Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Let's survive the Clock Tower... (100% Complete)

Schattenjäger

Scholar
Joined
Feb 20, 2010
Messages
1,201
Location
Sudamerica
Very good job kind sir. Now give us MOAR, bitte.

I will be holding my GK1 LP for a while. Too manyawesome adventure LP's at the moment.
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,085
THE WHEELS OF TIME


We're finally coming close to the end people, but before proceeding, here are some useful links :

Clock Tower (SNES) soundtrack
Clock Tower (PSX sequel thing) soundtrack

From this point on there are 3 variations of the ending, that can be obtained. I'm going to show you the one that I think is the most interesting, but I'll show all the endings and other, up to now, unseen situations in a final epilogue chapter.



Code:
 _____ _            __    __ _               _              __   _____ _                
/__   \ |__   ___  / / /\ \ \ |__   ___  ___| |___    ___  / _| /__   (_)_ __ ___   ___ 
  / /\/ '_ \ / _ \ \ \/  \/ / '_ \ / _ \/ _ \ / __|  / _ \| |_    / /\/ | '_ ` _ \ / _ \
 / /  | | | |  __/  \  /\  /| | | |  __/  __/ \__ \ | (_) |  _|  / /  | | | | | | |  __/
 \/   |_| |_|\___|   \/  \/ |_| |_|\___|\___|_|___/  \___/|_|    \/   |_|_| |_| |_|\___|



Time to head down into the dark crevice :

Clock-Tower2057.jpg



This place is huge and creepy. As we carefully proceed to the right we get a glimpse of a robed figure...

Clock-Tower2063.jpg
Clock-Tower2066.jpg


Jeniffer_1.png
Something's there...


You're damn right, something's there. It's a guardian dog, or should I say Cerberus the guardian of hades ?

Clock-Tower2070.jpg



He doesn't seem inclined to let us pass. What should we do ? Let's check our inventory...

Clock-Tower2073.jpg


Jeniffer_1.png
The dog knows this smell very well. It's the perfume Mary uses.


But that's not enough, remember that black robe we found ?

Clock-Tower2080.jpg

Clock-Tower2085.jpg



The dog danced like a happy puppy. Let's change back into something more comfortable and girly.

Clock-Tower2089.jpg



We can enter this opening to the north but let's continue on this path for now.
Huh ?

Clock-Tower2121.jpg


Clock-Tower2128.jpg


Clock-Tower2130.jpg


Jeniffer_2.png
Lotte, are you OK ? You're still alive !?

lotte.png
Mmm... Jennifer... The switches in... the clock tower...

Jeniffer_3.png
Lotte ?

lotte_dead.png
....

Jennifer_sad.png
Please... Don't... leave me alone...


She died. Not even one of our friends made it. And it seems she's about to be offered as a sacrifice for some demon god. All poor Jennifer can do is move on. The info about the clock tower switches was crucial, though. If we hadn't talked to Lotte we would reach a rather gruesome end a bit later.


Now let's head to that dark crevice.

Clock-Tower2164.jpg


There's another forked path here. One end leads to an elevator that can't be used at this time.

Clock-Tower2353.jpg



On the other path we find a table and...

Clock-Tower2167.jpg


Jeniffer_1.png
Looks like Kerosene.


Maybe it's fuel for the elevator, but we can't do anything at this point. Let's keep on moving.

Clock-Tower2172.jpg



Hmm... what's this ?

Clock-Tower2179.jpg


Woah !

Clock-Tower2180.jpg

Clock-Tower2181.jpg



Is this... the Cradle under the star ?


There's no turning back now, we have to see what's inside...


Clock-Tower2184.jpg


Clock-Tower2189.jpg



Jennifer_eye.png





Jeniffer_2.png
!!




Clock-Tower2193.jpg


Clock-Tower2196.jpg


Clock-Tower2200.jpg


Clock-Tower2213.jpg


Clock-Tower2228.jpg


RUN JENNIFER !

Clock-Tower2230.jpg


FUCK! panicbutton panicbutton

Clock-Tower2242.jpg


Clock-Tower2252.jpg


Don't stand there ! Jump into the damn water !!
panicbuttonpanicbutton

Clock-Tower2257.jpg


Clock-Tower2264.jpg


Climb the slope, quickly !

Clock-Tower2275.jpg


Clock-Tower2285.jpg


Jeniffer_2.png
Ahh !

Clock-Tower2292.jpg


Fuck ! she slipped !

Clock-Tower2297.jpg


GET BACK UP RIGHT NOW !
PANICBUTTON PANICBUTTON

Clock-Tower2304.jpg


Shit, that thing keeps on coming !

Clock-Tower2316.jpg


but then...

Clock-Tower2324.jpg

Clock-Tower2327.jpg

Clock-Tower2328.jpg

Clock-Tower2329.jpg

Clock-Tower2342.jpg



BURN MOTHERFUCKER !


Phew... that's it, it's dead.


But who was that ? Could he be the other child ? Hidden underground, nurtured with human flesh and maybe even worshiped as a god ?


No time to think about this stuff, we must get out of this place. Going back through the dog is not an option, because the perfume has lost it's scent quickly (Mary is a cheap bitch it seems). But we hear a trembling sound that tells us the elevator is back on power. That's where we'll be heading.

Clock-Tower2354.jpg



First floor isn't reachable so we have two options, either 2nd or 3rd floor. Each floor will give us a slightly different ending. We'll choose the 2nd floor.

Clock-Tower2360.jpg


Clock-Tower2509.jpg



And what do you know. It's Ms Mary...

Clock-Tower2519.jpg


mrsMary.png
Jennifer, you've been a terrible daughter.

Jeniffer_1.png
...

mrsMary.png
My... My son...

Clock-Tower2548.jpg


Clock-Tower2555.jpg


Clock-Tower2563.jpg


FUUUUUUUUU
panic button turbo mode

Clock-Tower2565.jpg

Clock-Tower2571.jpg

Clock-Tower2576.jpg


Crap, we're in the second floor of the mansion, it's a dead end this way ! We must go back.

Clock-Tower2580.jpg


Luckily Ms Mary isn't here anymore...

Clock-Tower2586.jpg


mrsMary2.png
Get this girl ! KILL HER !!

Clock-Tower2603.jpg



So it's Bobby and Dan eh ? The two tainted twins. Bobby turned into a deformed scissor-wielding midget and Dan into an obese monstrous mass.


But right now we've got to get away from this bitch.


Clock-Tower2616.jpg


This ladder is our only option...

Clock-Tower2633.jpg


Clock-Tower2639.jpg


She's right behind us !

Clock-Tower2656.jpg


Crap, she grabbed Jennifer's foot !

Clock-Tower2666.jpg


panicpanicbuttonpanicccccc

:THUD:

Clock-Tower2679.jpg

Clock-Tower2683.jpg

Clock-Tower2684.jpg



And that's the last we'll see of Ms Mary. Have a nice landing, BITCH.


Clock-Tower2690.jpg



And now we've finally climbed on top of the Clock tower. The clock has stopped a minute before midnight. Most likely at the time and day the twins were born.

Clock-Tower2692.jpg




:CLIIICK: :CLAAACK: :CLIIICK: :CLAAACK:

:CLIIICK: :CLAAACK: :CLIIICK: :CLAAACK:



SHIIII- I had forgotten about the scissorman !

Clock-Tower2695.jpg


By looking at Jennifer's portrait I deduce she's in the "I'm out of my fucking mind" mode.

Clock-Tower2705.jpg


But remember what Lotte told us about the switches? And also those strange notes that said "time will cause adherence" ...

Clock-Tower2712.jpg



:clock starts:


Clock.jpg



The cogs start turning, the bells start ringing and Bobby doesn't seem to like that one bit...

Clock-Tower2724.jpg

Clock-Tower2732.jpg

Clock-Tower2738.jpg

Clock-Tower2744.jpg



Time is finally set into motion.


Clock-Tower2750.jpg



And our heroine gets to see the dawn...


Clock-Tower2751.jpg

Clock-Tower2754.jpg

Clock-Tower2757.jpg







Clock-Tower001.jpg


 

taplonaplo

Scholar
Joined
Aug 8, 2008
Messages
628
The story doesn't make much sense to me, but the atmosphere is really done well, anyway MOAR alternative (dead) ends!
 

Pliskin

Arbiter
Joined
Oct 26, 2008
Messages
1,587
Location
Château d'If
Wait, did a giant necro-baby just burp methane...

Clock-Tower2327.jpg


...and then ASSPLODE!?!?

Clock-Tower2329.jpg


My disbelief, it is suspended.
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,085
Schattenjäger said:
... is that... Cleve?
:lol:
its... ITZ !



Pliskin said:
Wait, did a giant necro-baby just burp methane...

...and then ASSPLODE!?!?

My disbelief, it is suspended.
Well, if you take a closer look at the pics you'll notice that the kerosene falls on the burning candles and *then* it assplodes ;)
 

pipka

Savant
Joined
Apr 1, 2009
Messages
1,351
Location
The Penal Zone
It's too bad that big-ass baby died. Wasn't there another ending where you didn't assplode the babynator?
 

Hieromancer

Educated
Joined
Aug 29, 2009
Messages
91
Don't know about the ending (this one at least), but the meat of the game seemed very solid. This was a good choice for an LP, so kudos to you, as always.

Don't suppose you might maybe want to return to the Bloodnet LP at some point would you pretty please?
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,085
Jim Cojones said:
Do the other endings explain why were the girls taken to the mansion?

There's not much of an explanation but we can assume they were brought as sacrifices for a demonic ritual and also quite possible as fresh meat for Danny boy. The fact that Jennifer was the doctor's daughter also may have played a part.The game just gives hints but never explicitly explains things.
 

WhiskeyWolf

RPG Codex Polish Car Thief
Staff Member
Joined
Nov 4, 2007
Messages
14,783
You should show us how to get out of that sticky situation after you have been locked up.
 

Zdzisiu

Arcane
Joined
Dec 3, 2009
Messages
3,495
There should be a counter in every post saying how much posts are left to the next page. Like "Post 12/15" or something.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom