrior. Let the battle be joined." |
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stargelman


Joined: 21 Jan 2006 Posts: 337 Location: Funky Bebop Land
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Posted: Tue May 01, 2007 6:29 am Post subject: |
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| MisterStone wrote: | | Look, dammit... the planet is facing an energy crisis. The breakdown of civilization is imminent in the near future. Release the game as soon as possible so you can use the proceeds to buy a well-stocked, secluded private fortress out in the Northwestern Territories, where you can survive by ice fishing and clubbing seals once the end comes. |
Why wait? I'm clubbing a juicey baby seal right now from the comfort of my living room! _________________ Remember: You cannot spell "pacifist" without "fist"! |
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Sovy Kurosei -


Joined: 29 Dec 2004 Posts: 1518
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Posted: Tue May 01, 2007 7:30 am Post subject: |
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| MisterStone wrote: | Haven't you been reading the threads on General Discussion?
Look, dammit... the planet is facing an energy crisis. The breakdown of civilization is imminent in the near future. Release the game as soon as possible so you can use the proceeds to buy a well-stocked, secluded private fortress out in the Northwestern Territories, where you can survive by ice fishing and clubbing seals once the end comes. |
Heh, coincidently I am moving up to the Northwest Territories right now where I'll actually have access to a fortress and a small armory of weapons. :wink: |
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MisterStone


Joined: 01 Apr 2006 Posts: 6929
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Posted: Sat May 05, 2007 7:12 pm Post subject: |
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| Sovy Kurosei wrote: | | Heh, coincidently I am moving up to the Northwest Territories right now where I'll actually have access to a fortress and a small armory of weapons. :wink: |
Don't forget your baseball bat! No point wasting good ammo on a seal...
(edit: fixed quotation tag) _________________
| Helton wrote: | | I am reminded of the legendary Beast Wars episode "Code of Hero" where Dinobot realizes (bringing resolution to an outstanding existential crises) that he is, in fact, in control of his own destiny. His fate is not pre-ordained. "Ironic", he realizes, "for I now find that I have no choice at all. I... Am a warrior. Let the battle be joined." |
Last edited by MisterStone on Mon May 07, 2007 3:56 am; edited 1 time in total |
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dagorkan `


Joined: 13 Jul 2006 Posts: 5166
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Posted: Sat May 05, 2007 8:40 pm Post subject: |
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| MisterStone wrote: | Haven't you been reading the threads on General Discussion?
Look, dammit... the planet is facing an energy crisis. The breakdown of civilization is imminent in the near future. Release the game as soon as possible so you can use the proceeds to buy a well-stocked, secluded private fortress out in the Northwestern Territories, where you can survive by ice fishing and clubbing seals once the end comes. |
It's true. We're going crazy over here, of RPG-starvation. If you don't release the game Thursday... bad stuff might happen. _________________ Do you play a lot of RPG-games? Then you might have a bright future in the world of internet poker as well. Learn poker rules and use your ability of getting into character when you bluff your opponents. |
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Mayday


Joined: 14 Feb 2007 Posts: 740 Location: Vrotzwav, Poland
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Posted: Sun May 20, 2007 10:34 am Post subject: |
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| Actually, it would have to be Last Thursday, so that won't work, like, ever. |
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Claw


Joined: 07 Aug 2004 Posts: 3667 Location: The center of my world.
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Posted: Fri May 25, 2007 2:51 am Post subject: |
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So, you released the game yet, VD? _________________ "I wish I had some formaldehyde." |
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Elhoim


Joined: 27 Oct 2006 Posts: 1612 Location: San Isidro, Argentina
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Posted: Fri May 25, 2007 3:03 am Post subject: |
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| Yes, he did. Haven´t you seen the news page? |
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Frau Bishop


Joined: 16 Aug 2005 Posts: 1647 Location: Mitten im Vaterland
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Posted: Fri May 25, 2007 4:12 am Post subject: |
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I like it so far. _________________ Seriously, when you're spending any amount of your time posting about computer role-playing games on the internet, you are a geek by any definition of the word, and there's no hierarchy to it that matters in the real world. Jed
I'd love to get a swastika tattoo on my arm or wear swastika jewelry. JarlFrank |
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The_Nameless_Prick ~~


Joined: 19 Oct 2006 Posts: 890
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Posted: Fri May 25, 2007 5:37 am Post subject: |
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| Already beat it. Too easy. First patch? |
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Lord Chambers


Joined: 23 Jan 2006 Posts: 939
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Posted: Fri May 25, 2007 9:32 am Post subject: |
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I'm modding in a samurai ninja class complete with a pokemon companion/pet. _________________
| Nedrah wrote: | | The SA forums are like the codex in one regard: They both are fun to read until people start discussing something you actually care about. It's at that point that you notice that you hate half of them. |
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Admiral Rimjob POOBUM


Joined: 30 Jul 2006 Posts: 5732 Location: Scotland
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Posted: Fri May 25, 2007 10:56 am Post subject: |
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Hey guys let's make jokes about the game already being out and offer up complaints we generally have about normal RPG releases lololol _________________
| Quote: | PES: What is your favorite story from working at Bethesda over the years?
Todd: Pete Hines won’t let me tell it. But it’s awesome. So awesome. |
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ViolentOpposition


Joined: 07 Apr 2006 Posts: 4295 Location: in ur base
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Posted: Sun May 27, 2007 4:38 pm Post subject: |
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This might be a question that gets brought up a lot; could you give a % reflecting how much of the game is completed as a whole? Or by different aspects if that's better (i.e. the story, the pretti grafix, the engine/coding, the music/sound, et cetera).
| Fez wrote: | | You should update your website with the new interface screen shots. If you are going to advertise the game, you may as well show it at its best. |
/agrees _________________
| MetalCraze wrote: | | perhaps you should widen your view on games? |
A peine un pied par terre que la mort colle nos bottes |
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Sovy Kurosei -


Joined: 29 Dec 2004 Posts: 1518
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Posted: Sun May 27, 2007 5:01 pm Post subject: |
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Is this game going to be released this year? In the fall? Next month, maybe, hopefully?
Also what is the magic number of units sold in a giving period (say, six months) that you'd consider making games full time? |
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Vault Dweller Ubersturmfuhrer

Joined: 07 Jan 2003 Posts: 15337 Location: Vault 13
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Posted: Sun May 27, 2007 6:21 pm Post subject: |
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| ViolentOpposition wrote: | | This might be a question that gets brought up a lot; could you give a % reflecting how much of the game is completed as a whole? Or by different aspects if that's better (i.e. the story, the pretti grafix, the engine/coding, the music/sound, et cetera). |
Hard to say, really. Look at it this way. Suppose you decide to make a table one day. You figure out that it would take a couple of days and start working. In a couple of days the table is completed and you proudly observe your masterpiece. Hmm... The good news is it's definitely a fucking table and nobody would confuse it with a chair. The bad news is the table leaves much to be desired. In my opinion, at least, but then again, in this particular case, my opinion is the one that truly matters. So, you start tinkering with the table: replace a leg or two, add some drawers, carve some details, and polish this fucker until you hate the day when you decided to make it.
So, from one, purely technical point of view, you can say that it's 100% done and playable. From a more demanding point of view, it's about 60% done, meaning that I would like to replace about 40% given an opportunity (just like we replaced the interface, for example). I can post a list of things I want to fix, if someone's interested and, perhaps, would like to help.
Here is another explanation. Gothic 3 was shipped when all the pieces were put together. It was a brilliant, but absolutely unpolished game, which is a shame, because
a) it almost killed PB and whether or not the studio will recover is unclear.
b) it ruined gameplay for many players and created an impression that the game sucked.
The game should have been in development for at least another 6 months or another year. That's the mistake that we are trying to avoid. Unlike a real development studio, we don't work full time, so a few months of regular development time mean 6 months worth of work for us. Well, patience is a virtue.
We are still tweaking the combat system and animations. When we are done, which, hopefully, will be within days, we'll post a combat article with new screens to give you guys something to discuss. _________________ Spazmo: Odds are, something you like very much sucks. Why? Because this is RPG Codex. |
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Vault Dweller Ubersturmfuhrer

Joined: 07 Jan 2003 Posts: 15337 Location: Vault 13
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Posted: Sun May 27, 2007 6:29 pm Post subject: |
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| Sovy Kurosei wrote: | | Is this game going to be released this year? In the fall? Next month, maybe, hopefully? |
When it's done.
| Quote: | | Also what is the magic number of units sold in a giving period (say, six months) that you'd consider making games full time? |
No clue. Depends on the distribution method. The portals want 30-40%, which is too much. We can probably do it ourselves or maybe team up with the other indie studios (I discussed it with PWG's Jason), so we'll see. I don't expect a lot of sales from AoD, as I stated many times before. At best, we can hope for a decent game, well received by its intended audience and 10-15k copies in the first year. That won't be enough to start making games full time, but more than enough to give us all hope and reason to continue. _________________ Spazmo: Odds are, something you like very much sucks. Why? Because this is RPG Codex. |
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