Jora said:
Do you intend to release this before summer?
No idea. We are working on it and at the moment there is stuff to be done. Don't read this response as evasive - I simply don't know. I want to get it out as soon as I can for more reasons than you can imagine, but I want to release a polished product. How long would it take? I don't know.
Take the interfaces, for example. Compare what Elhoim/Android did to what I had before. The difference is huge and scary. Scary as in I can't believe I was going to release the game with the old interfaces. Now see how long it took to re-design only 3 interfaces out of ... (too lazy to count).
If Gothic 3 can teach one anything, it's the importance of polish. G3 should have spent another 6-12 months in development, and that's an action game, and PB has a full time team. We don't have this luxury, but we'll do our best to deliver the best possible product.
denizsi said:
Efficient and useful for a junk collecting game. VD has yet to say anything on this though, whether there would be just many items to collect or not.
Quite a lot. 25 unique weapon models x 4 metal upgrades x other upgrades (balance, edge, etc), helmets, armor (again, times upgrades), alchemy stuff (leafs, roots, chemicals), scrolls, rings, keys, amulets, potions, misc, etc.